Player Matchup

Neith
Neith
Assault OC
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 69L
1,180 Elo+
Party 2
King Arthur
King Arthur
I_Hipopo_666
King Arthur
Level 26
God Stats
4W - 4L
1,261 SR
Queue Stats
51W - 41L
1,559 Elo+
Party 3
Nemesis
Nemesis
I_PorKy_666
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 67L
1,589 Elo+
Party 3
Scylla
Scylla
XxBrodyxX8399
Scylla
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 184L
1,285 Elo+
Party 2
Ganesha
Ganesha
rjk ryley
Ganesha
Level 41
God Stats
1W - 3L
1,431 SR
Queue Stats
159W - 226L
1,264 Elo+
Party 2
Team Averages
Level 28
1,438 SR
1,375 Elo+

VS

Team Averages
Level 17
1,600 SR
1,425 Elo+
Chaac
Chaac
Ceko-05
Chaac
Level 15
God Stats
2W - 0L
1,650 SR
Queue Stats
15W - 21L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
CozyyMane
Heimdallr
Level 22
God Stats
10W - 9L
1,468 SR
Queue Stats
86W - 75L
1,144 Elo+
Solo
Mercury
Mercury
SuPrEmE_Boiiii0
Mercury
Level 17
God Stats
24W - 25L
1,838 SR
Queue Stats
103W - 105L
1,598 Elo+
Solo
Artemis
Artemis
swart42
Artemis
Level 16
God Stats
7W - 2L
1,542 SR
Queue Stats
16W - 22L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
temp-152415
Kukulkan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 7 / 4
6,780
377
2,040
10,394
6,088
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
I_Hipopo_666
King Arthur
16
6 / 4 / 2
9,355
520
10,921
18,280
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
I_PorKy_666
Nemesis
18
14 / 2 / 3
11,508
639
16,197
17,198
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 4
8,253
459
2,679
11,821
3,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
rjk ryley
Ganesha
11
0 / 4 / 5
6,624
368
3,477
9,651
6,572
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ceko-05
Chaac
15
4 / 5 / 6
9,343
519
7,875
12,465
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
CozyyMane
Heimdallr
14
0 / 5 / 1
8,618
479
7,083
10,317
4,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 5 / 1
9,697
539
4,848
11,011
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
swart42
Artemis
17
7 / 3 / 5
10,951
608
16,691
13,518
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
temp-152415
Kukulkan
16
7 / 4 / 1
10,063
559
8,655
6,422
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
22
Kills
22
22
Deaths
22
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
1
7
4
0.43
W
Chaac
Ceko-05
Chaac
4
5
6
1.4
W
Heimdallr
CozyyMane
Heimdallr
0
5
1
0.1
L
King Arthur
I_Hipopo_666
King Arthur
6
4
2
1.75
L
Nemesis
I_PorKy_666
Nemesis
14
2
3
7.75
W
4
5
1
0.9
L
1
5
4
0.6
L
Ganesha
rjk ryley
Ganesha
0
4
5
0.63
W
Artemis
swart42
Artemis
7
3
5
3.17
W
Kukulkan
temp-152415
Kukulkan
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
45,152
67,344
Taken
53,733
37,831
Mitigated
31,547
16,279
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,040
785
0
625
10,394
6,088
0
1,403
8,766
0
11,792
W
Chaac
Ceko-05
Chaac
7,875
1,462
0
1,988
12,465
13,702
521
1,695
10,745
0
41,228
W
Heimdallr
CozyyMane
Heimdallr
7,083
3,448
0
3,108
10,317
4,156
1,888
0
9,992
0
42,799
L
King Arthur
I_Hipopo_666
King Arthur
10,921
302
0
6,865
18,280
13,673
887
0
18,255
298
53,844
L
Nemesis
I_PorKy_666
Nemesis
16,197
10,644
0
7,563
17,198
7,636
0
1,671
15,452
0
70,067
W
4,848
1,964
0
0
11,011
3,802
244
341
10,265
0
47,463
L
2,679
523
0
965
11,821
3,862
362
3,926
7,895
34,905
0
L
Ganesha
rjk ryley
Ganesha
3,477
474
0
261
9,651
6,572
0
1,655
7,743
29,385
0
W
Artemis
swart42
Artemis
16,691
10,634
0
7,023
13,518
5,427
2,422
3,809
9,659
0
72,399
W
Kukulkan
temp-152415
Kukulkan
8,655
1,160
0
864
6,422
4,460
2,063
601
5,821
54,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,520
Gold Earned
48,672
311
Minions Killed
438
0
Camps Cleared
0
1,714,054
Distance Traveled
1,493,684
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,780
377
38
2
0
307,881
2
W
Chaac
9,343
519
53
3
0
302,674
0
W
Heimdallr
8,618
479
91
5
0
305,134
1
L
King Arthur
9,355
520
92
5
0
390,158
3
L
Nemesis
11,508
639
106
6
0
402,788
0
W
Mercury
9,697
539
77
4
0
341,618
0
L
Scylla
8,253
459
65
4
0
278,507
1
L
Ganesha
6,624
368
10
1
0
334,720
1
W
Artemis
10,951
608
115
6
0
267,530
0
W
Kukulkan
10,063
559
102
6
0
276,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role