Player Matchup

Anhur
Anhur
Silver II
IDevilPredator
Anhur
Silver II
Level 99
God Stats
2W - 0L
1,755 SR
Queue Stats
197W - 199L
1,404 MMR
Solo
Athena
Athena
Gold II
TheChristelClear
Athena
Gold II
Level 155
God Stats
19W - 17L
1,671 SR
Queue Stats
214W - 205L
1,406 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Thomes_98
Cu Chulainn
Gold V
Level 106
God Stats
6W - 2L
1,438 SR
Queue Stats
25W - 24L
1,428 MMR
Solo
Arachne
Arachne
Silver II
latka179
Arachne
Silver II
Level 68
God Stats
13W - 6L
1,832 SR
Queue Stats
21W - 25L
1,451 MMR
Solo
Vulcan
Vulcan
Silver I
repelsteeltje27
Vulcan
Silver I
Level 94
God Stats
1W - 1L
1,380 SR
Queue Stats
35W - 40L
1,416 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,615 SR
1,421 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 78
1,613 SR
1,421 MMR
Yemoja
Yemoja
Bronze III
BePPoTHEBeAsT
Yemoja
Bronze III
Level 36
God Stats
2W - 2L
1,703 SR
Queue Stats
2W - 3L
1,446 MMR
Party 1
Thanatos
Thanatos
Gold III
Cyless93
Thanatos
Gold III
Level 142
God Stats
3W - 6L
1,326 SR
Queue Stats
432W - 435L
1,368 MMR
Solo
Nu Wa
Nu Wa
Bronze III
HaloufOnDaTrack
Nu Wa
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,421 MMR
Solo
Apollo
Apollo
Silver III
LoveWithPudding
Apollo
Silver III
Level 35
God Stats
1W - 2L
1,769 SR
Queue Stats
4W - 4L
1,445 MMR
Party 1
Guan Yu
Guan Yu
Gold III
alex_kidd__9
Guan Yu
Gold III
Level 79
God Stats
42W - 40L
1,765 SR
Queue Stats
818W - 827L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,154
544
5,575
10,822
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 1 / 6
6,759
451
4,335
9,507
5,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Thomes_98
Cu Chulainn
13
5 / 2 / 5
8,365
558
10,932
12,642
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
latka179
Arachne
13
3 / 4 / 6
7,697
513
6,207
11,338
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 6
7,829
522
8,827
6,374
2,740
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouSkadiCthulhuTsukuyomi

VS

Bans
PersephoneBellonaKaliAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
6,535
436
3,729
7,329
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Cyless93
Thanatos
8
2 / 1 / 0
5,872
391
2,070
4,639
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 5 / 3
6,930
462
7,511
8,504
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
6,872
458
8,639
13,646
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
alex_kidd__9
Guan Yu
12
2 / 3 / 4
7,279
485
7,203
16,044
9,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
9
9
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Thanatos
Cyless93
Thanatos
2
1
0
2
L
3
5
3
0.9
W
2
1
0
2
L
1
3
2
0.67
W
2
1
6
5
W
Cu Chulainn
Thomes_98
Cu Chulainn
5
2
5
3.75
L
Guan Yu
alex_kidd__9
Guan Yu
2
3
4
1.33
W
Arachne
latka179
Arachne
3
4
6
1.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,876
Damage
29,152
50,683
Taken
50,162
23,244
Mitigated
21,566
18,810
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,729
709
930
884
7,329
4,037
0
2,791
4,438
13,068
0
L
Thanatos
Cyless93
Thanatos
2,070
532
0
3,816
4,639
1,401
0
490
4,149
0
24,818
L
7,511
725
61
1,659
8,504
2,767
0
3,364
5,015
35,382
0
W
5,575
2,788
0
6,260
10,822
3,531
696
1,550
9,272
0
50,371
L
8,639
5,571
0
6,453
13,646
4,159
342
2,777
10,869
0
48,192
W
4,335
2,273
0
1,310
9,507
5,137
200
3,168
6,314
18,639
0
W
Cu Chulainn
Thomes_98
Cu Chulainn
10,932
2,363
0
4,318
12,642
8,223
701
2,284
9,933
0
44,692
L
Guan Yu
alex_kidd__9
Guan Yu
7,203
1,394
175
7,787
16,044
9,202
400
3,740
11,879
0
29,635
W
Arachne
latka179
Arachne
6,207
4,687
0
5,160
11,338
3,613
1,004
2,401
8,812
0
36,608
W
8,827
3,268
0
1,762
6,374
2,740
1,297
1,837
4,462
48,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,804
Gold Earned
33,488
369
Minions Killed
282
0
Camps Cleared
0
1,392,681
Distance Traveled
1,199,568
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,535
436
22
1
0
272,999
2
L
Thanatos
5,872
391
57
4
0
156,688
2
L
Nu Wa
6,930
462
65
4
0
231,811
1
W
Anhur
8,154
544
108
7
0
240,106
0
L
Apollo
6,872
458
89
6
0
256,914
7
W
Athena
6,759
451
22
1
0
301,898
5
W
Cu Chulainn
8,365
558
91
6
0
295,198
1
L
Guan Yu
7,279
485
49
3
0
281,156
6
W
Arachne
7,697
513
76
5
0
264,933
2
W
Vulcan
7,829
522
72
5
0
290,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role