Player Matchup

Ne Zha
Ne Zha
Aracmon
Ne Zha
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 177L
1,368 Elo+
Solo
Discordia
Discordia
Metalord_
Discordia
Level 114
God Stats
2W - 6L
1,500 SR
Queue Stats
286W - 257L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
Ryandinho
Danzaburou
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,544 Elo+
Solo
Ymir
Ymir
UsedToBeTalented
Ymir
Level 121
God Stats
6W - 3L
1,511 SR
Queue Stats
368W - 339L
1,552 Elo+
Party 1
Geb
Geb
iPsye
Geb
Level 104
God Stats
10W - 5L
1,293 SR
Queue Stats
164W - 144L
1,587 Elo+
Solo
Team Averages
Level 117
1,461 SR
1,517 Elo+

VS

Team Averages
Level 109
1,338 SR
1,455 Elo+
Poseidon
Poseidon
Bifo12
Poseidon
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,335 Elo+
Party 2
Sun Wukong
Sun Wukong
Cynrone
Sun Wukong
Level 155
God Stats
5W - 5L
1,412 SR
Queue Stats
143W - 145L
1,591 Elo+
Solo
Izanami
Izanami
Deletefortnite
Izanami
Level 52
God Stats
4W - 6L
1,355 SR
Queue Stats
16W - 27L
1,364 Elo+
Party 2
Baron Samedi
Baron Samedi
Demonsan
Baron Samedi
Level 142
God Stats
8W - 6L
1,285 SR
Queue Stats
194W - 183L
1,479 Elo+
Solo
Bastet
Bastet
IFurkanAkozI
Bastet
Level 109
God Stats
5W - 0L
1,139 SR
Queue Stats
179W - 174L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aracmon
Ne Zha
17
8 / 9 / 4
10,951
498
14,452
20,438
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Metalord_
Discordia
17
3 / 5 / 5
10,623
483
11,034
10,440
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ryandinho
Danzaburou
18
3 / 3 / 3
11,516
523
8,538
11,109
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 1
11,251
511
9,117
16,082
19,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
iPsye
Geb
15
0 / 2 / 5
8,190
372
5,357
13,241
10,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bifo12
Poseidon
18
5 / 4 / 1
11,120
505
10,634
12,046
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Cynrone
Sun Wukong
20
3 / 2 / 4
12,717
578
12,633
18,170
13,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 4 / 3
12,169
553
5,791
12,547
4,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Demonsan
Baron Samedi
17
3 / 4 / 6
11,335
515
7,278
15,806
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
20
6 / 1 / 10
12,507
569
16,538
16,967
6,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
15
Kills
22
22
Deaths
15
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aracmon
Ne Zha
8
9
4
1.11
W
Poseidon
Bifo12
Poseidon
5
4
1
1.38
W
Sun Wukong
Cynrone
Sun Wukong
3
2
4
2.5
W
5
4
3
1.63
W
Baron Samedi
Demonsan
Baron Samedi
3
4
6
1.5
W
Bastet
6
1
10
11
L
Discordia
Metalord_
Discordia
3
5
5
1.1
L
Danzaburou
Ryandinho
Danzaburou
3
3
3
1.5
L
1
3
1
0.5
L
Geb
iPsye
Geb
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,498
Damage
52,874
71,310
Taken
75,536
46,713
Mitigated
39,781
21,243
Healing
23,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aracmon
Ne Zha
14,452
6,006
0
6,867
20,438
8,247
0
3,495
16,737
0
79,305
W
Poseidon
Bifo12
Poseidon
10,634
2,113
0
2,545
12,046
4,292
743
5,911
5,518
64,630
0
W
Sun Wukong
Cynrone
Sun Wukong
12,633
4,207
0
9,263
18,170
13,432
395
8,847
9,298
0
103,463
W
5,791
3,907
0
2,199
12,547
4,194
277
1,897
10,460
0
89,605
W
Baron Samedi
Demonsan
Baron Samedi
7,278
1,161
2,211
4,776
15,806
11,492
257
3,373
12,000
40,851
0
W
Bastet
16,538
4,871
0
2,898
16,967
6,371
0
4,569
12,093
0
100,367
L
Discordia
Metalord_
Discordia
11,034
582
0
1,548
10,440
3,940
240
5,286
4,834
57,459
0
L
Danzaburou
Ryandinho
Danzaburou
8,538
2,504
0
4,812
11,109
4,465
0
2,989
7,954
0
92,506
L
9,117
3,205
0
6,407
16,082
19,236
0
975
15,107
88,450
0
L
Geb
iPsye
Geb
5,357
699
0
1,609
13,241
10,825
0
4,666
8,475
23,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
59,848
627
Minions Killed
696
0
Camps Cleared
0
1,876,644
Distance Traveled
2,081,300
14
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,951
498
110
5
0
379,343
0
W
Poseidon
11,120
505
138
6
0
416,490
16
W
Sun Wukong
12,717
578
185
8
0
402,413
6
W
Izanami
12,169
553
179
8
0
376,224
2
W
Baron Samedi
11,335
515
55
3
0
387,521
12
W
Bastet
12,507
569
139
6
0
498,652
3
L
Discordia
10,623
483
122
6
0
379,125
1
L
Danzaburou
11,516
523
167
8
0
390,777
4
L
Ymir
11,251
511
199
9
0
337,946
3
L
Geb
8,190
372
29
1
0
389,453
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role