Player Matchup

Ra
Ra
ULITOMATE
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,161 Elo+
Solo
Athena
Athena
Wolf Maddog
Athena
Level 27
God Stats
6W - 3L
1,526 SR
Queue Stats
19W - 12L
1,355 Elo+
Solo
Janus
Janus
lugo899
Janus
Level 12
God Stats
9W - 1L
1,732 SR
Queue Stats
22W - 13L
1,433 Elo+
Party 1
Thor
Thor
pedroeg_29
Thor
Level 7
God Stats
4W - 1L
1,588 SR
Queue Stats
20W - 16L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
tupapu99
Jing Wei
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
298W - 275L
1,346 Elo+
Solo
Team Averages
Level 16
1,569 SR
1,348 Elo+

VS

Team Averages
Level 15
1,495 SR
1,283 Elo+
Nemesis
Nemesis
BCGC MOO
Nemesis
Level 8
God Stats
20W - 11L
1,490 SR
Queue Stats
112W - 112L
1,253 Elo+
Party 2
Amaterasu
Amaterasu
Chris31
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 48L
1,143 Elo+
Solo
Kukulkan
Kukulkan
DADDY GREEN6900
Kukulkan
Level 4
God Stats
11W - 5L
1,252 SR
Queue Stats
71W - 58L
1,266 Elo+
Party 2
Cthulhu
Cthulhu
The Little D12
Cthulhu
Level 14
God Stats
11W - 3L
1,731 SR
Queue Stats
45W - 43L
1,424 Elo+
Party 2
Susano
Susano
ergunagca
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 11
14,098
940
6,896
11,872
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Athena
20
3 / 13 / 22
14,671
978
16,008
34,707
38,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
lugo899
Janus
20
9 / 2 / 17
15,353
1,024
30,347
13,764
5,431
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 20
13,907
927
15,767
19,554
11,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
tupapu99
Jing Wei
20
23 / 4 / 14
17,386
1,159
30,105
18,564
7,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BCGC MOO
Nemesis
20
10 / 4 / 11
15,275
1,018
20,018
23,998
11,586
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
Chris31
Amaterasu
19
2 / 14 / 14
12,809
854
4,902
25,350
12,256
Kukulkan
20
12 / 8 / 9
16,515
1,101
36,608
15,318
7,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 2 / 20
15,218
1,015
22,554
24,838
33,292
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
ergunagca
Susano
20
0 / 12 / 17
12,984
866
5,411
21,316
9,525

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
100
40
Kills
29
29
Deaths
40
84
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BCGC MOO
Nemesis
10
4
11
3.88
L
Amaterasu
Chris31
Amaterasu
2
14
14
0.64
L
Kukulkan
12
8
9
2.06
L
5
2
20
7.5
W
2
6
11
1.25
W
Athena
3
13
22
1.08
L
Susano
ergunagca
Susano
0
12
17
0.71
W
Janus
lugo899
Janus
9
2
17
8.75
W
3
4
20
3.25
W
Jing Wei
tupapu99
Jing Wei
23
4
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,123
Damage
89,493
98,461
Taken
110,820
71,476
Mitigated
74,246
5,973
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BCGC MOO
Nemesis
20,018
12,724
0
4,039
23,998
11,586
0
12,126
11,518
0
35,162
L
Amaterasu
Chris31
Amaterasu
4,902
1,496
0
1,219
25,350
12,256
0
12,564
12,571
0
9,619
L
Kukulkan
36,608
6,300
0
0
15,318
7,587
0
4,394
10,758
75,403
0
L
22,554
1,856
228
622
24,838
33,292
0
14,159
10,373
63,389
0
W
6,896
554
921
787
11,872
8,408
0
8,320
3,474
27,370
0
W
Athena
16,008
4,951
0
0
34,707
38,357
0
18,432
16,025
33,201
0
L
Susano
ergunagca
Susano
5,411
1,106
0
0
21,316
9,525
0
8,779
12,349
0
23,834
W
Janus
lugo899
Janus
30,347
2,175
132
2,050
13,764
5,431
0
10,419
3,145
66,122
0
W
15,767
3,965
0
0
19,554
11,772
0
11,815
7,489
0
28,121
W
Jing Wei
tupapu99
Jing Wei
30,105
17,717
0
2,083
18,564
7,508
0
9,305
9,166
0
49,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,415
Gold Earned
72,801
249
Minions Killed
247
2
Camps Cleared
7
1,348,528
Distance Traveled
1,245,569
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,275
1,018
19
1
3
243,901
0
L
Amaterasu
12,809
854
8
1
1
242,587
4
L
Kukulkan
16,515
1,101
105
7
0
196,864
0
L
Cthulhu
15,218
1,015
83
6
3
317,724
1
W
Ra
14,098
940
42
3
0
226,665
1
W
Athena
14,671
978
45
3
0
237,758
0
L
Susano
12,984
866
32
2
0
244,493
0
W
Janus
15,353
1,024
104
7
0
276,279
0
W
Thor
13,907
927
12
1
1
271,488
0
W
Jing Wei
17,386
1,159
46
3
1
336,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role