Player Matchup

Fenrir
Fenrir
I-ArEs-972
Fenrir
Level 27
God Stats
6W - 25L
1,296 SR
Queue Stats
31W - 40L
1,382 Elo+
Solo
Merlin
Merlin
LionsGamers
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Solo
Bellona
Bellona
Zephros1224
Bellona
Level 29
God Stats
3W - 7L
1,260 SR
Queue Stats
99W - 123L
1,437 Elo+
Solo
Sylvanus
Sylvanus
blazedaway420
Sylvanus
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
19W - 15L
1,432 Elo+
Solo
Achilles
Achilles
reverseflash1123
Achilles
Level 26
God Stats
1W - 3L
1,180 SR
Queue Stats
59W - 60L
1,480 Elo+
Solo
Team Averages
Level 28
1,306 SR
1,445 Elo+

VS

Team Averages
Level 26
1,482 SR
1,396 Elo+
Sylvanus
Sylvanus
DeepSpaceA
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,464 Elo+
Party 1
Mercury
Mercury
Deitique
Mercury
Level 22
God Stats
1W - 2L
1,289 SR
Queue Stats
11W - 7L
1,524 Elo+
Solo
Bacchus
Bacchus
FrikOfNatr
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,325 Elo+
Party 1
Scylla
Scylla
sewi97
Scylla
Level 26
God Stats
17W - 12L
1,681 SR
Queue Stats
30W - 29L
1,292 Elo+
Solo
Izanami
Izanami
vrbans1ra
Izanami
Level 27
God Stats
59W - 63L
1,441 SR
Queue Stats
299W - 389L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I-ArEs-972
Fenrir
12
5 / 5 / 4
9,129
397
8,103
16,323
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
18
7 / 6 / 3
11,839
515
18,422
12,868
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Zephros1224
Bellona
17
11 / 7 / 2
11,620
505
23,613
19,764
16,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
blazedaway420
Sylvanus
11
0 / 5 / 1
8,561
372
3,881
13,097
9,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
2 / 3 / 7
12,173
529
8,918
20,297
14,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeepSpaceA
Sylvanus
15
3 / 4 / 4
10,018
436
8,643
17,093
21,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Deitique
Mercury
20
12 / 4 / 6
13,428
584
17,488
20,488
7,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
FrikOfNatr
Bacchus
13
1 / 6 / 3
9,190
400
3,040
19,335
18,934
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
sewi97
Scylla
18
6 / 5 / 2
12,056
524
16,185
17,074
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
vrbans1ra
Izanami
16
2 / 6 / 4
10,530
458
6,416
16,311
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
25
Kills
24
26
Deaths
25
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DeepSpaceA
Sylvanus
3
4
4
1.25
W
Mercury
Deitique
Mercury
12
4
6
3.75
W
Bacchus
FrikOfNatr
Bacchus
1
6
3
0.42
L
Fenrir
I-ArEs-972
Fenrir
5
5
4
1.4
L
Merlin
7
6
3
1.42
L
Bellona
Zephros1224
Bellona
11
7
2
1.71
L
Sylvanus
blazedaway420
Sylvanus
0
5
1
0.1
L
2
3
7
1.83
W
Scylla
sewi97
Scylla
6
5
2
1.4
W
Izanami
vrbans1ra
Izanami
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,937
Damage
51,772
82,349
Taken
90,301
52,723
Mitigated
60,512
19,272
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DeepSpaceA
Sylvanus
8,643
2,341
2,333
3,253
17,093
21,931
1,330
2,612
14,481
30,939
0
W
Mercury
Deitique
Mercury
17,488
9,928
203
372
20,488
7,796
1,454
5,716
14,772
0
65,496
W
Bacchus
FrikOfNatr
Bacchus
3,040
900
162
2,073
19,335
18,934
288
2,843
16,492
20,181
0
L
Fenrir
I-ArEs-972
Fenrir
8,103
1,196
393
6,276
16,323
5,538
0
2,957
13,366
14
36,263
L
Merlin
18,422
1,595
0
818
12,868
6,232
1,282
3,882
8,986
79,925
0
L
Bellona
Zephros1224
Bellona
23,613
10,221
0
1,028
19,764
16,377
1,191
10,621
9,143
0
62,927
L
Sylvanus
blazedaway420
Sylvanus
3,881
1,295
500
2,654
13,097
9,919
384
2,737
10,360
30,463
0
L
8,918
3,691
582
7,021
20,297
14,657
211
7,671
12,626
0
104,394
W
Scylla
sewi97
Scylla
16,185
2,548
0
3,502
17,074
5,901
637
8,876
8,198
67,348
0
W
Izanami
vrbans1ra
Izanami
6,416
3,801
0
4,048
16,311
5,950
3,963
2,270
14,041
0
66,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,322
Gold Earned
55,222
516
Minions Killed
371
0
Camps Cleared
0
1,821,328
Distance Traveled
1,851,960
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,018
436
49
2
0
318,843
3
W
Mercury
13,428
584
99
4
0
494,807
1
W
Bacchus
9,190
400
18
1
0
271,413
0
L
Fenrir
9,129
397
42
2
0
386,389
0
L
Merlin
11,839
515
127
6
0
366,996
5
L
Bellona
11,620
505
110
5
0
421,339
0
L
Sylvanus
8,561
372
55
2
0
244,712
1
L
Achilles
12,173
529
182
8
0
401,892
0
W
Scylla
12,056
524
103
4
0
388,102
3
W
Izanami
10,530
458
102
4
0
378,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role