Player Matchup

Kukulkan
Kukulkan
Aykx_
Kukulkan
Level 6
God Stats
5W - 3L
1,668 SR
Queue Stats
10W - 18L
1,560 Elo+
Solo
Bellona
Bellona
FartingToad
Bellona
Level 1
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 18L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
KING_C-S
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,583 Elo+
Party 1
Nemesis
Nemesis
Princess_mg93
Nemesis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
396W - 378L
1,591 Elo+
Party 1
Chaac
Chaac
thomtom1
Chaac
Level 7
God Stats
4W - 1L
1,573 SR
Queue Stats
67W - 53L
1,550 Elo+
Party 2
Team Averages
Level 7
1,548 SR
1,557 Elo+

VS

Team Averages
Level 18
1,427 SR
1,556 Elo+
Chang'e
Chang'e
CryoKuku
Chang'e
Level 12
God Stats
7W - 3L
1,574 SR
Queue Stats
25W - 12L
1,728 Elo+
Solo
Arachne
Arachne
KODsprink
Arachne
Level 24
God Stats
3W - 3L
1,147 SR
Queue Stats
7W - 11L
1,310 Elo+
Solo
Nemesis
Nemesis
junkiejean
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,867 Elo+
Solo
Medusa
Medusa
mal_alimentado
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 106L
1,391 Elo+
Solo
Freya
Freya
xDaggerfall
Freya
Level 28
God Stats
22W - 24L
1,416 SR
Queue Stats
130W - 157L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aykx_
Kukulkan
15
0 / 10 / 4
8,953
895
9,615
15,128
6,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
FartingToad
Bellona
14
2 / 9 / 2
9,373
937
12,933
18,189
17,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
KING_C-S
Jormungandr
16
4 / 7 / 4
10,863
1,086
13,010
22,096
24,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
15
0 / 10 / 6
9,075
908
8,948
21,740
9,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
thomtom1
Chaac
15
2 / 5 / 2
9,446
945
8,054
14,989
14,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CryoKuku
Chang'e
17
6 / 1 / 23
11,032
1,103
15,333
9,583
3,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
KODsprink
Arachne
18
12 / 3 / 20
12,557
1,256
16,356
13,714
6,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
junkiejean
Nemesis
18
10 / 2 / 20
11,479
1,148
27,023
17,258
7,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 0 / 17
10,185
1,019
12,334
6,965
3,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 2 / 21
11,792
1,179
14,447
13,553
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
142
8
Kills
41
41
Deaths
8
18
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aykx_
Kukulkan
0
10
4
0.2
W
Chang'e
CryoKuku
Chang'e
6
1
23
17.5
L
Bellona
FartingToad
Bellona
2
9
2
0.33
L
Jormungandr
KING_C-S
Jormungandr
4
7
4
0.86
W
Arachne
KODsprink
Arachne
12
3
20
7.33
L
Nemesis
0
10
6
0.3
W
Nemesis
junkiejean
Nemesis
10
2
20
10
W
6
0
17
14.5
L
Chaac
thomtom1
Chaac
2
5
2
0.6
W
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,560
Damage
85,493
92,142
Taken
61,073
72,792
Mitigated
27,177
6,235
Healing
24,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aykx_
Kukulkan
9,615
1,164
0
0
15,128
6,116
0
3,633
11,303
24,370
0
W
Chang'e
CryoKuku
Chang'e
15,333
584
4,880
5,042
9,583
3,914
0
4,219
5,264
33,908
0
L
Bellona
FartingToad
Bellona
12,933
3,469
0
428
18,189
17,925
0
6,047
12,142
511
20,136
L
Jormungandr
KING_C-S
Jormungandr
13,010
1,958
421
844
22,096
24,315
0
8,389
13,707
28,538
0
W
Arachne
KODsprink
Arachne
16,356
10,636
0
3,014
13,714
6,139
0
5,276
8,213
0
28,426
L
Nemesis
8,948
2,916
0
1,692
21,740
9,472
0
6,370
14,828
0
15,858
W
Nemesis
junkiejean
Nemesis
27,023
16,062
110
7,388
17,258
7,896
0
4,810
12,098
0
39,072
W
12,334
5,976
0
337
6,965
3,182
0
2,445
4,370
0
24,972
L
Chaac
thomtom1
Chaac
8,054
1,918
0
2,850
14,989
14,964
0
5,341
9,648
0
21,312
W
14,447
5,626
0
4,043
13,553
6,046
0
6,374
7,104
34,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,710
Gold Earned
57,045
148
Minions Killed
191
4
Camps Cleared
9
884,908
Distance Traveled
941,798
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,953
895
44
4
1
169,229
0
W
Chang'e
11,032
1,103
57
6
3
219,291
0
L
Bellona
9,373
937
20
2
0
137,216
0
L
Jormungandr
10,863
1,086
27
3
0
183,127
0
W
Arachne
12,557
1,256
33
3
4
190,126
0
L
Nemesis
9,075
908
24
2
0
212,680
0
W
Nemesis
11,479
1,148
25
3
0
187,736
0
W
Medusa
10,185
1,019
31
3
0
163,565
3
L
Chaac
9,446
945
33
3
3
182,656
0
W
Freya
11,792
1,179
45
5
2
181,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role