Player Matchup

Scylla
Scylla
 
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Alfieisadude
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,449 Elo+
Solo
Ra
Ra
Dr foodstamp348
Ra
Level 14
God Stats
389W - 422L
1,392 SR
Queue Stats
394W - 437L
1,253 Elo+
Solo
Chaac
Chaac
EAR_Familia
Chaac
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 145L
1,520 Elo+
Solo
Artemis
Artemis
hapees4
Artemis
Level 21
God Stats
5W - 9L
1,147 SR
Queue Stats
42W - 53L
1,230 Elo+
Solo
Team Averages
Level 15
1,408 SR
1,390 Elo+

VS

Team Averages
Level 16
1,471 SR
1,412 Elo+
Neith
Neith
BigJohnny414
Neith
Level 19
God Stats
53W - 60L
1,413 SR
Queue Stats
68W - 80L
1,358 Elo+
Solo
Zeus
Zeus
Capthecleaner
Zeus
Level 27
God Stats
68W - 67L
1,433 SR
Queue Stats
93W - 112L
1,343 Elo+
Solo
Yemoja
Yemoja
NotRulesjeb
Yemoja
Level 13
God Stats
1W - 1L
1,709 SR
Queue Stats
5W - 5L
1,695 Elo+
Solo
Artemis
Artemis
Ykram83
Artemis
Level 5
God Stats
2W - 2L
1,241 SR
Queue Stats
8W - 13L
1,185 Elo+
Solo
Achilles
Achilles
maeda toshiie
Achilles
Level 16
God Stats
15W - 9L
1,559 SR
Queue Stats
59W - 66L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 3 / 2
11,934
918
20,356
16,868
6,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Alfieisadude
Bellona
14
0 / 1 / 0
9,536
734
0
764
361
17
1 / 10 / 2
11,005
847
4,444
22,529
9,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 9 / 1
11,518
886
8,140
27,364
30,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
hapees4
Artemis
17
0 / 8 / 5
10,908
839
15,026
24,021
10,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 13
12,138
934
25,118
10,483
4,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
7 / 0 / 8
12,519
963
15,118
9,170
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
19
2 / 1 / 16
12,864
990
8,231
15,822
18,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Ykram83
Artemis
20
3 / 0 / 14
12,406
954
14,275
8,261
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
maeda toshiie
Achilles
20
17 / 2 / 8
14,165
1,090
21,477
13,942
17,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
6
Kills
31
31
Deaths
6
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
2
1.33
L
Bellona
Alfieisadude
Bellona
0
1
0
0
W
2
3
13
2.83
W
7
0
8
11
L
1
10
2
0.2
L
2
9
1
0.28
W
Yemoja
2
1
16
10
W
Artemis
Ykram83
Artemis
3
0
14
10
L
Artemis
hapees4
Artemis
0
8
5
0.31
W
Achilles
maeda toshiie
Achilles
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,966
Damage
84,219
91,546
Taken
57,678
57,734
Mitigated
46,743
9,701
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
20,356
938
0
0
16,868
6,169
0
4,073
12,455
36,713
0
L
Bellona
Alfieisadude
Bellona
0
0
0
0
764
361
0
158
606
0
0
W
25,118
18,519
0
472
10,483
4,347
0
2,742
7,691
0
58,089
W
15,118
3,060
0
0
9,170
3,061
0
3,148
5,947
31,032
0
L
4,444
1,512
305
202
22,529
9,694
0
6,707
15,797
20,309
0
L
8,140
811
0
6,371
27,364
30,988
0
9,393
17,621
0
37,645
W
Yemoja
8,231
2,323
2,473
1,810
15,822
18,157
0
9,532
6,065
14,306
0
W
Artemis
Ykram83
Artemis
14,275
8,314
0
4,702
8,261
3,623
0
2,869
5,292
0
42,429
L
Artemis
hapees4
Artemis
15,026
8,508
0
2,823
24,021
10,522
0
6,902
17,094
0
25,385
W
Achilles
maeda toshiie
Achilles
21,477
7,255
0
1,210
13,942
17,555
0
6,509
7,308
9,271
25,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,901
Gold Earned
64,092
155
Minions Killed
241
0
Camps Cleared
9
886,760
Distance Traveled
1,066,760
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,934
918
49
4
0
222,990
0
L
Bellona
9,536
734
0
0
0
7,530
0
W
Neith
12,138
934
83
6
6
175,792
2
W
Zeus
12,519
963
40
3
3
236,765
0
L
Ra
11,005
847
39
3
0
202,094
0
L
Chaac
11,518
886
51
4
0
252,709
0
W
Yemoja
12,864
990
20
2
0
237,754
0
W
Artemis
12,406
954
68
5
0
184,198
0
L
Artemis
10,908
839
16
1
0
201,437
3
W
Achilles
14,165
1,090
30
2
0
232,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role