Player Matchup

Bellona
Bellona
EdgeRevenantX7
Bellona
Level 8
God Stats
13W - 11L
1,942 SR
Queue Stats
45W - 53L
1,305 Elo+
Solo
Pele
Pele
Keiko Fit
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,364 Elo+
Solo
Danzaburou
Danzaburou
Stratos2901
Danzaburou
Level 29
God Stats
51W - 47L
1,627 SR
Queue Stats
92W - 110L
1,439 Elo+
Solo
Bacchus
Bacchus
VinSmoke_Sanj_
Bacchus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,442 Elo+
Solo
Olorun
Olorun
darrenjack
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,657 Elo+
Solo
Team Averages
Level 16
1,614 SR
1,441 Elo+

VS

Team Averages
Level 12
1,462 SR
1,385 Elo+
Artemis
Artemis
OldDopeKre
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo
Cerberus
Cerberus
Saber1017803
Cerberus
Level 5
God Stats
3W - 7L
1,445 SR
Queue Stats
4W - 9L
1,755 Elo+
Solo
Xing Tian
Xing Tian
arthurmarfut
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,586 Elo+
Solo
Janus
Janus
m1s3ry13
Janus
Level 28
God Stats
25W - 32L
1,365 SR
Queue Stats
103W - 103L
1,438 Elo+
Solo
Sol
Sol
trovador_2013
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
969 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
10,909
496
6,334
12,325
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
20
16 / 1 / 1
13,691
622
18,826
12,640
5,305
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Stratos2901
Danzaburou
17
4 / 3 / 4
11,646
529
7,795
9,568
3,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 1 / 5
10,172
462
4,287
11,253
14,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
darrenjack
Olorun
11
1 / 2 / 3
8,939
406
3,700
5,115
1,551
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OldDopeKre
Artemis
16
3 / 6 / 3
10,090
459
11,436
16,131
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Saber1017803
Cerberus
7
0 / 7 / 0
6,656
303
621
8,078
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
arthurmarfut
Xing Tian
12
0 / 8 / 1
8,642
393
870
19,138
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
m1s3ry13
Janus
18
7 / 3 / 1
11,425
519
14,183
12,441
4,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
7,832
356
310
14,131
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
27
Kills
10
10
Deaths
29
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Pele
16
1
1
16.5
L
Artemis
OldDopeKre
Artemis
3
6
3
0.75
L
Cerberus
Saber1017803
Cerberus
0
7
0
0
W
Danzaburou
Stratos2901
Danzaburou
4
3
4
2
W
2
1
5
4.5
L
Xing Tian
arthurmarfut
Xing Tian
0
8
1
0.06
W
Olorun
darrenjack
Olorun
1
2
3
1.25
L
Janus
m1s3ry13
Janus
7
3
1
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,942
Damage
27,420
50,901
Taken
69,919
34,280
Mitigated
28,624
12,336
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,334
816
0
2,147
12,325
9,616
2,583
3,852
8,278
0
31,794
W
Pele
18,826
5,565
0
6,425
12,640
5,305
0
2,583
9,932
0
112,217
L
Artemis
OldDopeKre
Artemis
11,436
5,905
0
5,417
16,131
5,951
2,684
2,723
13,283
0
47,865
L
Cerberus
Saber1017803
Cerberus
621
259
0
624
8,078
4,051
409
1,378
6,675
3,987
0
W
Danzaburou
Stratos2901
Danzaburou
7,795
3,569
576
2,035
9,568
3,451
4,702
2,661
6,733
0
59,197
W
4,287
400
0
420
11,253
14,357
205
2,942
8,150
24,396
0
L
Xing Tian
arthurmarfut
Xing Tian
870
265
0
84
19,138
11,500
586
508
18,605
32,696
0
W
Olorun
darrenjack
Olorun
3,700
1,682
195
538
5,115
1,551
3,420
2,968
1,824
28,794
0
L
Janus
m1s3ry13
Janus
14,183
867
134
3,697
12,441
4,183
1,786
1,613
10,678
70,528
0
L
310
40
0
2,728
14,131
2,939
0
2,227
11,854
25,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,357
Gold Earned
44,645
434
Minions Killed
325
0
Camps Cleared
0
1,728,017
Distance Traveled
1,668,213
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,909
496
63
3
0
412,149
4
W
Pele
13,691
622
170
8
0
428,369
2
L
Artemis
10,090
459
84
4
0
338,279
0
L
Cerberus
6,656
303
20
1
0
222,834
3
W
Danzaburou
11,646
529
106
5
0
327,172
0
W
Bacchus
10,172
462
37
2
0
383,931
4
L
Xing Tian
8,642
393
56
3
0
312,114
1
W
Olorun
8,939
406
58
3
0
176,396
1
L
Janus
11,425
519
110
5
0
410,721
0
L
Sol
7,832
356
55
3
0
384,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role