Player Matchup

Ymir
Ymir
BugaoJr
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,137 Elo+
Party 1
Discordia
Discordia
Goblinsaurus
Discordia
Level 16
God Stats
7W - 4L
1,500 SR
Queue Stats
36W - 52L
1,252 Elo+
Solo
Medusa
Medusa
TheMoniu
Medusa
Level 6
God Stats
2W - 1L
1,675 SR
Queue Stats
9W - 14L
1,137 Elo+
Party 1
Horus
Horus
blue_glassy
Horus
Level 15
God Stats
11W - 5L
1,694 SR
Queue Stats
97W - 106L
1,337 Elo+
Solo
Fenrir
Fenrir
katastrofeas303
Fenrir
Level 17
God Stats
3W - 1L
1,706 SR
Queue Stats
12W - 4L
1,853 Elo+
Solo
Team Averages
Level 11
1,615 SR
1,343 Elo+

VS

Team Averages
Level 9
1,413 SR
1,389 Elo+
Thor
Thor
Arthur9123
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,049 Elo+
Solo
Odin
Odin
IlSilentRagell
Odin
Level 13
God Stats
1W - 3L
1,133 SR
Queue Stats
22W - 26L
1,445 Elo+
Solo
Merlin
Merlin
Neowise8442
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
ossekop-0412
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
stonedlel_TTV
Tsukuyomi
Level 17
God Stats
19W - 19L
1,431 SR
Queue Stats
62W - 64L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BugaoJr
Ymir
20
3 / 4 / 27
13,368
1,028
9,080
12,548
16,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Goblinsaurus
Discordia
19
1 / 1 / 19
11,838
911
7,369
5,528
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
TheMoniu
Medusa
20
9 / 3 / 21
13,494
1,038
20,404
10,176
4,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 3 / 15
13,962
1,074
16,245
12,005
6,619
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
11 / 2 / 17
12,940
995
15,871
14,535
7,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
10,401
800
1,528
12,407
5,082
18
1 / 8 / 6
11,756
904
7,312
23,163
21,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
0 / 5 / 1
9,835
757
2,234
5,327
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
ossekop-0412
Camazotz
18
0 / 14 / 5
10,986
845
239
21,844
7,571
Tsukuyomi
stonedlel_TTV
Tsukuyomi
19
12 / 6 / 0
15,203
1,169
36,099
17,943
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
27
37
Kills
13
13
Deaths
37
99
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Ymir
BugaoJr
Ymir
3
4
27
4.13
W
Discordia
Goblinsaurus
Discordia
1
1
19
10.5
L
1
8
6
0.5
L
Merlin
0
5
1
0.1
W
Medusa
TheMoniu
Medusa
9
3
21
6.5
W
13
3
15
6.83
W
11
2
17
9.75
L
Camazotz
ossekop-0412
Camazotz
0
14
5
0.18
L
Tsukuyomi
stonedlel_TTV
Tsukuyomi
12
6
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,969
Damage
47,412
54,792
Taken
80,684
37,005
Mitigated
44,294
10,636
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,528
203
0
0
12,407
5,082
0
2,411
9,996
0
6,977
W
Ymir
BugaoJr
Ymir
9,080
1,625
0
1,008
12,548
16,418
0
868
11,292
22,381
0
W
Discordia
Goblinsaurus
Discordia
7,369
612
0
0
5,528
1,865
0
166
5,187
30,487
0
L
7,312
3,585
0
1,088
23,163
21,475
0
4,689
18,474
0
28,530
L
Merlin
2,234
235
0
20
5,327
1,754
0
1,391
3,936
9,711
0
W
Medusa
TheMoniu
Medusa
20,404
11,501
0
1,294
10,176
4,540
0
417
9,513
0
49,436
W
16,245
10,046
3,982
3,470
12,005
6,619
0
468
11,391
0
31,390
W
15,871
3,464
0
882
14,535
7,563
0
315
13,807
0
22,167
L
Camazotz
ossekop-0412
Camazotz
239
239
0
949
21,844
7,571
0
4,261
17,583
0
6,491
L
Tsukuyomi
stonedlel_TTV
Tsukuyomi
36,099
7,934
255
1,011
17,943
8,412
0
3,697
14,246
0
73,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,602
Gold Earned
58,181
215
Minions Killed
159
2
Camps Cleared
2
991,484
Distance Traveled
812,463
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,401
800
11
1
1
150,160
0
W
Ymir
13,368
1,028
45
3
1
159,658
0
W
Discordia
11,838
911
56
4
0
204,056
0
L
Odin
11,756
904
45
3
1
191,862
0
L
Merlin
9,835
757
18
1
0
95,802
1
W
Medusa
13,494
1,038
63
5
1
216,408
0
W
Horus
13,962
1,074
33
3
0
185,038
0
W
Fenrir
12,940
995
18
1
0
226,324
0
L
Camazotz
10,986
845
13
1
0
131,675
0
L
Tsukuyomi
15,203
1,169
72
6
0
242,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role