Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum II
Billvy
Ah Muzen Cab
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum I
BαkαBlyαt
Arachne
Platinum I
Level 160
God Stats
2W - 0L
1,733 SR
Queue Stats
74W - 61L
1,857 MMR
Party 2
Agni
Agni
Platinum III
Combusting
Agni
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Platinum II
Prοks
Ymir
Platinum II
Level 145
God Stats
44W - 40L
1,625 SR
Queue Stats
110W - 119L
1,919 MMR
Solo
Chronos
Chronos
Gold II
samoilaaaaa
Chronos
Gold II
Level 53
God Stats
41W - 26L
1,842 SR
Queue Stats
87W - 100L
1,820 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,640 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,644 SR
1,767 MMR
Discordia
Discordia
Platinum IV
Krojnar
Discordia
Platinum IV
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,860 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
OptimuzPrime
Sun Wukong
Platinum IV
Level 129
God Stats
26W - 29L
1,608 SR
Queue Stats
360W - 368L
1,788 MMR
Party 1
Cabrakan
Cabrakan
Gold I
S0WWY
Cabrakan
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum III
TER0RR
Cupid
Platinum III
Level 160
God Stats
5W - 3L
1,772 SR
Queue Stats
16W - 20L
1,930 MMR
Party 1
Ne Zha
Ne Zha
Gold I
rockinsquat
Ne Zha
Gold I
Level 160
God Stats
4W - 5L
1,840 SR
Queue Stats
187W - 175L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Billvy
Ah Muzen Cab
18
6 / 3 / 4
11,067
651
10,790
11,644
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
BαkαBlyαt
Arachne
16
7 / 2 / 5
10,250
603
10,158
15,119
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 1 / 5
11,128
655
11,174
12,378
5,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Prοks
Ymir
12
0 / 0 / 8
8,428
496
4,916
12,939
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
samoilaaaaa
Chronos
16
3 / 3 / 3
10,137
596
10,153
10,850
4,019
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SetNemesisThe MorriganDanzaburouTsukuyomi

VS

Bans
ApolloGuan YuGebOsirisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Krojnar
Discordia
12
1 / 6 / 0
7,240
426
7,114
9,097
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OptimuzPrime
Sun Wukong
15
3 / 3 / 1
8,761
515
9,308
16,302
10,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
S0WWY
Cabrakan
12
1 / 4 / 5
7,942
467
5,539
15,574
16,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
TER0RR
Cupid
14
2 / 5 / 1
8,137
479
7,393
12,512
4,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
13
2 / 5 / 3
8,004
471
8,197
12,809
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
23
Kills
9
9
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Billvy
Ah Muzen Cab
6
3
4
2.67
W
Arachne
BαkαBlyαt
Arachne
7
2
5
4.75
W
7
1
5
9.5
L
Discordia
Krojnar
Discordia
1
6
0
0.17
L
Sun Wukong
OptimuzPrime
Sun Wukong
3
3
1
1.17
W
Ymir
Prοks
Ymir
0
0
8
4
L
Cabrakan
S0WWY
Cabrakan
1
4
5
0.88
L
Cupid
TER0RR
Cupid
2
5
1
0.5
L
Ne Zha
2
5
3
0.7
W
Chronos
samoilaaaaa
Chronos
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,191
Damage
37,551
62,930
Taken
66,294
28,439
Mitigated
40,282
24,984
Healing
19,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Billvy
Ah Muzen Cab
10,790
3,412
0
4,483
11,644
4,138
4,210
1,107
10,537
0
79,064
W
Arachne
BαkαBlyαt
Arachne
10,158
6,175
0
8,293
15,119
6,284
199
3,149
11,870
0
73,169
W
11,174
2,558
0
7,958
12,378
5,289
72
4,452
7,566
84,761
0
L
Discordia
Krojnar
Discordia
7,114
1,158
0
1,130
9,097
3,132
0
6,770
2,327
42,220
0
L
Sun Wukong
OptimuzPrime
Sun Wukong
9,308
884
0
5,607
16,302
10,605
25
9,272
7,030
0
56,524
W
Ymir
Prοks
Ymir
4,916
771
0
1,876
12,939
8,709
0
2,955
9,830
34,483
0
L
Cabrakan
S0WWY
Cabrakan
5,539
980
0
4,196
15,574
16,806
0
5,705
9,869
22,187
0
L
Cupid
TER0RR
Cupid
7,393
3,832
149
3,847
12,512
4,414
0
361
12,151
0
58,893
L
Ne Zha
8,197
1,763
0
4,837
12,809
5,325
0
4,310
8,499
0
53,073
W
Chronos
samoilaaaaa
Chronos
10,153
2,629
0
2,374
10,850
4,019
2,542
360
10,474
65,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,010
Gold Earned
40,084
588
Minions Killed
475
0
Camps Cleared
0
1,632,732
Distance Traveled
1,585,911
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,067
651
145
9
0
313,412
9
W
Arachne
10,250
603
117
7
0
368,191
2
W
Agni
11,128
655
155
9
0
313,728
3
L
Discordia
7,240
426
95
6
0
317,806
7
L
Sun Wukong
8,761
515
105
6
0
341,948
4
W
Ymir
8,428
496
35
2
0
342,196
3
L
Cabrakan
7,942
467
38
2
0
310,620
6
L
Cupid
8,137
479
134
8
0
279,564
4
L
Ne Zha
8,004
471
103
6
0
335,973
4
W
Chronos
10,137
596
136
8
0
295,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role