Player Matchup

Fenrir
Fenrir
Its Clayface
Fenrir
Level 122
God Stats
1W - 0L
1,497 SR
Queue Stats
90W - 59L
1,798 Elo+
Party 1
Scylla
Scylla
Stang Slangin
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,725 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ltsFrosty
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,798 Elo+
Party 1
Team Averages
Level 79
1,499 SR
1,774 Elo+

VS

Team Averages
Level 56
1,697 SR
1,507 Elo+
Hou Yi
Hou Yi
GuardSad
Hou Yi
Level 63
God Stats
7W - 22L
1,723 SR
Queue Stats
299W - 408L
1,382 Elo+
Solo
Hades
Hades
JayWasHere555
Hades
Level 18
God Stats
1W - 3L
1,637 SR
Queue Stats
5W - 8L
1,562 Elo+
Party 2
Cerberus
Cerberus
disturbedxica1
Cerberus
Level 87
God Stats
9W - 7L
1,730 SR
Queue Stats
159W - 172L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 0 / 9
8,217
822
5,225
6,019
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 8
7,208
721
4,135
2,593
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ltsFrosty
Ah Muzen Cab
11
7 / 2 / 5
8,233
823
9,604
6,332
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GuardSad
Hou Yi
9
0 / 3 / 1
6,205
621
2,441
6,391
1,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
1 / 7 / 1
6,330
633
1,730
7,847
4,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
9
2 / 3 / 1
6,958
696
5,540
9,628
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
GuardSad
Hou Yi
0
3
1
0.17
W
Fenrir
4
0
9
8.5
L
1
7
1
0.21
W
2
1
8
6
L
Cerberus
2
3
1
0.83
W
Ah Muzen Cab
ltsFrosty
Ah Muzen Cab
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
9,711
14,944
Taken
23,866
7,437
Mitigated
13,205
4,522
Healing
3,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
GuardSad
Hou Yi
2,441
966
0
410
6,391
1,699
294
640
5,719
0
20,643
W
Fenrir
5,225
1,615
0
2,056
6,019
4,060
353
2,415
3,604
0
12,108
L
1,730
191
133
896
7,847
4,835
341
1,846
5,807
9,676
0
W
4,135
432
0
634
2,593
671
310
1,577
1,016
20,989
0
L
Cerberus
5,540
609
0
1,960
9,628
6,671
33
1,305
8,157
22,236
0
W
Ah Muzen Cab
ltsFrosty
Ah Muzen Cab
9,604
5,318
0
1,832
6,332
2,706
623
3,370
2,962
0
34,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,658
Gold Earned
19,493
106
Minions Killed
121
0
Camps Cleared
0
543,154
Distance Traveled
491,673
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,205
621
42
4
0
157,124
2
W
Fenrir
8,217
822
10
1
0
198,857
1
L
Hades
6,330
633
20
2
0
147,830
0
W
Scylla
7,208
721
54
5
0
188,815
0
L
Cerberus
6,958
696
59
6
0
186,719
1
W
Ah Muzen Cab
8,233
823
42
4
0
155,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role