Player Matchup

Athena
Athena
Gold V
Drahomíra
Athena
Gold V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,679 MMR
Party 1
Chernobog
Chernobog
Gold IV
MonsterEvel
Chernobog
Gold IV
Level 153
God Stats
4W - 6L
1,576 SR
Queue Stats
213W - 222L
1,713 MMR
Solo
Set
Set
Gold V
PrincessGurchi
Set
Gold V
Level 139
God Stats
0W - 1L
1,731 SR
Queue Stats
17W - 15L
1,725 MMR
Party 1
King Arthur
King Arthur
Gold III
Qrxee
King Arthur
Gold III
Level 121
God Stats
8W - 5L
1,500 SR
Queue Stats
244W - 265L
1,681 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
hof11
Nu Wa
Platinum IV
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
107W - 96L
1,692 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,604 SR
1,698 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,756 SR
1,655 MMR
Ganesha
Ganesha
Gold I
Courtroom
Ganesha
Gold I
Level 160
God Stats
6W - 4L
1,917 SR
Queue Stats
354W - 345L
1,711 MMR
Solo
Chang'e
Chang'e
Gold V
Jorbatron
Chang'e
Gold V
Level 160
God Stats
7W - 5L
1,778 SR
Queue Stats
376W - 342L
1,672 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Madara322
Ao Kuang
Gold III
Level 65
God Stats
11W - 5L
1,876 SR
Queue Stats
61W - 53L
1,681 MMR
Solo
Heimdallr
Heimdallr
Gold I
S0WWY
Heimdallr
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
rockinsquat
Ne Zha
Gold I
Level 160
God Stats
4W - 5L
1,708 SR
Queue Stats
187W - 175L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Drahomíra
Athena
9
1 / 6 / 2
6,811
401
3,381
11,552
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
MonsterEvel
Chernobog
11
0 / 9 / 3
7,000
412
4,277
13,013
3,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 7 / 1
8,198
482
5,168
15,126
8,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Qrxee
King Arthur
14
0 / 4 / 2
7,885
464
6,874
17,483
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
hof11
Nu Wa
14
0 / 3 / 4
8,483
499
9,001
10,652
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
JanusThe MorriganNemesisTsukuyomiDanzaburou

VS

Bans
ApolloSobekScyllaCu ChulainnPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Courtroom
Ganesha
14
0 / 1 / 14
9,473
557
3,912
13,019
11,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
Jorbatron
Chang'e
17
7 / 0 / 9
10,468
616
12,217
7,204
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Madara322
Ao Kuang
17
4 / 3 / 3
10,517
619
13,082
18,333
14,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
S0WWY
Heimdallr
19
14 / 0 / 7
11,956
703
18,181
12,543
5,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
16
4 / 2 / 9
10,030
590
7,994
14,144
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
5
Kills
29
29
Deaths
6
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Courtroom
Ganesha
0
1
14
7
L
Athena
Drahomíra
Athena
1
6
2
0.33
W
Chang'e
Jorbatron
Chang'e
7
0
9
11.5
W
Ao Kuang
Madara322
Ao Kuang
4
3
3
1.83
L
Chernobog
MonsterEvel
Chernobog
0
9
3
0.17
L
4
7
1
0.64
L
King Arthur
Qrxee
King Arthur
0
4
2
0.25
W
Heimdallr
S0WWY
Heimdallr
14
0
7
17.5
L
Nu Wa
hof11
Nu Wa
0
3
4
0.67
W
Ne Zha
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,701
Damage
55,386
67,826
Taken
65,243
33,598
Mitigated
40,666
13,857
Healing
37,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Courtroom
Ganesha
3,912
514
0
4,552
13,019
11,623
276
3,329
9,431
31,515
0
L
Athena
Drahomíra
Athena
3,381
1,236
0
1,435
11,552
7,200
0
3,881
7,567
12,764
0
W
Chang'e
Jorbatron
Chang'e
12,217
359
4,436
3,841
7,204
2,850
2,177
1,524
5,586
67,580
0
W
Ao Kuang
Madara322
Ao Kuang
13,082
2,634
0
11,345
18,333
14,102
88
2,137
15,577
79,981
0
L
Chernobog
MonsterEvel
Chernobog
4,277
2,509
0
1,706
13,013
3,386
0
3,751
9,174
0
37,941
L
5,168
2,230
0
2,148
15,126
8,744
0
4,131
10,906
0
41,911
L
King Arthur
Qrxee
King Arthur
6,874
979
0
6,541
17,483
11,442
0
11,131
6,279
0
46,264
W
Heimdallr
S0WWY
Heimdallr
18,181
10,331
0
4,755
12,543
5,849
3,318
3,046
9,280
0
104,218
L
Nu Wa
hof11
Nu Wa
9,001
1,032
0
2,027
10,652
2,826
0
5,642
4,684
62,001
0
W
Ne Zha
7,994
2,012
0
8,111
14,144
6,242
1,115
1,624
12,374
0
71,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,377
Gold Earned
52,444
405
Minions Killed
586
0
Camps Cleared
0
1,704,456
Distance Traveled
1,631,298
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,473
557
7
0
0
320,720
11
L
Athena
6,811
401
28
2
0
401,482
10
W
Chang'e
10,468
616
148
9
0
346,338
6
W
Ao Kuang
10,517
619
126
7
0
303,594
1
L
Chernobog
7,000
412
76
4
0
299,187
0
L
Set
8,198
482
80
5
0
362,492
2
L
King Arthur
7,885
464
96
6
0
350,352
2
W
Heimdallr
11,956
703
178
10
0
288,140
6
L
Nu Wa
8,483
499
125
7
0
290,943
6
W
Ne Zha
10,030
590
127
7
0
372,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role