Player Matchup

Olorun
Olorun
Benji___M
Olorun
Level 89
God Stats
12W - 6L
1,460 SR
Queue Stats
147W - 142L
1,567 Elo+
Solo
Arachne
Arachne
DomiGAME_sk
Arachne
Level 79
God Stats
86W - 62L
1,618 SR
Queue Stats
421W - 429L
1,491 Elo+
Solo
Cthulhu
Cthulhu
PHINEAZ720
Cthulhu
Level 66
God Stats
2W - 2L
1,531 SR
Queue Stats
126W - 129L
1,449 Elo+
Party 2
Anubis
Anubis
SI-DEATH
Anubis
Level 58
God Stats
46W - 40L
1,432 SR
Queue Stats
256W - 288L
1,447 Elo+
Party 2
Chang'e
Chang'e
akrhoo
Chang'e
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 135L
1,415 Elo+
Solo
Team Averages
Level 73
1,508 SR
1,474 Elo+

VS

Team Averages
Level 117
1,506 SR
1,452 Elo+
Anubis
Anubis
BlacknoFox
Anubis
Level 104
God Stats
11W - 6L
1,865 SR
Queue Stats
34W - 35L
1,540 Elo+
Party 1
Achilles
Achilles
Dr_Med_Usa
Achilles
Level 129
God Stats
2W - 7L
1,163 SR
Queue Stats
268W - 257L
1,523 Elo+
Party 1
Rama
Rama
Du_klaust_doch
Rama
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
803W - 767L
1,405 Elo+
Party 1
Pele
Pele
charly_30_3
Pele
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
408W - 391L
1,494 Elo+
Solo
Sobek
Sobek
manuRJ8
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Benji___M
Olorun
10
6 / 2 / 0
6,042
604
5,439
6,315
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
DomiGAME_sk
Arachne
10
2 / 2 / 8
6,163
616
4,605
8,054
2,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PHINEAZ720
Cthulhu
11
2 / 1 / 1
6,078
608
4,012
6,726
5,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
SI-DEATH
Anubis
11
7 / 2 / 1
6,669
667
4,886
5,253
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
akrhoo
Chang'e
10
0 / 2 / 6
5,381
538
3,679
4,851
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlacknoFox
Anubis
9
1 / 5 / 2
5,386
539
4,843
5,947
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Dr_Med_Usa
Achilles
10
1 / 2 / 0
5,732
573
4,931
6,152
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 1
4,634
463
2,292
6,221
1,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
5 / 5 / 2
6,270
627
5,793
6,694
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
manuRJ8
Sobek
10
2 / 2 / 0
5,824
582
2,667
8,811
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
9
9
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
Benji___M
Olorun
6
2
0
3
L
Anubis
BlacknoFox
Anubis
1
5
2
0.4
W
Arachne
DomiGAME_sk
Arachne
2
2
8
3
L
Achilles
Dr_Med_Usa
Achilles
1
2
0
0.5
L
0
3
1
0.17
W
Cthulhu
PHINEAZ720
Cthulhu
2
1
1
2.5
W
Anubis
SI-DEATH
Anubis
7
2
1
3.75
W
Chang'e
akrhoo
Chang'e
0
2
6
1.5
L
5
5
2
1.2
L
Sobek
manuRJ8
Sobek
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,621
Damage
20,526
31,199
Taken
33,825
11,768
Mitigated
16,787
15,201
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Benji___M
Olorun
5,439
3,169
307
1,634
6,315
1,819
766
1,316
4,999
32,905
0
L
Anubis
BlacknoFox
Anubis
4,843
722
0
1,010
5,947
2,247
0
2,782
2,859
24,735
0
W
Arachne
DomiGAME_sk
Arachne
4,605
2,744
393
4,545
8,054
2,037
304
1,709
6,229
0
24,927
L
Achilles
Dr_Med_Usa
Achilles
4,931
2,516
0
1,699
6,152
4,336
0
3,921
2,231
0
30,844
L
2,292
1,811
0
1,878
6,221
1,663
0
2,709
3,462
0
22,688
W
Cthulhu
PHINEAZ720
Cthulhu
4,012
868
0
3,655
6,726
5,064
0
0
6,726
29,089
0
W
Anubis
SI-DEATH
Anubis
4,886
0
111
961
5,253
1,661
0
3,263
1,798
26,509
0
W
Chang'e
akrhoo
Chang'e
3,679
867
1,576
2,019
4,851
1,187
192
914
3,937
19,939
0
L
5,793
2,138
0
796
6,694
3,363
0
2,037
4,607
0
29,562
L
Sobek
manuRJ8
Sobek
2,667
195
99
2,798
8,811
5,178
0
6,145
2,650
17,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
27,846
267
Minions Killed
228
0
Camps Cleared
0
931,550
Distance Traveled
868,375
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,042
604
44
4
0
173,857
1
L
Anubis
5,386
539
41
4
0
167,353
0
W
Arachne
6,163
616
51
5
0
209,555
0
L
Achilles
5,732
573
70
7
0
167,290
0
L
Rama
4,634
463
45
5
0
142,490
0
W
Cthulhu
6,078
608
64
6
0
191,269
3
W
Anubis
6,669
667
58
6
0
165,942
1
W
Chang'e
5,381
538
50
5
0
190,927
2
L
Pele
6,270
627
46
5
0
202,906
3
L
Sobek
5,824
582
26
3
0
188,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role