Player Matchup

Danzaburou
Danzaburou
BrMk DenisTreze
Danzaburou
Level 160
God Stats
15W - 16L
1,500 SR
Queue Stats
491W - 542L
1,393 Elo+
Solo
Bacchus
Bacchus
DeBrito
Bacchus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 46L
1,774 Elo+
Solo
Ratatoskr
Ratatoskr
FeCury1108
Ratatoskr
Level 79
God Stats
1W - 2L
1,270 SR
Queue Stats
33W - 25L
1,466 Elo+
Solo
Chaac
Chaac
Ximbas111
Chaac
Level 47
God Stats
1W - 0L
1,324 SR
Queue Stats
29W - 12L
1,582 Elo+
Solo
Vulcan
Vulcan
eramaester22
Vulcan
Level 40
God Stats
25W - 37L
1,413 SR
Queue Stats
106W - 120L
1,448 Elo+
Solo
Team Averages
Level 82
1,401 SR
1,533 Elo+

VS

Team Averages
Level 94
1,374 SR
1,459 Elo+
Ra
Ra
BigPhillBR
Ra
Level 127
God Stats
5W - 12L
1,500 SR
Queue Stats
386W - 430L
1,462 Elo+
Solo
Neith
Neith
DeltaMonster--
Neith
Level 62
God Stats
30W - 47L
1,268 SR
Queue Stats
45W - 76L
1,341 Elo+
Solo
Mulan
Mulan
RenanMiles
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
lucascarabia
Khepri
Level 48
God Stats
8W - 9L
1,517 SR
Queue Stats
34W - 49L
1,482 Elo+
Solo
Bellona
Bellona
sF3RA
Bellona
Level 105
God Stats
14W - 13L
1,087 SR
Queue Stats
1,284W - 1,245L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrMk DenisTreze
Danzaburou
16
6 / 0 / 5
11,530
607
9,716
13,314
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
DeBrito
Bacchus
14
1 / 2 / 11
10,111
532
6,231
13,686
15,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
FeCury1108
Ratatoskr
17
8 / 1 / 6
11,601
611
7,156
14,932
5,890
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Ximbas111
Chaac
17
6 / 0 / 5
11,235
591
8,634
14,151
13,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
18
6 / 2 / 6
12,058
635
14,691
11,111
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,075
372
2,116
5,080
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 6 / 3
7,325
386
8,729
11,143
3,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
2
0 / 1 / 1
3,754
198
0
584
34
Khepri
12
1 / 8 / 2
7,936
418
4,164
18,812
16,194
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
sF3RA
Bellona
14
2 / 10 / 2
9,362
493
11,418
19,245
15,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
27
Kills
4
5
Deaths
27
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Danzaburou
BrMk DenisTreze
Danzaburou
6
0
5
8.5
W
Bacchus
DeBrito
Bacchus
1
2
11
3.25
L
0
6
3
0.25
W
Ratatoskr
FeCury1108
Ratatoskr
8
1
6
11
L
Mulan
0
1
1
0.5
W
Chaac
Ximbas111
Chaac
6
0
5
8.5
W
Vulcan
6
2
6
4.5
L
Khepri
1
8
2
0.25
L
Bellona
sF3RA
Bellona
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,428
Damage
26,427
67,194
Taken
54,864
46,813
Mitigated
36,626
22,902
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,116
165
379
1,526
5,080
1,577
0
2,132
2,748
31,218
0
W
Danzaburou
BrMk DenisTreze
Danzaburou
9,716
3,819
0
5,122
13,314
5,654
8,966
1,650
11,664
0
67,454
W
Bacchus
DeBrito
Bacchus
6,231
928
0
1,928
13,686
15,990
1,576
1,540
12,146
28,339
0
L
8,729
3,224
0
2,206
11,143
3,741
0
4,285
6,710
0
38,217
W
Ratatoskr
FeCury1108
Ratatoskr
7,156
1,505
0
5,170
14,932
5,890
3,056
1,147
13,425
0
77,307
L
Mulan
0
0
0
0
584
34
0
0
584
0
0
W
Chaac
Ximbas111
Chaac
8,634
1,731
0
7,681
14,151
13,896
802
367
13,784
0
67,664
W
Vulcan
14,691
4,594
0
3,001
11,111
5,383
2,291
1,919
9,192
86,428
0
L
Khepri
4,164
563
374
1,690
18,812
16,194
0
6,407
12,267
28,642
0
L
Bellona
sF3RA
Bellona
11,418
4,871
0
1,407
19,245
15,080
0
7,543
11,181
343
50,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,535
Gold Earned
35,452
539
Minions Killed
279
0
Camps Cleared
0
1,845,341
Distance Traveled
1,158,818
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,075
372
68
4
0
241,557
1
W
Danzaburou
11,530
607
105
6
0
350,052
0
W
Bacchus
10,111
532
51
3
0
365,428
3
L
Neith
7,325
386
76
4
0
289,202
5
W
Ratatoskr
11,601
611
116
6
0
397,491
1
L
Mulan
3,754
198
0
0
0
0
0
W
Chaac
11,235
591
125
7
0
362,346
0
W
Vulcan
12,058
635
142
7
0
370,024
2
L
Khepri
7,936
418
35
2
0
323,536
1
L
Bellona
9,362
493
100
5
0
304,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role