Player Matchup

Osiris
Osiris
Drago9546
Osiris
Level 27
God Stats
25W - 42L
1,806 SR
Queue Stats
178W - 210L
1,384 Elo+
Solo
Nemesis
Nemesis
Nadiar6070
Nemesis
Level 13
God Stats
0W - 3L
1,583 SR
Queue Stats
40W - 27L
1,590 Elo+
Solo
Olorun
Olorun
dorental
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,280 Elo+
Solo
Set
Set
judebrady14
Set
Level 11
God Stats
1W - 1L
1,719 SR
Queue Stats
7W - 9L
1,382 Elo+
Solo
Merlin
Merlin
lucas54ies54
Merlin
Level 28
God Stats
4W - 7L
1,482 SR
Queue Stats
96W - 103L
1,354 Elo+
Solo
Team Averages
Level 17
1,618 SR
1,398 Elo+

VS

Team Averages
Level 16
1,419 SR
1,459 Elo+
Achilles
Achilles
EpiiC_Bandit
Achilles
Level 11
God Stats
2W - 1L
1,289 SR
Queue Stats
11W - 8L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
TheronAnders
Baron Samedi
Level 24
God Stats
44W - 32L
1,457 SR
Queue Stats
51W - 42L
1,434 Elo+
Solo
Serqet
Serqet
Zumalose
Serqet
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 48L
1,738 Elo+
Solo
Xbalanque
Xbalanque
cedgause69
Xbalanque
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,290 Elo+
Solo
Ra
Ra
nico_nigel
Ra
Level 22
God Stats
4W - 7L
1,346 SR
Queue Stats
173W - 206L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Drago9546
Osiris
14
3 / 1 / 4
7,986
998
4,885
9,342
8,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Nadiar6070
Nemesis
13
4 / 4 / 2
8,375
1,047
5,493
8,274
3,333
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
dorental
Olorun
12
1 / 1 / 4
7,453
932
1,391
2,667
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 9 / 6
7,775
972
6,940
12,271
4,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
13
2 / 2 / 4
7,872
984
3,612
3,298
855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

221

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EpiiC_Bandit
Achilles
15
3 / 1 / 9
8,786
1,098
6,677
6,648
5,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
TheronAnders
Baron Samedi
14
2 / 0 / 8
8,547
1,068
4,886
3,245
1,605
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Zumalose
Serqet
15
8 / 2 / 6
9,438
1,180
11,643
7,223
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
cedgause69
Xbalanque
15
4 / 1 / 6
8,927
1,116
7,215
5,356
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 7 / 4
7,498
937
2,225
7,505
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
11
Kills
17
17
Deaths
11
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
Drago9546
Osiris
3
1
4
5
W
Achilles
EpiiC_Bandit
Achilles
3
1
9
7.5
L
Nemesis
Nadiar6070
Nemesis
4
4
2
1.25
W
Baron Samedi
TheronAnders
Baron Samedi
2
0
8
6
W
Serqet
Zumalose
Serqet
8
2
6
5.5
W
Xbalanque
cedgause69
Xbalanque
4
1
6
7
L
Olorun
dorental
Olorun
1
1
4
3
L
1
9
6
0.44
L
Merlin
2
2
4
2
W
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
32,646
35,852
Taken
29,977
18,625
Mitigated
15,026
2,330
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Drago9546
Osiris
4,885
1,637
0
0
9,342
8,534
0
2,992
5,637
0
10,684
W
Achilles
EpiiC_Bandit
Achilles
6,677
1,804
0
436
6,648
5,691
0
1,082
5,566
0
18,990
L
Nemesis
Nadiar6070
Nemesis
5,493
1,745
0
585
8,274
3,333
0
2,173
5,871
0
7,885
W
Baron Samedi
TheronAnders
Baron Samedi
4,886
549
810
561
3,245
1,605
0
1,159
2,086
19,420
0
W
Serqet
Zumalose
Serqet
11,643
3,721
0
1,735
7,223
2,907
0
598
6,625
0
18,602
W
Xbalanque
cedgause69
Xbalanque
7,215
4,646
0
1,563
5,356
2,025
0
755
4,601
0
25,749
L
Olorun
dorental
Olorun
1,391
596
434
482
2,667
906
0
224
2,443
3,812
0
L
6,940
1,930
0
295
12,271
4,997
0
1,606
10,385
0
20,285
L
Merlin
3,612
155
204
330
3,298
855
0
116
2,832
26,165
0
W
2,225
530
30
199
7,505
2,798
0
1,409
6,096
11,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,461
Gold Earned
43,196
106
Minions Killed
126
4
Camps Cleared
8
622,276
Distance Traveled
702,578
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,986
998
18
2
2
164,939
0
W
Achilles
8,786
1,098
29
4
2
147,198
0
L
Nemesis
8,375
1,047
4
1
0
150,085
0
W
Baron Samedi
8,547
1,068
28
4
0
146,341
0
W
Serqet
9,438
1,180
14
2
2
156,128
0
W
Xbalanque
8,927
1,116
30
4
3
131,859
0
L
Olorun
7,453
932
8
1
0
75,308
0
L
Set
7,775
972
23
3
2
145,108
0
L
Merlin
7,872
984
53
7
0
86,836
0
W
Ra
7,498
937
25
3
1
121,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role