Player Matchup

Tyr
Tyr
BrazzleMcDazzle
Tyr
Level 149
God Stats
17W - 37L
1,745 SR
Queue Stats
884W - 885L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
DH Schipperke
Kuzenbo
Level 104
God Stats
2W - 2L
1,719 SR
Queue Stats
26W - 36L
1,464 Elo+
Party 1
Sol
Sol
Phagerinoz
Sol
Level 114
God Stats
9W - 5L
1,740 SR
Queue Stats
98W - 96L
1,598 Elo+
Solo
Ra
Ra
Revo RoXsta
Ra
Level 155
God Stats
24W - 33L
1,443 SR
Queue Stats
693W - 636L
1,469 Elo+
Party 1
Fenrir
Fenrir
Zigarrah
Fenrir
Level 155
God Stats
78W - 59L
1,462 SR
Queue Stats
939W - 866L
1,512 Elo+
Party 1
Team Averages
Level 135
1,622 SR
1,518 Elo+

VS

Team Averages
Level 126
1,530 SR
1,499 Elo+
Olorun
Olorun
Jezable
Olorun
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
TheKingYody
Eset
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
368W - 359L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
blackskulg06
Danzaburou
Level 123
God Stats
10W - 12L
1,495 SR
Queue Stats
132W - 141L
1,448 Elo+
Solo
Chang'e
Chang'e
bwildin
Chang'e
Level 85
God Stats
5W - 11L
1,654 SR
Queue Stats
141W - 160L
1,543 Elo+
Party 2
Chernobog
Chernobog
yumekoXsenpai
Chernobog
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 42L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 12
13,612
619
8,817
17,403
15,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kuzenbo
17
5 / 1 / 11
11,981
545
11,055
20,770
29,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 1 / 2
12,348
561
15,241
21,335
8,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 2 / 10
12,633
574
14,347
12,971
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Zigarrah
Fenrir
19
14 / 4 / 11
13,103
596
17,628
20,350
10,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jezable
Olorun
17
5 / 9 / 0
11,603
527
19,398
27,960
11,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 8 / 2
7,264
330
5,044
10,813
3,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
blackskulg06
Danzaburou
15
1 / 6 / 0
9,623
437
9,127
18,040
5,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
bwildin
Chang'e
13
0 / 8 / 1
8,448
384
6,842
12,566
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
yumekoXsenpai
Chernobog
15
2 / 10 / 3
10,287
468
12,809
16,596
8,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
14
41
Kills
8
9
Deaths
41
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
Kuzenbo
5
1
11
10.5
L
Olorun
Jezable
Olorun
5
9
0
0.56
W
7
1
2
8
W
9
2
10
7
L
0
8
2
0.13
W
Fenrir
Zigarrah
Fenrir
14
4
11
4.88
L
Danzaburou
blackskulg06
Danzaburou
1
6
0
0.17
L
Chang'e
bwildin
Chang'e
0
8
1
0.06
L
Chernobog
yumekoXsenpai
Chernobog
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,088
Damage
53,220
92,829
Taken
85,975
70,026
Mitigated
33,057
43,944
Healing
26,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,817
571
0
7,223
17,403
15,068
0
5,795
8,875
433
85,081
W
Kuzenbo
11,055
4,773
464
4,391
20,770
29,863
85
6,272
14,498
27,225
0
L
Olorun
Jezable
Olorun
19,398
9,400
160
13,762
27,960
11,364
2,050
13,297
14,609
92,352
0
W
15,241
3,284
0
13,176
21,335
8,574
3,876
4,681
16,654
91,370
0
W
14,347
996
4,946
5,530
12,971
6,411
726
5,865
7,062
90,500
0
L
5,044
715
85
2,186
10,813
3,253
328
6,136
4,425
26,821
0
W
Fenrir
Zigarrah
Fenrir
17,628
3,083
0
8,214
20,350
10,110
872
7,933
12,383
0
76,570
L
Danzaburou
blackskulg06
Danzaburou
9,127
2,710
135
6,434
18,040
5,621
377
10,731
6,914
0
68,606
L
Chang'e
bwildin
Chang'e
6,842
198
135
2,148
12,566
3,971
704
2,585
9,981
35,693
0
L
Chernobog
yumekoXsenpai
Chernobog
12,809
5,507
0
1,134
16,596
8,848
0
7,562
8,970
0
63,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,677
Gold Earned
47,225
613
Minions Killed
522
0
Camps Cleared
0
2,175,572
Distance Traveled
1,661,701
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,612
619
169
8
0
442,075
3
W
Kuzenbo
11,981
545
20
1
0
412,980
2
L
Olorun
11,603
527
157
7
0
331,143
6
W
Sol
12,348
561
163
7
0
420,645
1
W
Ra
12,633
574
157
7
0
454,330
2
L
Eset
7,264
330
50
2
0
248,621
2
W
Fenrir
13,103
596
104
5
0
445,542
0
L
Danzaburou
9,623
437
127
6
0
382,199
4
L
Chang'e
8,448
384
85
4
0
299,434
1
L
Chernobog
10,287
468
103
5
0
400,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role