Player Matchup

Xing Tian
Xing Tian
BroSoldierTwo456
Xing Tian
Level 57
God Stats
49W - 65L
1,181 SR
Queue Stats
188W - 368L
1,136 Elo+
Party 2
Hel
Hel
FamilieNeth
Hel
Level 28
God Stats
12W - 51L
1,191 SR
Queue Stats
34W - 162L
1,159 Elo+
Party 2
Fenrir
Fenrir
KronosGer
Fenrir
Level 25
God Stats
13W - 34L
1,278 SR
Queue Stats
63W - 233L
1,151 Elo+
Party 2
Nemesis
Nemesis
perzuessan
Nemesis
Level 25
God Stats
4W - 13L
1,224 SR
Queue Stats
96W - 264L
1,164 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
urhammer87
Ah Muzen Cab
Level 29
God Stats
3W - 16L
1,088 SR
Queue Stats
23W - 118L
1,175 Elo+
Party 2
Team Averages
Level 33
1,193 SR
1,157 Elo+

VS

Team Averages
Level 49
1,564 SR
1,537 Elo+
Kumbhakarna
Kumbhakarna
CallMeBobin
Kumbhakarna
Level 47
God Stats
11W - 5L
1,683 SR
Queue Stats
479W - 348L
1,409 Elo+
Party 1
Set
Set
ErzaScarlet3410
Set
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 11L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
Lady-In-RedxX
Nu Wa
Level 50
God Stats
16W - 10L
1,614 SR
Queue Stats
629W - 551L
1,350 Elo+
Party 1
Jing Wei
Jing Wei
Simp4Jungle
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 27L
1,862 Elo+
Party 1
King Arthur
King Arthur
feuerhand1997
King Arthur
Level 123
God Stats
17W - 19L
1,521 SR
Queue Stats
741W - 627L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
0 / 5 / 2
8,784
351
11,847
22,726
21,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 11 / 1
9,388
376
5,385
19,980
10,590
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
KronosGer
Fenrir
16
1 / 7 / 1
9,926
397
6,551
26,884
12,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
perzuessan
Nemesis
15
1 / 12 / 2
9,308
372
7,201
22,280
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
urhammer87
Ah Muzen Cab
14
1 / 9 / 1
9,041
362
9,402
19,435
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CallMeBobin
Kumbhakarna
18
9 / 0 / 18
14,123
565
9,393
19,813
20,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 0 / 9
14,267
571
17,098
13,827
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
6 / 0 / 11
13,302
532
10,828
6,320
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Simp4Jungle
Jing Wei
19
5 / 4 / 15
13,728
549
25,118
24,543
11,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
feuerhand1997
King Arthur
20
11 / 0 / 7
14,109
564
25,259
32,324
34,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
104
4
Kills
44
44
Deaths
4
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
0
5
2
0.2
W
Kumbhakarna
CallMeBobin
Kumbhakarna
9
0
18
18
W
13
0
9
17.5
L
1
11
1
0.14
L
Fenrir
KronosGer
Fenrir
1
7
1
0.21
W
6
0
11
11.5
W
Jing Wei
Simp4Jungle
Jing Wei
5
4
15
3.13
W
King Arthur
feuerhand1997
King Arthur
11
0
7
14.5
L
Nemesis
perzuessan
Nemesis
1
12
2
0.17
L
Ah Muzen Cab
urhammer87
Ah Muzen Cab
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,386
Damage
87,696
111,305
Taken
96,827
60,284
Mitigated
77,295
19,488
Healing
43,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
11,847
488
377
1,955
22,726
21,179
0
3,324
18,904
44,562
0
W
Kumbhakarna
CallMeBobin
Kumbhakarna
9,393
762
292
6,071
19,813
20,997
1,282
1,759
18,054
32,616
0
W
17,098
5,251
0
6,148
13,827
7,951
4,683
2,428
11,399
0
107,214
L
5,385
322
691
4,129
19,980
10,590
1,517
5,129
14,673
40,130
0
L
Fenrir
KronosGer
Fenrir
6,551
1,686
0
4,620
26,884
12,347
0
3,116
23,374
384
57,531
W
10,828
1,470
354
3,182
6,320
2,397
876
782
5,538
65,279
0
W
Jing Wei
Simp4Jungle
Jing Wei
25,118
19,396
0
13,801
24,543
11,550
4,383
4,647
19,896
0
113,437
W
King Arthur
feuerhand1997
King Arthur
25,259
1,456
0
14,134
32,324
34,400
220
11,066
21,258
268
96,960
L
Nemesis
perzuessan
Nemesis
7,201
2,809
0
3,776
22,280
8,606
0
4,617
17,589
0
53,483
L
Ah Muzen Cab
urhammer87
Ah Muzen Cab
9,402
4,945
0
3,940
19,435
7,562
123
3,272
15,821
0
46,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,447
Gold Earned
69,529
430
Minions Killed
586
0
Camps Cleared
0
1,964,863
Distance Traveled
2,410,418
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,784
351
75
3
0
421,843
0
W
Kumbhakarna
14,123
565
33
1
0
508,666
2
W
Set
14,267
571
155
6
0
547,601
12
L
Hel
9,388
376
81
3
0
300,372
0
L
Fenrir
9,926
397
106
4
0
475,313
1
W
Nu Wa
13,302
532
110
4
0
459,847
13
W
Jing Wei
13,728
549
148
6
0
421,877
2
W
King Arthur
14,109
564
140
6
0
472,427
1
L
Nemesis
9,308
372
86
3
0
454,716
8
L
Ah Muzen Cab
9,041
362
82
3
0
312,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role