Player Matchup

Baron Samedi
Baron Samedi
IxI L0cO I xI
Baron Samedi
Level 60
God Stats
9W - 10L
1,480 SR
Queue Stats
143W - 112L
1,331 Elo+
Solo
Bellona
Bellona
batanni
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
danielj393
Heimdallr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 24L
1,534 Elo+
Solo
Team Averages
Level 58
1,493 SR
1,455 Elo+

VS

Team Averages
Level 106
1,576 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
BLACK_JAY2K
Tsukuyomi
Level 67
God Stats
2W - 0L
1,545 SR
Queue Stats
4W - 1L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Treeworker1987
Cu Chulainn
Level 148
God Stats
13W - 4L
1,684 SR
Queue Stats
249W - 215L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
Trok5300
Kukulkan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IxI L0cO I xI
Baron Samedi
16
5 / 5 / 7
13,007
723
11,479
16,667
15,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
batanni
Bellona
15
3 / 4 / 4
11,610
645
3,570
17,686
17,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
danielj393
Heimdallr
14
4 / 9 / 6
11,458
637
14,399
19,866
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BLACK_JAY2K
Tsukuyomi
14
2 / 8 / 8
11,697
650
9,550
14,158
6,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Treeworker1987
Cu Chulainn
17
9 / 3 / 6
13,725
763
12,886
16,945
15,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Trok5300
Kukulkan
18
7 / 1 / 7
13,569
754
22,421
11,044
4,500
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
12
Kills
18
18
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BLACK_JAY2K
Tsukuyomi
2
8
8
0.75
L
Baron Samedi
IxI L0cO I xI
Baron Samedi
5
5
7
1.7
W
Cu Chulainn
Treeworker1987
Cu Chulainn
9
3
6
4
W
Kukulkan
Trok5300
Kukulkan
7
1
7
10.5
L
Bellona
batanni
Bellona
3
4
4
1.25
L
Heimdallr
danielj393
Heimdallr
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
44,857
54,219
Taken
42,147
42,108
Mitigated
26,771
14,540
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BLACK_JAY2K
Tsukuyomi
9,550
3,269
468
2,088
14,158
6,863
1,507
4,239
9,919
0
31,852
L
Baron Samedi
IxI L0cO I xI
Baron Samedi
11,479
452
1,667
5,600
16,667
15,626
0
5,217
11,450
41,830
0
W
Cu Chulainn
Treeworker1987
Cu Chulainn
12,886
3,328
0
6,050
16,945
15,408
1,126
3,150
13,794
0
76,632
W
Kukulkan
Trok5300
Kukulkan
22,421
1,021
831
2,739
11,044
4,500
1,126
4,155
6,889
69,268
0
L
Bellona
batanni
Bellona
3,570
474
451
2,166
17,686
17,898
0
11,576
6,110
0
44,983
L
Heimdallr
danielj393
Heimdallr
14,399
9,065
0
4,656
19,866
8,584
0
5,983
13,883
0
59,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,075
Gold Earned
38,991
200
Minions Killed
195
0
Camps Cleared
0
876,871
Distance Traveled
1,179,748
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,697
650
27
2
0
301,593
0
L
Baron Samedi
13,007
723
50
3
0
290,158
5
W
Cu Chulainn
13,725
763
69
4
0
448,478
1
W
Kukulkan
13,569
754
99
6
0
429,677
5
L
Bellona
11,610
645
73
4
0
325,182
2
L
Heimdallr
11,458
637
77
4
0
261,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role