Player Matchup

Medusa
Medusa
Freaysia
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,423 Elo+
Solo
Merlin
Merlin
My Fat Donkey
Merlin
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,699 Elo+
Solo
Ymir
Ymir
Naazghul
Ymir
Level 6
God Stats
1W - 3L
1,309 SR
Queue Stats
18W - 21L
1,458 Elo+
Solo
Bellona
Bellona
jump-sickly327
Bellona
Level 14
God Stats
8W - 11L
1,304 SR
Queue Stats
157W - 190L
1,288 Elo+
Solo
Thor
Thor
peteyman15
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 8
1,422 SR
1,474 Elo+

VS

Team Averages
Level 14
1,417 SR
1,416 Elo+
Izanami
Izanami
A7XsullivanA7X
Izanami
Level 18
God Stats
6W - 8L
1,419 SR
Queue Stats
112W - 105L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Baunilha2300
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Thor
Thor
ItsFelipe17
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,400 Elo+
Party 1
Achilles
Achilles
Noob Master7525
Achilles
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,426 Elo+
Party 1
Ymir
Ymir
ZZGamerZZ5892
Ymir
Level 5
God Stats
1W - 1L
1,165 SR
Queue Stats
4W - 5L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Freaysia
Medusa
17
2 / 10 / 1
10,969
914
10,507
21,308
8,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 1
10,086
841
12,222
11,574
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
0 / 9 / 2
10,443
870
6,105
26,338
21,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 4 / 3
11,079
923
6,555
15,926
12,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 5 / 1
9,265
772
502
10,300
3,532
Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 9
12,915
1,076
24,159
8,144
3,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Baunilha2300
Kukulkan
18
8 / 0 / 14
12,667
1,056
16,036
2,916
1,212
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 13
11,131
928
9,821
12,891
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
19
8 / 0 / 14
13,050
1,088
19,609
7,970
10,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
4 / 0 / 19
12,569
1,047
9,517
14,102
15,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
103
6
Kills
34
34
Deaths
6
8
Assists
69
Player
Kills
Deaths
Assists
KDA
W
12
2
9
8.25
W
Kukulkan
Baunilha2300
Kukulkan
8
0
14
15
L
Medusa
Freaysia
Medusa
2
10
1
0.25
W
2
4
13
2.13
L
1
6
1
0.25
L
Ymir
0
9
2
0.11
W
Achilles
8
0
14
15
W
4
0
19
13.5
L
3
4
3
1.13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,891
Damage
79,142
85,446
Taken
46,023
49,697
Mitigated
36,810
1,174
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,159
12,539
0
399
8,144
3,391
0
3,880
4,214
0
56,698
W
Kukulkan
Baunilha2300
Kukulkan
16,036
392
0
0
2,916
1,212
0
1,902
989
31,541
0
L
Medusa
Freaysia
Medusa
10,507
4,574
0
0
21,308
8,138
0
5,941
15,142
0
31,839
W
9,821
4,678
0
655
12,891
6,060
0
3,546
9,245
0
16,484
L
12,222
2,000
0
126
11,574
4,237
0
3,598
7,880
32,144
0
L
Ymir
6,105
1,051
0
330
26,338
21,053
0
7,287
18,759
22,256
0
W
Achilles
19,609
7,146
0
2,246
7,970
10,790
0
3,345
4,554
0
45,133
W
9,517
2,543
0
1,215
14,102
15,357
0
5,654
8,277
14,723
0
L
6,555
2,172
0
718
15,926
12,737
0
6,187
9,615
0
17,893
L
502
149
0
0
10,300
3,532
0
2,540
7,710
0
2,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,842
Gold Earned
62,332
175
Minions Killed
226
5
Camps Cleared
5
872,141
Distance Traveled
1,093,407
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,915
1,076
89
7
3
166,310
0
W
Kukulkan
12,667
1,056
51
4
1
237,596
0
L
Medusa
10,969
914
46
4
5
215,044
0
W
Thor
11,131
928
14
1
0
204,785
0
L
Merlin
10,086
841
43
4
0
168,038
1
L
Ymir
10,443
870
41
3
0
199,890
0
W
Achilles
13,050
1,088
60
5
0
241,535
0
W
Ymir
12,569
1,047
12
1
1
243,181
0
L
Bellona
11,079
923
40
3
0
181,303
0
L
Thor
9,265
772
5
0
0
107,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role