Player Matchup

Chaac
Chaac
Twitch_muniixk
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,615 Elo+
Party 1
Anhur
Anhur
YiiSuS-_05
Anhur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 52L
1,551 Elo+
Party 1
Olorun
Olorun
muertealex64
Olorun
Level 86
God Stats
1W - 1L
1,916 SR
Queue Stats
57W - 44L
1,565 Elo+
Party 1
Team Averages
Level 65
1,639 SR
1,577 Elo+

VS

Team Averages
Level 96
1,638 SR
1,552 Elo+
Hercules
Hercules
Alexismein
Hercules
Level 87
God Stats
19W - 19L
1,722 SR
Queue Stats
189W - 185L
1,514 Elo+
Party 2
Chang'e
Chang'e
Touf_Nwarr_988
Chang'e
Level 96
God Stats
1W - 1L
1,693 SR
Queue Stats
55W - 52L
1,627 Elo+
Solo
Mercury
Mercury
panos mein
Mercury
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
335W - 337L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 16
14,868
646
24,252
26,822
34,513
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
15
4 / 11 / 9
13,331
580
7,420
19,621
10,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
19
13 / 4 / 6
16,097
700
29,277
25,046
15,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alexismein
Hercules
18
6 / 6 / 7
15,037
654
20,603
31,182
24,458
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 6 / 11
14,842
645
23,012
23,832
14,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
panos mein
Mercury
19
6 / 9 / 7
15,051
654
14,862
23,746
9,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
21
Kills
15
16
Deaths
21
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alexismein
Hercules
6
6
7
1.58
W
3
6
11
1.42
L
4
1
16
12
L
Anhur
4
11
9
0.77
L
Olorun
13
4
6
4
W
Mercury
panos mein
Mercury
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,949
Damage
58,477
71,489
Taken
78,760
60,839
Mitigated
47,859
26,935
Healing
35,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alexismein
Hercules
20,603
7,160
1,793
8,069
31,182
24,458
1,353
12,985
17,922
0
42,497
W
23,012
1,351
8,404
11,443
23,832
14,345
561
6,008
17,474
95,007
0
L
24,252
5,724
0
12,631
26,822
34,513
451
10,701
16,121
0
58,290
L
Anhur
7,420
3,826
0
250
19,621
10,881
737
4,595
15,026
0
40,521
L
Olorun
29,277
15,629
1,624
12,430
25,046
15,445
3,207
7,765
17,281
90,014
3,453
W
Mercury
panos mein
Mercury
14,862
5,976
0
5,640
23,746
9,056
258
9,349
14,147
0
68,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
44,930
223
Minions Killed
219
0
Camps Cleared
0
1,178,994
Distance Traveled
1,236,235
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,037
654
45
2
0
420,071
4
W
Chang'e
14,842
645
107
5
0
404,250
2
L
Chaac
14,868
646
62
3
0
481,898
1
L
Anhur
13,331
580
47
2
0
320,643
2
L
Olorun
16,097
700
114
5
0
376,453
1
W
Mercury
15,051
654
67
3
0
411,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role