Player Matchup

Jing Wei
Jing Wei
Gen Draza CCCC
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,321 Elo+
Party 2
Thanatos
Thanatos
Like A BOSS RIP
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,321 Elo+
Party 2
Hades
Hades
Thisisformyboys
Hades
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,381 Elo+

VS

Team Averages
Level 63
1,508 SR
1,458 Elo+
Athena
Athena
GoodSiren
Athena
Level 55
God Stats
1W - 1L
1,681 SR
Queue Stats
30W - 39L
1,526 Elo+
Party 1
Ao Kuang
Ao Kuang
HelloNoKittyWOAH
Ao Kuang
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
Papigutti
Danzaburou
Level 81
God Stats
13W - 12L
1,343 SR
Queue Stats
129W - 176L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
5 / 3 / 10
10,610
758
7,010
10,491
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
3 / 5 / 8
9,678
691
5,556
9,589
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 5 / 6
11,572
827
18,211
20,571
12,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GoodSiren
Athena
12
2 / 3 / 9
10,147
725
5,911
13,476
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 7 / 7
10,348
739
13,675
14,059
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Papigutti
Danzaburou
14
5 / 6 / 8
10,560
754
9,241
10,225
3,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
16
Kills
13
13
Deaths
16
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
3
10
3.33
L
Athena
GoodSiren
Athena
2
3
9
2.17
L
6
7
7
1.36
W
Thanatos
3
5
8
1.4
L
Danzaburou
Papigutti
Danzaburou
5
6
8
1.5
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,777
Damage
28,827
40,651
Taken
37,760
19,401
Mitigated
15,770
15,449
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,010
4,984
231
441
10,491
3,452
2,309
5,514
4,747
0
21,872
L
Athena
GoodSiren
Athena
5,911
1,745
0
3,487
13,476
7,540
360
5,990
7,486
18,419
0
L
13,675
3,911
0
2,742
14,059
4,782
0
7,277
6,782
39,204
0
W
Thanatos
5,556
1,249
320
3,489
9,589
3,001
320
3,654
5,782
0
25,616
L
Danzaburou
Papigutti
Danzaburou
9,241
4,695
0
2,350
10,225
3,448
839
5,080
5,145
0
48,750
W
18,211
2,520
248
10,720
20,571
12,948
1,122
9,776
10,470
59,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
31,055
145
Minions Killed
132
0
Camps Cleared
0
657,193
Distance Traveled
706,847
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,610
758
28
2
0
248,286
0
L
Athena
10,147
725
17
1
0
272,134
1
L
Ao Kuang
10,348
739
41
3
0
230,316
2
W
Thanatos
9,678
691
23
2
0
197,878
1
L
Danzaburou
10,560
754
74
5
0
204,397
0
W
Hades
11,572
827
94
7
0
211,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role