Player Matchup

Zeus
Zeus
Tumamateama
Zeus
Level 26
God Stats
1W - 3L
1,069 SR
Queue Stats
5W - 7L
1,306 Elo+
Party 2
Pele
Pele
brais2003
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 155L
1,494 Elo+
Party 2
Hercules
Hercules
mesqui_5
Hercules
Level 54
God Stats
2W - 3L
1,744 SR
Queue Stats
25W - 37L
1,360 Elo+
Party 2
Team Averages
Level 36
1,438 SR
1,387 Elo+

VS

Team Averages
Level 33
1,527 SR
1,543 Elo+
Ymir
Ymir
Geowl
Ymir
Level 56
God Stats
31W - 30L
1,432 SR
Queue Stats
295W - 264L
1,559 Elo+
Party 1
Neith
Neith
RumpyPumpy
Neith
Level 21
God Stats
2W - 1L
1,754 SR
Queue Stats
17W - 13L
1,510 Elo+
Solo
Vulcan
Vulcan
Tvutt
Vulcan
Level 23
God Stats
40W - 35L
1,396 SR
Queue Stats
279W - 240L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,622
616
6,184
11,206
3,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
11
2 / 6 / 1
8,672
619
5,853
15,023
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
mesqui_5
Hercules
11
0 / 9 / 2
7,779
556
4,716
17,480
6,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Geowl
Ymir
15
9 / 0 / 12
11,893
850
13,742
10,589
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
12
1 / 4 / 14
9,198
657
5,427
7,655
2,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Tvutt
Vulcan
15
11 / 0 / 9
11,332
809
18,096
6,363
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
21
21
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
Geowl
Ymir
9
0
12
15
W
Neith
1
4
14
2
L
2
6
2
0.5
W
Vulcan
Tvutt
Vulcan
11
0
9
15.5
L
Pele
2
6
1
0.42
L
Hercules
mesqui_5
Hercules
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,753
Damage
37,265
43,709
Taken
24,607
15,611
Mitigated
16,107
5,796
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Geowl
Ymir
13,742
1,911
0
1,627
10,589
11,056
445
2,612
7,764
39,402
0
W
Neith
5,427
1,340
270
953
7,655
2,561
835
1,756
5,662
0
12,842
L
6,184
690
0
735
11,206
3,212
0
8,521
2,371
32,548
0
W
Vulcan
Tvutt
Vulcan
18,096
3,150
384
1,829
6,363
2,490
1,399
1,258
4,978
58,099
0
L
Pele
5,853
658
0
2,134
15,023
5,492
0
9,788
5,055
0
47,137
L
Hercules
mesqui_5
Hercules
4,716
554
0
2,927
17,480
6,907
0
12,837
4,361
0
18,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,073
Gold Earned
32,423
161
Minions Killed
162
0
Camps Cleared
0
693,268
Distance Traveled
820,960
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,893
850
50
4
0
285,074
3
W
Neith
9,198
657
24
2
0
248,315
0
L
Zeus
8,622
616
64
5
0
208,400
2
W
Vulcan
11,332
809
88
6
0
287,571
2
L
Pele
8,672
619
68
5
0
256,151
1
L
Hercules
7,779
556
29
2
0
228,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role