Player Matchup

Chernobog
Chernobog
Arkeari
Chernobog
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Razturaztamide
Medusa
Level 157
God Stats
9W - 9L
1,760 SR
Queue Stats
333W - 351L
1,542 Elo+
Solo
Geb
Geb
Tekl
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
bartoszko
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
den14
Nike
Level 148
God Stats
3W - 8L
1,285 SR
Queue Stats
366W - 345L
1,521 Elo+
Solo
Team Averages
Level 152
1,509 SR
1,513 Elo+

VS

Team Averages
Level 126
1,522 SR
1,550 Elo+
Scylla
Scylla
 
Scylla
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
iLeveling
Neith
Level 157
God Stats
2W - 3L
1,391 SR
Queue Stats
83W - 98L
1,554 Elo+
Party 1
Hercules
Hercules
iTender
Hercules
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
207W - 128L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Ā海鑫ö
Zhong Kui
Level 107
God Stats
4W - 4L
1,717 SR
Queue Stats
146W - 132L
1,483 Elo+
Party 1
Olorun
Olorun
棉裤裆与不锈钢
Olorun
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
219W - 124L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arkeari
Chernobog
15
2 / 4 / 9
9,430
674
12,267
14,525
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 2 / 10
11,788
842
21,337
11,549
5,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Tekl
Geb
17
2 / 5 / 15
10,715
765
11,275
18,612
22,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
19
4 / 4 / 11
11,199
800
19,047
12,099
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
den14
Nike
19
4 / 4 / 11
12,440
889
17,433
18,410
15,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 4 / 13
10,363
740
16,917
13,416
7,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
iLeveling
Neith
16
5 / 5 / 10
10,527
752
13,030
14,651
7,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
iTender
Hercules
16
3 / 3 / 12
10,533
752
6,375
26,154
31,790
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Ā海鑫ö
Zhong Kui
18
6 / 5 / 10
11,168
798
11,839
21,498
24,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 10
9,914
708
13,782
16,070
8,034
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
74
21
Kills
19
19
Deaths
21
56
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
13
2.13
W
Chernobog
Arkeari
Chernobog
2
4
9
1.63
W
9
2
10
7
W
Geb
Tekl
Geb
2
5
15
1.9
W
Hera
4
4
11
2.38
W
Nike
den14
Nike
4
4
11
2.38
L
Neith
iLeveling
Neith
5
5
10
2
L
Hercules
iTender
Hercules
3
3
12
3
L
Zhong Kui
Ā海鑫ö
Zhong Kui
6
5
10
2.2
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,359
Damage
61,943
75,195
Taken
91,789
56,106
Mitigated
79,376
22,506
Healing
39,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,917
1,346
2,066
2,594
13,416
7,786
474
3,908
9,358
34,975
0
W
Chernobog
Arkeari
Chernobog
12,267
4,178
2,539
3,931
14,525
6,255
1,732
9,157
5,368
0
23,910
W
21,337
8,031
2,557
3,619
11,549
5,686
1,362
6,146
5,403
0
38,028
W
Geb
Tekl
Geb
11,275
413
1,376
2,391
18,612
22,655
0
9,683
8,929
24,909
0
W
Hera
19,047
4,596
794
1,723
12,099
6,132
1,357
8,708
3,391
33,244
0
W
Nike
den14
Nike
17,433
1,101
1,541
2,035
18,410
15,378
763
8,844
9,566
0
33,931
L
Neith
iLeveling
Neith
13,030
5,142
2,273
3,241
14,651
7,165
1,191
4,011
10,460
0
23,667
L
Hercules
iTender
Hercules
6,375
1,039
3,338
12,588
26,154
31,790
242
5,264
20,561
0
11,080
L
Zhong Kui
Ā海鑫ö
Zhong Kui
11,839
272
2,508
3,723
21,498
24,601
108
9,681
11,407
25,048
0
L
13,782
6,529
3,732
3,698
16,070
8,034
1,910
6,223
9,681
35,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,572
Gold Earned
52,505
144
Minions Killed
141
0
Camps Cleared
0
1,334,855
Distance Traveled
1,243,716
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,363
740
33
2
0
249,872
0
W
Chernobog
9,430
674
24
2
0
251,196
3
W
Medusa
11,788
842
24
2
0
300,280
0
W
Geb
10,715
765
13
1
0
254,821
2
W
Hera
11,199
800
45
3
0
265,881
0
W
Nike
12,440
889
38
3
0
262,677
0
L
Neith
10,527
752
29
2
0
240,982
0
L
Hercules
10,533
752
9
1
0
263,476
2
L
Zhong Kui
11,168
798
24
2
0
250,537
0
L
Olorun
9,914
708
46
3
0
238,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role