Player Matchup

Hel
Hel
Callithea
Hel
Level 5
God Stats
2W - 5L
1,071 SR
Queue Stats
14W - 14L
1,192 Elo+
Party 1
Kali
Kali
GayLord3
Kali
Level 15
God Stats
2W - 5L
1,071 SR
Queue Stats
32W - 46L
1,326 Elo+
Party 1
Amaterasu
Amaterasu
Lagenhate
Amaterasu
Level 6
God Stats
2W - 8L
1,052 SR
Queue Stats
6W - 12L
1,306 Elo+
Party 1
Cernunnos
Cernunnos
Ravnhyrr
Cernunnos
Level 18
God Stats
19W - 5L
1,635 SR
Queue Stats
58W - 59L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
diandosik
Baron Samedi
Level 87
God Stats
2W - 3L
1,252 SR
Queue Stats
79W - 81L
1,290 Elo+
Party 1
Team Averages
Level 26
1,216 SR
1,302 Elo+

VS

Team Averages
Level 17
1,536 SR
1,394 Elo+
Loki
Loki
AinzOlgoun
Loki
Level 5
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 4L
1,307 Elo+
Solo
Nu Wa
Nu Wa
Fuhlrodt
Nu Wa
Level 16
God Stats
7W - 9L
1,645 SR
Queue Stats
38W - 34L
1,495 Elo+
Solo
Jing Wei
Jing Wei
Sviblopas
Jing Wei
Level 7
God Stats
0W - 2L
1,307 SR
Queue Stats
6W - 11L
1,428 Elo+
Solo
Ullr
Ullr
Xabros1
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,239 Elo+
Solo
Cabrakan
Cabrakan
zizenzuzler
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 33
11,504
959
10,089
14,476
6,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
20
10 / 1 / 30
12,837
1,070
12,615
18,430
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Lagenhate
Amaterasu
20
14 / 1 / 29
13,711
1,143
15,919
14,672
12,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Ravnhyrr
Cernunnos
20
20 / 2 / 23
15,007
1,251
36,766
16,636
6,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
diandosik
Baron Samedi
20
6 / 1 / 33
12,313
1,026
21,120
9,998
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 5
11,862
989
9,677
22,060
7,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Fuhlrodt
Nu Wa
17
4 / 6 / 1
12,152
1,013
22,887
13,662
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Sviblopas
Jing Wei
17
0 / 13 / 2
10,527
877
16,148
21,143
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
Xabros1
Ullr
17
0 / 14 / 4
10,173
848
9,065
21,007
7,385
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
zizenzuzler
Cabrakan
17
1 / 11 / 3
10,568
881
11,956
26,506
24,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

201
Kill Participation
23
53
Kills
8
8
Deaths
53
148
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
W
3
3
33
6.5
L
Nu Wa
Fuhlrodt
Nu Wa
4
6
1
0.75
W
Kali
10
1
30
25
W
Amaterasu
Lagenhate
Amaterasu
14
1
29
28.5
W
Cernunnos
Ravnhyrr
Cernunnos
20
2
23
15.75
L
Jing Wei
Sviblopas
Jing Wei
0
13
2
0.08
L
Ullr
Xabros1
Ullr
0
14
4
0.14
W
Baron Samedi
diandosik
Baron Samedi
6
1
33
22.5
L
Cabrakan
zizenzuzler
Cabrakan
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,509
Damage
69,733
74,212
Taken
104,378
38,664
Mitigated
50,434
36,156
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,677
2,060
0
902
22,060
7,604
0
7,438
14,525
0
28,923
W
10,089
3,166
6,970
4,941
14,476
6,322
0
7,090
7,140
24,071
0
L
Nu Wa
Fuhlrodt
Nu Wa
22,887
4,475
616
1,546
13,662
4,251
0
3,236
10,324
69,983
0
W
Kali
12,615
7,926
0
6,339
18,430
8,826
0
7,998
10,180
0
20,859
W
Amaterasu
Lagenhate
Amaterasu
15,919
6,455
0
2,555
14,672
12,507
0
7,391
7,014
107
27,516
W
Cernunnos
Ravnhyrr
Cernunnos
36,766
25,251
0
5,732
16,636
6,299
0
6,481
9,943
0
68,595
L
Jing Wei
Sviblopas
Jing Wei
16,148
10,536
0
2,685
21,143
6,879
0
7,319
13,629
0
36,972
L
Ullr
Xabros1
Ullr
9,065
7,126
0
384
21,007
7,385
0
5,388
15,497
0
22,756
W
Baron Samedi
diandosik
Baron Samedi
21,120
3,497
5,684
3,935
9,998
4,710
0
4,687
5,092
60,006
0
L
Cabrakan
zizenzuzler
Cabrakan
11,956
0
267
1,223
26,506
24,315
0
7,935
18,407
21,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,372
Gold Earned
55,282
248
Minions Killed
219
5
Camps Cleared
10
1,020,738
Distance Traveled
875,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,862
989
32
3
0
221,001
1
W
Hel
11,504
959
39
3
1
147,979
0
L
Nu Wa
12,152
1,013
116
10
1
161,033
0
W
Kali
12,837
1,070
16
1
1
228,462
0
W
Amaterasu
13,711
1,143
31
3
0
262,651
0
W
Cernunnos
15,007
1,251
70
6
3
191,607
0
L
Jing Wei
10,527
877
31
3
8
196,272
0
L
Ullr
10,173
848
19
2
1
130,519
0
W
Baron Samedi
12,313
1,026
92
8
0
190,039
0
L
Cabrakan
10,568
881
21
2
0
166,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role