Player Matchup

Khepri
Khepri
DICAPRIO77
Khepri
Level 88
God Stats
2W - 2L
1,694 SR
Queue Stats
22W - 36L
1,445 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Destroyer39990
Ah Muzen Cab
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
678W - 672L
1,540 Elo+
Solo
Merlin
Merlin
Shouraavic
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
salamaaander
Nike
Level 64
God Stats
21W - 23L
1,441 SR
Queue Stats
122W - 136L
1,490 Elo+
Party 1
Bakasura
Bakasura
xkorabika
Bakasura
Level 70
God Stats
0W - 2L
1,251 SR
Queue Stats
98W - 90L
1,615 Elo+
Party 1
Team Averages
Level 78
1,477 SR
1,518 Elo+

VS

Team Averages
Level 95
1,544 SR
1,496 Elo+
Ymir
Ymir
Mythicfl0m
Ymir
Level 95
God Stats
19W - 23L
1,358 SR
Queue Stats
124W - 109L
1,489 Elo+
Solo
Jormungandr
Jormungandr
VitalBite
Jormungandr
Level 156
God Stats
12W - 5L
1,613 SR
Queue Stats
354W - 329L
1,480 Elo+
Solo
Izanami
Izanami
iNeedYouNow
Izanami
Level 66
God Stats
24W - 25L
1,416 SR
Queue Stats
269W - 272L
1,356 Elo+
Solo
King Arthur
King Arthur
jor1s
King Arthur
Level 84
God Stats
5W - 3L
1,625 SR
Queue Stats
166W - 148L
1,569 Elo+
Party 2
Ravana
Ravana
schralevingers
Ravana
Level 76
God Stats
4W - 1L
1,707 SR
Queue Stats
159W - 151L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DICAPRIO77
Khepri
15
2 / 6 / 2
10,043
437
5,165
17,934
24,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Destroyer39990
Ah Muzen Cab
15
0 / 5 / 4
8,856
385
9,228
12,317
5,566
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Shouraavic
Merlin
17
2 / 7 / 1
10,703
465
11,194
14,202
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 2
10,687
465
16,270
22,933
19,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
xkorabika
Bakasura
19
2 / 5 / 4
11,477
499
9,993
20,049
12,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 8
11,360
494
4,624
18,556
20,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
VitalBite
Jormungandr
20
8 / 2 / 13
13,500
587
24,118
17,171
10,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
iNeedYouNow
Izanami
19
6 / 2 / 6
12,232
532
10,233
19,989
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
jor1s
King Arthur
20
7 / 1 / 4
13,258
576
15,543
23,718
23,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
4 / 1 / 13
12,926
562
12,049
14,418
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
26
26
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
DICAPRIO77
Khepri
2
6
2
0.5
L
Ah Muzen Cab
Destroyer39990
Ah Muzen Cab
0
5
4
0.4
W
1
2
8
2.5
L
Merlin
Shouraavic
Merlin
2
7
1
0.36
W
Jormungandr
VitalBite
Jormungandr
8
2
13
7.25
W
Izanami
iNeedYouNow
Izanami
6
2
6
4.5
W
King Arthur
jor1s
King Arthur
7
1
4
9
L
2
3
2
1
W
4
1
13
10.5
L
Bakasura
xkorabika
Bakasura
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,850
Damage
66,567
87,435
Taken
93,852
68,024
Mitigated
71,191
18,283
Healing
38,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DICAPRIO77
Khepri
5,165
199
0
1,816
17,934
24,591
0
5,731
12,128
27,607
0
L
Ah Muzen Cab
Destroyer39990
Ah Muzen Cab
9,228
6,005
0
4,602
12,317
5,566
0
4,426
7,841
0
65,476
W
4,624
650
0
1,753
18,556
20,008
434
1,905
16,450
33,527
0
L
Merlin
Shouraavic
Merlin
11,194
200
0
2,206
14,202
5,714
0
6,058
8,119
87,883
0
W
Jormungandr
VitalBite
Jormungandr
24,118
5,146
0
8,320
17,171
10,222
1,888
5,857
11,143
85,860
0
W
Izanami
iNeedYouNow
Izanami
10,233
7,925
0
12,394
19,989
8,540
5,653
3,031
16,569
0
109,021
W
King Arthur
jor1s
King Arthur
15,543
1,604
0
11,133
23,718
23,701
640
2,901
20,653
0
76,970
L
16,270
2,718
0
3,466
22,933
19,615
0
6,711
15,282
598
68,697
W
12,049
3,235
0
5,267
14,418
8,720
0
3,165
10,892
0
98,081
L
Bakasura
xkorabika
Bakasura
9,993
6,435
0
6,193
20,049
12,538
0
5,816
14,189
0
80,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,766
Gold Earned
63,276
572
Minions Killed
642
0
Camps Cleared
0
2,153,939
Distance Traveled
2,163,461
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,043
437
36
2
0
405,493
2
L
Ah Muzen Cab
8,856
385
119
5
0
422,239
5
W
Ymir
11,360
494
55
2
0
420,328
7
L
Merlin
10,703
465
141
6
0
405,985
4
W
Jormungandr
13,500
587
152
7
0
432,448
5
W
Izanami
12,232
532
155
7
0
384,598
5
W
King Arthur
13,258
576
131
6
0
442,111
4
L
Nike
10,687
465
124
5
0
430,309
5
W
Ravana
12,926
562
149
6
0
483,976
7
L
Bakasura
11,477
499
152
7
0
489,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role