Player Matchup

Thanatos
Thanatos
CiordiThor
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,529 Elo+
Party 1
Ares
Ares
JqK1NG
Ares
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,451 Elo+
Solo
Nox
Nox
MissKisha
Nox
Level 112
God Stats
166W - 171L
1,490 SR
Queue Stats
227W - 221L
1,475 Elo+
Party 1
Neith
Neith
SkydiverXking
Neith
Level 122
God Stats
11W - 11L
1,592 SR
Queue Stats
237W - 229L
1,459 Elo+
Solo
Merlin
Merlin
SlyBoy10
Merlin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 90
1,516 SR
1,483 Elo+

VS

Team Averages
Level 96
1,386 SR
1,523 Elo+
Anhur
Anhur
BigDaddyMunro
Anhur
Level 95
God Stats
9W - 7L
1,633 SR
Queue Stats
119W - 113L
1,541 Elo+
Party 2
Thoth
Thoth
BigShlang
Thoth
Level 126
God Stats
2W - 3L
1,077 SR
Queue Stats
126W - 141L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
Seismi270
Danzaburou
Level 45
God Stats
6W - 9L
1,499 SR
Queue Stats
239W - 276L
1,396 Elo+
Solo
Discordia
Discordia
Thadeya
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,659 Elo+
Solo
Nike
Nike
ninaizni
Nike
Level 105
God Stats
4W - 3L
1,219 SR
Queue Stats
296W - 277L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CiordiThor
Thanatos
10
2 / 8 / 1
7,134
510
2,502
10,666
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
JqK1NG
Ares
10
1 / 5 / 2
6,440
460
2,993
9,551
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 3 / 2
7,446
532
4,782
7,364
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 2 / 2
6,979
499
4,668
6,296
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SlyBoy10
Merlin
9
0 / 8 / 3
5,849
418
2,682
8,527
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,029
502
3,689
7,239
2,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
BigShlang
Thoth
14
9 / 2 / 6
8,702
622
6,598
4,509
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Seismi270
Danzaburou
14
8 / 1 / 6
8,902
636
11,370
8,031
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Thadeya
Discordia
11
3 / 2 / 5
6,601
472
4,916
5,041
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
11
1 / 0 / 7
6,911
494
2,468
7,556
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
24
26
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Thoth
BigShlang
Thoth
9
2
6
6
L
Thanatos
CiordiThor
Thanatos
2
8
1
0.31
L
Ares
JqK1NG
Ares
1
5
2
0.4
L
2
3
2
1
W
Danzaburou
Seismi270
Danzaburou
8
1
6
11
L
3
2
2
2
L
Merlin
SlyBoy10
Merlin
0
8
3
0.19
W
Discordia
Thadeya
Discordia
3
2
5
2.75
W
Nike
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
29,041
42,404
Taken
32,376
15,859
Mitigated
12,463
11,253
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,689
2,690
0
1,543
7,239
2,344
840
1,843
5,396
0
36,578
W
Thoth
BigShlang
Thoth
6,598
286
110
769
4,509
1,388
424
1,530
2,979
44,645
0
L
Thanatos
CiordiThor
Thanatos
2,502
493
0
4,448
10,666
3,066
0
3,759
6,719
0
21,850
L
Ares
JqK1NG
Ares
2,993
37
0
1,277
9,551
5,656
83
1,868
7,651
21,363
0
L
4,782
111
0
2,584
7,364
2,725
906
1,605
5,681
43,332
0
W
Danzaburou
Seismi270
Danzaburou
11,370
6,269
0
2,523
8,031
2,894
0
3,495
4,536
0
56,071
L
4,668
2,303
0
2,124
6,296
1,946
248
2,098
4,118
0
31,108
L
Merlin
SlyBoy10
Merlin
2,682
393
0
820
8,527
2,466
0
1,988
6,401
23,773
0
W
Discordia
Thadeya
Discordia
4,916
425
0
1,013
5,041
1,654
32
2,094
2,947
25,528
0
W
Nike
2,468
319
0
1,695
7,556
4,183
0
1,495
6,061
2,922
26,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
38,145
273
Minions Killed
334
0
Camps Cleared
0
1,196,298
Distance Traveled
1,323,877
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,029
502
74
5
0
253,379
3
W
Thoth
8,702
622
87
6
0
264,227
1
L
Thanatos
7,134
510
45
3
0
248,880
1
L
Ares
6,440
460
39
3
0
256,011
3
L
Nox
7,446
532
93
7
0
196,789
9
W
Danzaburou
8,902
636
89
6
0
264,371
2
L
Neith
6,979
499
61
4
0
260,883
4
L
Merlin
5,849
418
35
3
0
233,735
4
W
Discordia
6,601
472
38
3
0
242,437
0
W
Nike
6,911
494
46
3
0
299,463
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role