Player Matchup

Sol
Sol
StevenSD809
Sol
Level 16
God Stats
6W - 8L
1,655 SR
Queue Stats
17W - 19L
1,467 Elo+
Solo
Bacchus
Bacchus
lordsleepy
Bacchus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,583 Elo+
Solo
Chernobog
Chernobog
mikegamer282
Chernobog
Level 25
God Stats
19W - 19L
1,601 SR
Queue Stats
149W - 165L
1,400 Elo+
Party 1
Izanami
Izanami
papolink
Izanami
Level 19
God Stats
17W - 9L
1,713 SR
Queue Stats
38W - 37L
1,530 Elo+
Party 1
Artemis
Artemis
snake-freund
Artemis
Level 14
God Stats
2W - 7L
1,535 SR
Queue Stats
104W - 178L
1,293 Elo+
Solo
Team Averages
Level 20
1,601 SR
1,454 Elo+

VS

Team Averages
Level 22
1,451 SR
1,414 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
K3NT4
Thanatos
Level 24
God Stats
2W - 4L
1,348 SR
Queue Stats
36W - 31L
1,583 Elo+
Solo
Athena
Athena
UceDuece24
Athena
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 10L
1,288 Elo+
Solo
Olorun
Olorun
shoots1517
Olorun
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 53L
1,316 Elo+
Solo
Neith
Neith
valo05
Neith
Level 17
God Stats
15W - 31L
1,406 SR
Queue Stats
36W - 71L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
9,030
502
12,334
15,556
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
lordsleepy
Bacchus
10
0 / 4 / 2
6,873
382
5,656
13,070
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
mikegamer282
Chernobog
12
1 / 8 / 1
7,768
432
10,128
16,317
5,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
papolink
Izanami
12
2 / 8 / 0
7,543
419
5,911
14,317
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
snake-freund
Artemis
4
0 / 0 / 0
5,208
289
571
1,081
219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
5 / 3 / 3
9,647
536
8,892
10,032
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
K3NT4
Thanatos
20
9 / 0 / 1
12,329
685
10,385
9,352
4,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
UceDuece24
Athena
13
0 / 0 / 6
8,652
481
4,883
12,401
11,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
shoots1517
Olorun
16
5 / 3 / 6
10,574
587
11,803
11,695
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
valo05
Neith
14
5 / 2 / 3
9,283
516
7,744
9,737
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
24
25
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
3
3
2.17
W
Thanatos
K3NT4
Thanatos
9
0
1
9.5
L
4
5
2
1
W
Athena
UceDuece24
Athena
0
0
6
3
L
Bacchus
lordsleepy
Bacchus
0
4
2
0.25
L
Chernobog
mikegamer282
Chernobog
1
8
1
0.19
L
Izanami
papolink
Izanami
2
8
0
0.25
W
Olorun
shoots1517
Olorun
5
3
6
2.67
L
Artemis
snake-freund
Artemis
0
0
0
0
W
Neith
valo05
Neith
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,600
Damage
43,707
60,341
Taken
53,217
26,663
Mitigated
31,127
14,159
Healing
25,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,892
4,456
0
2,025
10,032
6,651
0
2,994
7,038
0
55,744
W
Thanatos
K3NT4
Thanatos
10,385
3,526
0
13,248
9,352
4,215
4,796
1,507
7,845
0
92,551
L
12,334
2,753
0
7,120
15,556
4,803
1,164
5,855
9,409
56,247
0
W
Athena
UceDuece24
Athena
4,883
2,242
0
1,197
12,401
11,827
266
4,139
8,262
16,785
0
L
Bacchus
lordsleepy
Bacchus
5,656
779
0
181
13,070
10,292
0
3,204
9,812
19,180
0
L
Chernobog
mikegamer282
Chernobog
10,128
6,416
0
2,843
16,317
5,775
0
5,371
10,847
0
42,743
L
Izanami
papolink
Izanami
5,911
3,986
0
3,637
14,317
5,574
0
1,302
12,890
0
41,038
W
Olorun
shoots1517
Olorun
11,803
6,596
0
5,587
11,695
4,409
5,093
6,086
5,609
57,353
0
L
Artemis
snake-freund
Artemis
571
122
0
378
1,081
219
21
338
643
0
4,459
W
Neith
valo05
Neith
7,744
3,564
0
3,861
9,737
4,025
1,900
3,264
6,473
0
47,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
50,485
275
Minions Killed
473
0
Camps Cleared
0
1,252,136
Distance Traveled
1,625,109
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,647
536
86
5
0
367,793
0
W
Thanatos
12,329
685
172
10
0
391,733
1
L
Sol
9,030
502
96
5
0
316,782
0
W
Athena
8,652
481
24
1
0
284,113
0
L
Bacchus
6,873
382
31
2
0
300,467
0
L
Chernobog
7,768
432
61
3
0
304,136
0
L
Izanami
7,543
419
80
4
0
265,451
0
W
Olorun
10,574
587
100
6
0
297,828
5
L
Artemis
5,208
289
7
0
0
65,300
1
W
Neith
9,283
516
91
5
0
283,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role