Player Matchup

Kumbhakarna
Kumbhakarna
GEODUDE4807
Kumbhakarna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 10L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
GamerWENZEL
Baba Yaga
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,495 Elo+
Solo
Bacchus
Bacchus
King816Loui
Bacchus
Level 22
God Stats
1W - 1L
1,727 SR
Queue Stats
49W - 58L
1,185 Elo+
Solo
Chaac
Chaac
coxinha21domal
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,482 Elo+
Solo
Set
Set
urfavstepbrocris
Set
Level 11
God Stats
13W - 16L
1,284 SR
Queue Stats
32W - 44L
1,547 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,442 Elo+

VS

Team Averages
Level 17
1,580 SR
1,613 Elo+
Geb
Geb
GGL0sian
Geb
Level 28
God Stats
43W - 19L
1,772 SR
Queue Stats
578W - 438L
1,768 Elo+
Party 1
Fenrir
Fenrir
Ghosthunter7930
Fenrir
Level 22
God Stats
1W - 0L
1,624 SR
Queue Stats
2W - 1L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
Johnyboy1313131
Ao Kuang
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
338W - 216L
1,776 Elo+
Party 1
Guan Yu
Guan Yu
Nubliz
Guan Yu
Level 4
God Stats
2W - 1L
1,505 SR
Queue Stats
4W - 7L
1,460 Elo+
Solo
Artemis
Artemis
sacha123456789
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GEODUDE4807
Kumbhakarna
9
2 / 4 / 2
8,209
342
2,330
9,740
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baba Yaga
GamerWENZEL
Baba Yaga
16
5 / 9 / 7
10,559
440
15,270
18,197
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
King816Loui
Bacchus
14
1 / 7 / 4
9,124
380
7,514
23,588
26,052
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 7 / 2
10,443
435
19,660
23,748
20,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 13 / 2
9,915
413
12,909
20,940
8,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 17
13,360
557
14,595
20,119
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 12 / 3
9,310
388
4,052
16,925
7,104
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ao Kuang
20
33 / 0 / 4
15,725
655
46,699
38,455
20,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Nubliz
Guan Yu
15
1 / 7 / 4
10,323
430
5,246
26,389
17,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

3
0 / 1 / 0
6,985
291
0
1,095
230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
21
Kills
40
40
Deaths
22
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
GEODUDE4807
Kumbhakarna
2
4
2
0.75
W
6
2
17
7.25
L
Baba Yaga
GamerWENZEL
Baba Yaga
5
9
7
0.94
W
0
12
3
0.13
W
Ao Kuang
33
0
4
35
L
Bacchus
King816Loui
Bacchus
1
7
4
0.43
W
Guan Yu
Nubliz
Guan Yu
1
7
4
0.43
L
9
7
2
1.43
W
0
1
0
0
L
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,683
Damage
70,592
96,213
Taken
102,983
65,697
Mitigated
63,661
20,106
Healing
45,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
GEODUDE4807
Kumbhakarna
2,330
274
0
1,399
9,740
3,410
0
3,406
6,316
24,747
0
W
14,595
2,493
0
4,939
20,119
18,528
1,474
5,485
14,559
74,690
0
L
Baba Yaga
GamerWENZEL
Baba Yaga
15,270
2,314
0
4,063
18,197
7,396
777
12,870
5,252
69,038
0
W
4,052
513
0
448
16,925
7,104
110
6,684
10,241
0
28,029
W
Ao Kuang
46,699
19,168
0
31,281
38,455
20,335
7,782
8,479
29,976
142,135
0
L
Bacchus
King816Loui
Bacchus
7,514
1,341
231
3,420
23,588
26,052
528
15,736
7,758
38,901
0
W
Guan Yu
Nubliz
Guan Yu
5,246
2,983
403
8,519
26,389
17,464
754
4,216
22,173
0
44,374
L
19,660
4,355
0
6,547
23,748
20,584
182
15,554
8,034
176
63,051
W
0
0
0
6
1,095
230
20
384
711
0
0
L
12,909
6,618
0
4,446
20,940
8,255
1,652
13,728
7,112
0
44,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,250
Gold Earned
55,703
366
Minions Killed
386
0
Camps Cleared
0
1,773,603
Distance Traveled
1,774,371
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,209
342
48
2
0
241,521
3
W
Geb
13,360
557
105
4
0
413,721
5
L
Baba Yaga
10,559
440
107
4
0
366,007
2
W
Fenrir
9,310
388
52
2
0
381,820
7
W
Ao Kuang
15,725
655
161
7
0
484,864
0
L
Bacchus
9,124
380
53
2
0
444,238
0
W
Guan Yu
10,323
430
68
3
0
467,263
0
L
Chaac
10,443
435
91
4
0
365,149
0
W
Artemis
6,985
291
0
0
0
26,703
0
L
Set
9,915
413
67
3
0
356,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role