Player Matchup

Olorun
Olorun
Belgarfi
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,566 Elo+
Party 1
Hachiman
Hachiman
Evildowny
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,456 Elo+
Solo
Kali
Kali
HunterZ612
Kali
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Party 1
Zeus
Zeus
Tanmo4
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,566 Elo+
Party 1
Izanami
Izanami
Tiberiuzeul
Izanami
Level 18
God Stats
8W - 2L
1,725 SR
Queue Stats
44W - 41L
1,448 Elo+
Solo
Team Averages
Level 16
1,545 SR
1,509 Elo+

VS

Team Averages
Level 25
1,525 SR
1,557 Elo+
Sun Wukong
Sun Wukong
BlackFox69
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 2
Neith
Neith
Heartbreak22
Neith
Level 29
God Stats
42W - 53L
1,626 SR
Queue Stats
168W - 193L
1,524 Elo+
Solo
Skadi
Skadi
KitsuNe96
Skadi
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 43L
1,639 Elo+
Party 3
Baron Samedi
Baron Samedi
Waldok22
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,518 Elo+
Party 2
Hel
Hel
Zhud
Hel
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 31L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Belgarfi
Olorun
17
2 / 11 / 8
10,981
998
8,224
26,409
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Evildowny
Hachiman
18
2 / 8 / 9
11,484
1,044
12,735
21,086
7,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 11 / 5
10,472
952
13,706
25,626
10,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Tanmo4
Zeus
18
8 / 6 / 7
13,266
1,206
17,525
16,897
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Tiberiuzeul
Izanami
17
3 / 9 / 6
10,953
996
14,044
19,436
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackFox69
Sun Wukong
20
11 / 3 / 25
13,364
1,215
20,332
21,149
16,806
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 0 / 18
12,092
1,099
13,221
7,754
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Skadi
KitsuNe96
Skadi
20
21 / 5 / 18
15,677
1,425
37,225
13,631
5,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Waldok22
Baron Samedi
19
7 / 7 / 23
12,030
1,094
21,092
16,505
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Zhud
Hel
19
1 / 1 / 28
11,585
1,053
11,567
13,185
5,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
157
16
Kills
45
45
Deaths
16
35
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Olorun
Belgarfi
Olorun
2
11
8
0.55
W
Sun Wukong
BlackFox69
Sun Wukong
11
3
25
7.83
L
Hachiman
Evildowny
Hachiman
2
8
9
0.81
W
5
0
18
14
L
1
11
5
0.32
W
Skadi
KitsuNe96
Skadi
21
5
18
6
L
Zeus
Tanmo4
Zeus
8
6
7
1.92
L
Izanami
Tiberiuzeul
Izanami
3
9
6
0.67
W
Baron Samedi
Waldok22
Baron Samedi
7
7
23
2.64
W
Hel
Zhud
Hel
1
1
28
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,234
Damage
103,437
109,454
Taken
72,224
39,986
Mitigated
38,124
14,345
Healing
29,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Belgarfi
Olorun
8,224
5,123
689
5,174
26,409
9,944
0
9,306
17,103
22,341
0
W
Sun Wukong
BlackFox69
Sun Wukong
20,332
5,429
1,783
4,762
21,149
16,806
0
8,308
12,841
0
32,214
L
Hachiman
Evildowny
Hachiman
12,735
8,725
0
1,653
21,086
7,249
0
6,972
14,114
0
29,197
W
13,221
6,739
0
2,024
7,754
2,949
0
2,241
5,513
0
45,190
L
13,706
5,355
0
4,187
25,626
10,399
0
5,587
20,039
0
33,330
W
Skadi
KitsuNe96
Skadi
37,225
21,282
0
1,413
13,631
5,424
0
3,588
10,043
0
54,382
L
Zeus
Tanmo4
Zeus
17,525
1,366
0
1,245
16,897
5,449
0
5,310
11,587
37,309
0
L
Izanami
Tiberiuzeul
Izanami
14,044
8,103
0
1,397
19,436
6,945
0
5,484
13,952
0
33,187
W
Baron Samedi
Waldok22
Baron Samedi
21,092
2,137
2,408
2,050
16,505
7,249
0
6,941
9,564
36,368
0
W
Hel
Zhud
Hel
11,567
692
8,484
6,844
13,185
5,696
0
4,671
8,514
25,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,156
Gold Earned
64,748
199
Minions Killed
211
4
Camps Cleared
8
932,769
Distance Traveled
1,065,605
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,981
998
35
3
0
161,673
0
W
Sun Wukong
13,364
1,215
29
3
0
254,482
0
L
Hachiman
11,484
1,044
30
3
0
176,915
0
W
Neith
12,092
1,099
62
6
1
208,638
0
L
Kali
10,472
952
30
3
1
215,935
2
W
Skadi
15,677
1,425
33
3
6
200,164
0
L
Zeus
13,266
1,206
49
4
1
187,507
0
L
Izanami
10,953
996
55
5
2
190,739
1
W
Baron Samedi
12,030
1,094
49
4
0
161,386
0
W
Hel
11,585
1,053
38
3
1
240,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role