Player Matchup

Cthulhu
Cthulhu
Aglareth
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 26L
1,344 Elo+
Party 2
Chaac
Chaac
Heartbreak22
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 193L
1,485 Elo+
Solo
Hera
Hera
Kristscha
Hera
Level 15
God Stats
6W - 4L
1,723 SR
Queue Stats
86W - 77L
1,419 Elo+
Solo
Fenrir
Fenrir
Psycho902
Fenrir
Level 17
God Stats
2W - 0L
1,723 SR
Queue Stats
23W - 16L
1,469 Elo+
Solo
Da Ji
Da Ji
Tetrabiblos
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,488 Elo+
Party 2
Team Averages
Level 16
1,589 SR
1,441 Elo+

VS

Team Averages
Level 14
1,467 SR
1,364 Elo+
Bellona
Bellona
alopezia
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 100L
1,334 Elo+
Party 1
Thor
Thor
godofholes
Thor
Level 12
God Stats
4W - 5L
1,478 SR
Queue Stats
27W - 46L
1,239 Elo+
Solo
Ares
Ares
titolokine
Ares
Level 2
God Stats
0W - 3L
1,271 SR
Queue Stats
2W - 9L
1,221 Elo+
Party 1
Hou Yi
Hou Yi
xVINTIKx
Hou Yi
Level 29
God Stats
29W - 24L
1,585 SR
Queue Stats
88W - 103L
1,473 Elo+
Solo
Zeus
Zeus
烽火连哀城
Zeus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 78L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aglareth
Cthulhu
17
3 / 2 / 18
10,733
976
8,239
6,798
3,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
17 / 4 / 20
14,645
1,331
23,606
18,620
22,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
20
15 / 3 / 25
13,818
1,256
32,813
11,239
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Psycho902
Fenrir
19
13 / 5 / 19
13,004
1,182
18,160
17,460
7,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
3 / 6 / 23
11,460
1,042
13,503
13,222
6,762
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
alopezia
Bellona
16
3 / 9 / 7
10,922
993
4,142
22,290
16,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 17 / 13
10,775
980
5,675
23,524
9,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
2 / 11 / 13
11,506
1,046
6,011
26,092
24,794
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hou Yi
xVINTIKx
Hou Yi
19
9 / 5 / 11
14,073
1,279
20,989
18,240
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 10 / 11
12,546
1,141
23,818
15,976
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
75
51
Kills
20
20
Deaths
52
105
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aglareth
Cthulhu
3
2
18
6
W
17
4
20
6.75
W
Hera
15
3
25
9.17
W
Fenrir
Psycho902
Fenrir
13
5
19
4.5
W
3
6
23
2.42
L
Bellona
alopezia
Bellona
3
9
7
0.72
L
0
17
13
0.38
L
2
11
13
0.77
L
Hou Yi
xVINTIKx
Hou Yi
9
5
11
2.9
L
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,321
Damage
60,635
67,339
Taken
106,122
44,205
Mitigated
63,483
10,521
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aglareth
Cthulhu
8,239
1,192
0
454
6,798
3,795
0
4,128
2,670
14,942
0
W
23,606
8,046
0
5,607
18,620
22,166
0
6,044
11,940
366
42,938
W
Hera
32,813
9,248
899
1,740
11,239
3,955
0
5,242
5,997
51,574
0
W
Fenrir
Psycho902
Fenrir
18,160
5,833
0
1,543
17,460
7,527
0
8,470
8,990
0
29,768
W
13,503
2,697
0
278
13,222
6,762
0
5,945
7,277
43
29,918
L
Bellona
alopezia
Bellona
4,142
1,472
0
1,132
22,290
16,337
0
11,932
10,208
0
26,846
L
5,675
1,067
0
200
23,524
9,593
0
9,924
13,500
0
8,904
L
6,011
663
0
2,424
26,092
24,794
0
13,235
12,757
19,130
0
L
Hou Yi
xVINTIKx
Hou Yi
20,989
13,786
0
4,120
18,240
7,256
0
4,052
14,013
0
54,745
L
23,818
4,872
0
0
15,976
5,503
0
2,318
13,491
49,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,660
Gold Earned
59,822
180
Minions Killed
168
5
Camps Cleared
2
877,307
Distance Traveled
896,988
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,733
976
14
1
1
140,513
0
W
Chaac
14,645
1,331
44
4
2
190,859
0
W
Hera
13,818
1,256
46
4
0
190,177
0
W
Fenrir
13,004
1,182
33
3
2
207,599
2
W
Da Ji
11,460
1,042
43
4
0
148,159
0
L
Bellona
10,922
993
33
3
0
174,920
0
L
Thor
10,775
980
11
1
0
188,431
0
L
Ares
11,506
1,046
13
1
0
154,820
1
L
Hou Yi
14,073
1,279
46
4
2
202,692
1
L
Zeus
12,546
1,141
65
6
0
176,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role