Player Matchup

Olorun
Olorun
DisARobbery
Olorun
Level 23
God Stats
8W - 6L
1,500 SR
Queue Stats
140W - 108L
1,314 Elo+
Solo
Horus
Horus
JokerFaec
Horus
Level 25
God Stats
2W - 6L
1,329 SR
Queue Stats
109W - 98L
1,484 Elo+
Solo
Ymir
Ymir
TyrranStone
Ymir
Level 13
God Stats
18W - 8L
1,696 SR
Queue Stats
50W - 64L
1,491 Elo+
Party 2
Bellona
Bellona
demoknigt
Bellona
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 147L
1,497 Elo+
Party 2
Apollo
Apollo
luisdangla7
Apollo
Level 28
God Stats
3W - 6L
1,294 SR
Queue Stats
132W - 145L
1,458 Elo+
Solo
Team Averages
Level 25
1,464 SR
1,449 Elo+

VS

Team Averages
Level 18
1,509 SR
1,582 Elo+
Cupid
Cupid
CaitlynJhinner
Cupid
Level 8
God Stats
14W - 3L
1,743 SR
Queue Stats
29W - 15L
1,558 Elo+
Party 1
Bakasura
Bakasura
FitnessGabba
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,540 Elo+
Party 1
Yemoja
Yemoja
Kilianator11
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,681 Elo+
Solo
Tyr
Tyr
Maidchawn
Tyr
Level 13
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 15L
1,540 Elo+
Party 1
The Morrigan
The Morrigan
miccc23
The Morrigan
Level 29
God Stats
10W - 9L
1,516 SR
Queue Stats
117W - 99L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
12 / 3 / 10
13,301
700
22,380
20,734
9,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
JokerFaec
Horus
17
9 / 1 / 5
11,663
614
9,337
9,662
7,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 3 / 5
10,612
559
4,425
12,308
11,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
demoknigt
Bellona
18
11 / 3 / 7
12,825
675
18,000
15,277
13,602
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
18
5 / 5 / 2
11,804
621
6,567
16,717
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 2
10,854
571
18,732
21,831
8,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
FitnessGabba
Bakasura
15
2 / 9 / 4
9,604
505
7,981
17,601
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
9
0 / 11 / 2
7,024
370
3,318
16,666
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 10 / 1
9,955
524
7,719
19,239
14,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
miccc23
The Morrigan
8
1 / 4 / 2
6,641
350
2,827
4,640
1,194
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
39
Kills
15
15
Deaths
39
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
8
5
2
1.8
W
Olorun
12
3
10
5.67
L
Bakasura
FitnessGabba
Bakasura
2
9
4
0.44
W
Horus
JokerFaec
Horus
9
1
5
11.5
L
Yemoja
0
11
2
0.09
L
4
10
1
0.45
W
2
3
5
1.5
W
Bellona
demoknigt
Bellona
11
3
7
4.83
W
Apollo
5
5
2
1.2
L
The Morrigan
miccc23
The Morrigan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,709
Damage
40,577
74,698
Taken
79,977
48,676
Mitigated
37,874
27,235
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,732
12,115
147
11,375
21,831
8,226
2,014
7,728
14,103
0
65,917
W
Olorun
22,380
15,204
724
14,915
20,734
9,891
9,682
2,757
17,829
98,336
0
L
Bakasura
FitnessGabba
Bakasura
7,981
6,607
0
2,923
17,601
6,254
0
6,201
11,400
0
48,577
W
Horus
JokerFaec
Horus
9,337
4,592
678
1,580
9,662
7,006
598
620
8,841
0
74,611
L
Yemoja
3,318
809
220
336
16,666
7,915
0
6,945
9,721
19,666
0
L
7,719
1,105
0
3,328
19,239
14,285
0
4,337
14,902
0
32,365
W
4,425
861
0
768
12,308
11,430
650
1,266
10,715
33,558
0
W
Bellona
demoknigt
Bellona
18,000
7,439
0
1,986
15,277
13,602
4,692
679
14,468
1,296
70,110
W
Apollo
6,567
4,215
0
6,584
16,717
6,747
1,564
591
16,116
0
72,167
L
The Morrigan
miccc23
The Morrigan
2,827
1,284
0
427
4,640
1,194
0
2,002
2,638
16,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,205
Gold Earned
44,078
564
Minions Killed
305
0
Camps Cleared
0
1,693,150
Distance Traveled
1,373,373
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,854
571
105
6
0
307,619
2
W
Olorun
13,301
700
163
9
0
297,736
0
L
Bakasura
9,604
505
101
5
0
349,385
0
W
Horus
11,663
614
101
5
0
370,194
5
L
Yemoja
7,024
370
25
1
0
234,434
4
L
Tyr
9,955
524
55
3
0
320,672
0
W
Ymir
10,612
559
60
3
0
353,199
1
W
Bellona
12,825
675
122
6
0
342,271
3
W
Apollo
11,804
621
118
6
0
329,750
4
L
The Morrigan
6,641
350
19
1
0
161,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role