Player Matchup

Bakasura
Bakasura
Avdaar
Bakasura
Level 8
God Stats
4W - 10L
1,403 SR
Queue Stats
12W - 17L
1,153 Elo+
Party 1
Cupid
Cupid
Kezaho
Cupid
Level 27
God Stats
14W - 4L
1,801 SR
Queue Stats
89W - 53L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
Snaykow
Sun Wukong
Level 154
God Stats
10W - 4L
1,554 SR
Queue Stats
597W - 372L
1,688 Elo+
Party 1
Poseidon
Poseidon
aedvx
Poseidon
Level 26
God Stats
18W - 6L
1,761 SR
Queue Stats
239W - 198L
1,592 Elo+
Party 1
Cerberus
Cerberus
xErinnyen
Cerberus
Level 21
God Stats
24W - 27L
1,722 SR
Queue Stats
428W - 474L
1,360 Elo+
Solo
Team Averages
Level 47
1,648 SR
1,464 Elo+

VS

Team Averages
Level 21
1,542 SR
1,523 Elo+
Danzaburou
Danzaburou
Boston3P
Danzaburou
Level 29
God Stats
5W - 8L
1,457 SR
Queue Stats
65W - 104L
1,477 Elo+
Party 2
He Bo
He Bo
Cairnsie2
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,682 Elo+
Solo
Yemoja
Yemoja
DustyTheBunny
Yemoja
Level 27
God Stats
44W - 28L
1,717 SR
Queue Stats
411W - 444L
1,524 Elo+
Party 2
Bellona
Bellona
Ninis06
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
ShadowBBourne
Merlin
Level 12
God Stats
16W - 13L
1,536 SR
Queue Stats
88W - 110L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Avdaar
Bakasura
9
1 / 1 / 7
5,870
534
2,829
6,102
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
Kezaho
Cupid
9
5 / 1 / 2
5,738
522
5,597
5,493
1,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Snaykow
Sun Wukong
13
14 / 3 / 3
8,142
740
8,606
11,123
4,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
aedvx
Poseidon
11
3 / 3 / 5
6,415
583
5,624
5,682
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
xErinnyen
Cerberus
7
2 / 2 / 5
5,580
507
2,289
6,695
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boston3P
Danzaburou
9
2 / 2 / 1
6,241
567
5,545
3,953
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Cairnsie2
He Bo
11
6 / 4 / 0
7,302
664
6,190
7,315
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 5 / 1
5,099
464
2,183
7,430
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Ninis06
Bellona
7
1 / 9 / 2
5,165
470
3,396
9,300
3,932
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
0 / 5 / 4
5,224
475
2,545
6,470
1,722
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
25
Kills
10
10
Deaths
25
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Avdaar
Bakasura
1
1
7
4.5
L
Danzaburou
Boston3P
Danzaburou
2
2
1
1.25
L
He Bo
Cairnsie2
He Bo
6
4
0
1.5
L
1
5
1
0.3
W
Cupid
Kezaho
Cupid
5
1
2
6
L
Bellona
Ninis06
Bellona
1
9
2
0.22
L
0
5
4
0.4
W
Sun Wukong
Snaykow
Sun Wukong
14
3
3
5.17
W
Poseidon
aedvx
Poseidon
3
3
5
1.83
W
Cerberus
xErinnyen
Cerberus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,945
Damage
19,859
35,095
Taken
34,468
14,622
Mitigated
11,733
11,113
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Avdaar
Bakasura
2,829
2,615
0
1,431
6,102
2,089
513
1,437
4,625
0
23,087
L
Danzaburou
Boston3P
Danzaburou
5,545
3,232
0
632
3,953
1,259
494
33
3,920
0
29,476
L
He Bo
Cairnsie2
He Bo
6,190
207
0
1,941
7,315
1,886
0
907
6,340
24,845
0
L
2,183
774
676
1,273
7,430
2,934
286
1,874
5,464
9,241
0
W
Cupid
Kezaho
Cupid
5,597
2,954
36
2,204
5,493
1,656
423
612
4,881
0
23,081
L
Bellona
Ninis06
Bellona
3,396
2,065
0
47
9,300
3,932
0
3,249
5,941
0
10,631
L
2,545
432
0
1,238
6,470
1,722
283
1,448
4,890
18,141
0
W
Sun Wukong
Snaykow
Sun Wukong
8,606
2,174
0
4,452
11,123
4,949
0
4,257
6,648
0
37,305
W
Poseidon
aedvx
Poseidon
5,624
521
0
1,510
5,682
1,796
626
3,018
2,564
34,874
0
W
Cerberus
xErinnyen
Cerberus
2,289
497
0
1,480
6,695
4,132
69
1,236
5,459
9,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
29,031
241
Minions Killed
190
0
Camps Cleared
0
1,036,079
Distance Traveled
918,093
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,870
534
58
5
0
226,716
0
L
Danzaburou
6,241
567
62
6
0
183,569
2
L
He Bo
7,302
664
54
5
0
178,344
1
L
Yemoja
5,099
464
25
2
0
196,340
2
W
Cupid
5,738
522
41
4
0
183,517
0
L
Bellona
5,165
470
21
2
0
186,525
1
L
Merlin
5,224
475
28
3
0
173,315
0
W
Sun Wukong
8,142
740
70
6
0
214,624
1
W
Poseidon
6,415
583
60
5
0
200,971
0
W
Cerberus
5,580
507
12
1
0
210,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role