Player Matchup

Jing Wei
Jing Wei
Gold I
 
Jing Wei
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum III
 
He Bo
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Gold II
JUMA-7AUTA
Awilix
Gold II
Level 141
God Stats
0W - 2L
1,764 SR
Queue Stats
194W - 193L
1,638 MMR
Party 3
Khepri
Khepri
Gold III
MerkulesGM
Khepri
Gold III
Level 102
God Stats
49W - 47L
1,642 SR
Queue Stats
75W - 79L
1,688 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
ecasillas75
Cu Chulainn
Gold I
Level 125
God Stats
16W - 19L
1,637 SR
Queue Stats
363W - 366L
1,663 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,609 SR
1,598 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,464 SR
1,678 MMR
Erlang Shen
Erlang Shen
Gold IV
BertranA
Erlang Shen
Gold IV
Level 109
God Stats
18W - 18L
1,626 SR
Queue Stats
430W - 452L
1,442 MMR
Party 1
Chaac
Chaac
Gold II
Hazz_Purple
Chaac
Gold II
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
658W - 679L
1,609 MMR
Party 2
Cerberus
Cerberus
Gold II
Ober_Fussmeister
Cerberus
Gold II
Level 160
God Stats
3W - 6L
1,213 SR
Queue Stats
374W - 364L
1,631 MMR
Solo
Skadi
Skadi
Platinum III
Rankiiine
Skadi
Platinum III
Level 39
God Stats
17W - 15L
1,688 SR
Queue Stats
24W - 23L
1,877 MMR
Party 1
Chiron
Chiron
Platinum III
TierBidoon13
Chiron
Platinum III
Level 129
God Stats
7W - 6L
1,293 SR
Queue Stats
662W - 653L
1,834 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
0 / 2 / 0
11,424
519
5,199
14,497
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
 
He Bo
16
1 / 5 / 3
9,750
443
10,761
10,989
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
JUMA-7AUTA
Awilix
17
3 / 4 / 1
10,625
483
9,051
15,988
8,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
MerkulesGM
Khepri
13
0 / 7 / 3
8,602
391
3,619
18,202
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
ecasillas75
Cu Chulainn
19
1 / 4 / 1
11,865
539
14,536
19,427
17,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
DanzaburouSetNu WaScyllaTsukuyomi

VS

Bans
JanusFenrirPoseidonHun BatzPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BertranA
Erlang Shen
18
2 / 2 / 12
11,540
525
6,828
13,304
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 0 / 6
12,642
575
7,850
19,225
23,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 1 / 11
11,539
525
13,124
17,510
15,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Rankiiine
Skadi
20
8 / 1 / 9
13,303
605
15,418
9,882
4,032
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
19
7 / 1 / 12
12,456
566
17,992
15,447
6,153
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
5
Kills
22
22
Deaths
5
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
He Bo
 
He Bo
1
5
3
0.5
W
Erlang Shen
BertranA
Erlang Shen
2
2
12
4
W
2
0
6
5
L
Awilix
JUMA-7AUTA
Awilix
3
4
1
0.88
L
Khepri
MerkulesGM
Khepri
0
7
3
0.21
W
3
1
11
8.5
W
Skadi
Rankiiine
Skadi
8
1
9
12.5
W
Chiron
7
1
12
13
L
Cu Chulainn
ecasillas75
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,166
Damage
61,212
79,103
Taken
75,368
43,867
Mitigated
57,041
13,886
Healing
32,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,199
4,080
0
6,725
14,497
6,042
1,798
1,064
13,433
0
85,725
L
He Bo
 
He Bo
10,761
89
0
1,361
10,989
3,161
0
2,916
8,048
66,071
0
W
Erlang Shen
BertranA
Erlang Shen
6,828
2,510
0
2,156
13,304
7,668
1,440
2,762
10,342
0
78,199
W
7,850
2,089
0
11,138
19,225
23,956
121
1,520
17,042
0
82,776
L
Awilix
JUMA-7AUTA
Awilix
9,051
3,749
0
496
15,988
8,112
0
2,777
13,211
0
87,233
L
Khepri
MerkulesGM
Khepri
3,619
247
0
1,601
18,202
9,371
0
3,588
14,539
21,689
0
W
13,124
434
0
6,129
17,510
15,232
92
3,261
14,127
38,718
0
W
Skadi
Rankiiine
Skadi
15,418
8,501
0
4,406
9,882
4,032
1,766
2,509
7,330
0
99,346
W
Chiron
17,992
9,837
1,579
7,573
15,447
6,153
2,373
7,756
7,227
0
104,911
L
Cu Chulainn
ecasillas75
Cu Chulainn
14,536
3,066
0
3,703
19,427
17,181
2,124
2,779
16,194
5,445
83,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
61,480
632
Minions Killed
643
0
Camps Cleared
0
2,029,967
Distance Traveled
2,208,812
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,424
519
176
8
0
381,048
10
L
He Bo
9,750
443
119
5
0
373,522
6
W
Erlang Shen
11,540
525
123
6
0
482,696
4
W
Chaac
12,642
575
176
8
0
446,807
3
L
Awilix
10,625
483
128
6
0
479,684
4
L
Khepri
8,602
391
26
1
0
409,996
9
W
Cerberus
11,539
525
45
2
0
428,389
9
W
Skadi
13,303
605
147
7
0
427,003
10
W
Chiron
12,456
566
152
7
0
423,917
2
L
Cu Chulainn
11,865
539
183
8
0
385,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role