Player Matchup

Chaac
Chaac
Roco_el_crack
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
TarikBa2006
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
XxLcSSxX
Scylla
Level 16
God Stats
4W - 3L
1,803 SR
Queue Stats
107W - 113L
1,369 Elo+
Solo
Yemoja
Yemoja
jerienzo
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
ttvtreefresher8
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,561 SR
1,474 Elo+

VS

Team Averages
Level 19
1,464 SR
1,476 Elo+
Medusa
Medusa
BMGTayyy
Medusa
Level 27
God Stats
1W - 3L
1,531 SR
Queue Stats
127W - 122L
1,543 Elo+
Solo
Janus
Janus
Balrakbeast
Janus
Level 4
God Stats
14W - 13L
1,500 SR
Queue Stats
109W - 96L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DOCS1983
Jing Wei
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Pele
Pele
Godcmpl3x6316
Pele
Level 23
God Stats
11W - 8L
1,499 SR
Queue Stats
88W - 111L
1,357 Elo+
Solo
Achilles
Achilles
ltsJZL
Achilles
Level 29
God Stats
1W - 0L
1,288 SR
Queue Stats
16W - 11L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 14 / 3
6,667
392
2,119
16,671
12,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

3
0 / 1 / 3
4,991
294
0
691
192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
XxLcSSxX
Scylla
6
1 / 0 / 4
5,589
329
710
2,544
1,147
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
jerienzo
Yemoja
8
1 / 7 / 3
6,276
369
868
8,397
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 17 / 4
5,919
348
3,669
16,381
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BMGTayyy
Medusa
13
12 / 2 / 10
9,642
567
10,159
10,834
3,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
10 / 0 / 16
10,174
598
12,927
5,791
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
DOCS1983
Jing Wei
9
2 / 3 / 12
7,667
451
1,275
4,146
864
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
5 / 3 / 15
8,919
525
6,519
10,482
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
ltsJZL
Achilles
15
5 / 0 / 3
9,594
564
4,156
10,944
9,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
5
Kills
34
39
Deaths
8
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Medusa
BMGTayyy
Medusa
12
2
10
8.5
W
10
0
16
18
W
Jing Wei
DOCS1983
Jing Wei
2
3
12
2.67
W
5
3
15
4.17
L
2
14
3
0.25
L
0
1
3
1.5
L
Scylla
XxLcSSxX
Scylla
1
0
4
3
L
Yemoja
jerienzo
Yemoja
1
7
3
0.36
W
Achilles
ltsJZL
Achilles
5
0
3
6.5
L
1
17
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,366
Damage
35,036
44,684
Taken
42,197
21,789
Mitigated
18,758
3,713
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BMGTayyy
Medusa
10,159
5,989
0
4,230
10,834
3,882
3,827
197
10,612
0
41,271
W
12,927
1,132
0
2,771
5,791
1,592
1,895
239
5,502
59,297
0
W
Jing Wei
DOCS1983
Jing Wei
1,275
1,261
0
0
4,146
864
140
560
2,478
0
3,533
W
6,519
1,699
0
1,342
10,482
3,404
3,285
513
9,894
0
38,316
L
2,119
632
0
1,231
16,671
12,714
0
4,789
11,732
0
15,890
L
0
0
0
0
691
192
0
0
691
125
0
L
Scylla
XxLcSSxX
Scylla
710
171
0
946
2,544
1,147
28
1,505
1,039
6,135
0
L
Yemoja
jerienzo
Yemoja
868
484
167
248
8,397
3,446
0
2,150
6,222
3,713
0
W
Achilles
ltsJZL
Achilles
4,156
2,094
0
885
10,944
9,016
3,420
69
10,800
0
48,669
L
3,669
2,063
0
1,121
16,381
4,290
22
4,483
11,823
0
10,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
45,996
42
Minions Killed
306
0
Camps Cleared
0
707,715
Distance Traveled
1,530,754
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,642
567
59
3
0
289,424
1
W
Janus
10,174
598
99
6
0
305,445
0
W
Jing Wei
7,667
451
3
0
0
245,658
0
W
Pele
8,919
525
59
3
0
349,866
0
L
Chaac
6,667
392
15
1
0
243,481
0
L
Ares
4,991
294
0
0
0
19,450
0
L
Scylla
5,589
329
10
1
0
94,915
1
L
Yemoja
6,276
369
2
0
0
154,680
0
W
Achilles
9,594
564
86
5
0
340,361
0
L
Medusa
5,919
348
15
1
0
195,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role