Player Matchup

Apollo
Apollo
AcapulkoAloXa
Apollo
Level 17
God Stats
10W - 4L
2,033 SR
Queue Stats
46W - 54L
1,564 Elo+
Solo
Ymir
Ymir
BlancAnge
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JumpyWizard8991
Jing Wei
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 49L
1,329 Elo+
Solo
Loki
Loki
KitsuNe96
Loki
Level 21
God Stats
5W - 6L
1,663 SR
Queue Stats
51W - 43L
1,686 Elo+
Party 1
Kukulkan
Kukulkan
Zhud
Kukulkan
Level 21
God Stats
12W - 5L
2,084 SR
Queue Stats
44W - 31L
1,750 Elo+
Party 1
Team Averages
Level 16
1,756 SR
1,566 Elo+

VS

Team Averages
Level 26
1,548 SR
1,594 Elo+
Thor
Thor
Eazzy57
Thor
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 145L
1,608 Elo+
Solo
Cernunnos
Cernunnos
Fappolous
Cernunnos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,849 Elo+
Party 2
Arachne
Arachne
SasukeYchixa
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Solo
Merlin
Merlin
V0RK8
Merlin
Level 28
God Stats
4W - 0L
1,619 SR
Queue Stats
26W - 15L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Veldetta
Kukulkan
Level 28
God Stats
4W - 1L
1,619 SR
Queue Stats
25W - 16L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 5
10,219
929
12,648
18,047
6,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
17
1 / 13 / 6
10,576
961
5,776
24,943
13,792
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
16
1 / 13 / 4
10,181
926
3,403
20,776
7,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
16
6 / 7 / 5
12,126
1,102
10,748
14,611
5,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Zhud
Kukulkan
17
3 / 5 / 4
11,469
1,043
15,513
15,547
7,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

3

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Eazzy57
Thor
19
5 / 4 / 20
12,148
1,104
12,590
13,127
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Fappolous
Cernunnos
20
15 / 1 / 13
13,165
1,197
21,068
12,661
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
SasukeYchixa
Arachne
19
13 / 3 / 15
12,712
1,156
15,154
12,593
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
V0RK8
Merlin
19
3 / 1 / 26
11,666
1,061
16,831
8,688
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Veldetta
Kukulkan
19
8 / 2 / 24
12,636
1,149
22,275
8,118
3,850
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
142
11
Kills
44
44
Deaths
11
24
Assists
98
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Ymir
1
13
6
0.31
W
Thor
Eazzy57
Thor
5
4
20
3.75
W
Cernunnos
Fappolous
Cernunnos
15
1
13
21.5
L
Jing Wei
1
13
4
0.23
L
Loki
6
7
5
1.21
W
Arachne
SasukeYchixa
Arachne
13
3
15
6.83
W
Merlin
V0RK8
Merlin
3
1
26
16
W
Kukulkan
Veldetta
Kukulkan
8
2
24
10
L
Kukulkan
Zhud
Kukulkan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,088
Damage
87,918
93,924
Taken
55,187
41,381
Mitigated
26,442
866
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,648
5,014
0
0
18,047
6,874
0
9,030
8,829
0
37,845
L
Ymir
5,776
448
0
0
24,943
13,792
0
6,096
18,609
16,967
0
W
Thor
Eazzy57
Thor
12,590
4,140
0
918
13,127
6,346
0
4,366
8,761
0
31,662
W
Cernunnos
Fappolous
Cernunnos
21,068
11,602
0
6,707
12,661
6,218
0
4,923
7,738
0
48,361
L
Jing Wei
3,403
1,539
0
716
20,776
7,495
0
10,191
10,329
0
21,755
L
Loki
10,748
1,825
0
90
14,611
5,291
0
4,690
9,848
0
19,604
W
Arachne
SasukeYchixa
Arachne
15,154
11,408
0
3,372
12,593
5,888
0
5,555
7,038
0
22,683
W
Merlin
V0RK8
Merlin
16,831
574
0
602
8,688
4,140
0
3,047
5,641
42,594
0
W
Kukulkan
Veldetta
Kukulkan
22,275
2,249
0
279
8,118
3,850
0
3,398
4,720
38,767
0
L
Kukulkan
Zhud
Kukulkan
15,513
907
0
60
15,547
7,929
0
8,200
7,203
63,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,571
Gold Earned
62,327
220
Minions Killed
233
6
Camps Cleared
10
1,012,769
Distance Traveled
1,071,317
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,219
929
52
5
2
219,770
1
L
Ymir
10,576
961
19
2
0
146,606
1
W
Thor
12,148
1,104
34
3
4
204,667
0
W
Cernunnos
13,165
1,197
54
5
3
195,851
0
L
Jing Wei
10,181
926
31
3
0
213,209
0
L
Loki
12,126
1,102
18
2
2
221,559
0
W
Arachne
12,712
1,156
17
2
0
248,297
2
W
Merlin
11,666
1,061
86
8
1
203,845
1
W
Kukulkan
12,636
1,149
42
4
2
218,657
1
L
Kukulkan
11,469
1,043
100
9
2
211,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role