Player Matchup

Chaac
Chaac
Grincake
Chaac
Level 26
God Stats
26W - 17L
1,583 SR
Queue Stats
216W - 222L
1,510 Elo+
Party 1
Eset
Eset
HugeAthlete3416
Eset
Level 21
God Stats
11W - 8L
1,632 SR
Queue Stats
98W - 67L
1,509 Elo+
Solo
Izanami
Izanami
IFaiZzILes
Izanami
Level 19
God Stats
36W - 15L
1,622 SR
Queue Stats
100W - 96L
1,471 Elo+
Party 1
Scylla
Scylla
XUndeadHydraX
Scylla
Level 20
God Stats
3W - 0L
1,765 SR
Queue Stats
163W - 182L
1,520 Elo+
Party 1
Fenrir
Fenrir
obole-loyable
Fenrir
Level 16
God Stats
7W - 17L
1,168 SR
Queue Stats
56W - 69L
1,235 Elo+
Solo
Team Averages
Level 20
1,554 SR
1,449 Elo+

VS

Team Averages
Level 16
1,370 SR
1,323 Elo+
King Arthur
King Arthur
Muls15
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,296 Elo+
Solo
Nemesis
Nemesis
RiciRici-__-
Nemesis
Level 3
God Stats
1W - 2L
1,286 SR
Queue Stats
2W - 6L
1,156 Elo+
Solo
Athena
Athena
TheJBAdventureth
Athena
Level 26
God Stats
2W - 4L
1,373 SR
Queue Stats
59W - 54L
1,461 Elo+
Solo
Ares
Ares
ciciak26
Ares
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 99L
1,468 Elo+
Solo
Odin
Odin
dartsain
Odin
Level 26
God Stats
8W - 21L
1,192 SR
Queue Stats
9W - 22L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grincake
Chaac
14
8 / 1 / 8
8,844
590
6,741
10,462
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 8
8,796
586
7,466
5,034
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
IFaiZzILes
Izanami
14
9 / 1 / 5
9,204
614
8,800
7,822
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 0 / 13
8,762
584
11,009
4,746
1,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
9 / 4 / 12
8,142
543
6,657
10,934
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Muls15
King Arthur
10
3 / 11 / 2
7,001
467
1,303
17,020
8,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RiciRici-__-
Nemesis
4
0 / 6 / 0
4,663
311
309
5,226
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 5 / 2
6,382
425
5,094
15,904
8,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
4
0 / 2 / 0
4,765
318
676
2,481
975
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Odin
7
0 / 11 / 3
5,279
352
2,078
13,691
3,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
34
Kills
4
6
Deaths
35
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Grincake
Chaac
8
1
8
12
W
2
0
8
6
W
Izanami
IFaiZzILes
Izanami
9
1
5
11.5
L
King Arthur
Muls15
King Arthur
3
11
2
0.36
L
Nemesis
RiciRici-__-
Nemesis
0
6
0
0
L
1
5
2
0.4
W
6
0
13
12.5
L
Ares
0
2
0
0
L
Odin
0
11
3
0.14
W
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,673
Damage
9,460
38,998
Taken
54,322
20,628
Mitigated
23,266
16,147
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Grincake
Chaac
6,741
1,245
0
5,656
10,462
10,501
2,380
1,240
9,197
0
43,693
W
7,466
793
831
1,344
5,034
1,694
2,292
1,755
3,279
50,831
0
W
Izanami
IFaiZzILes
Izanami
8,800
6,879
0
4,427
7,822
3,028
5,664
553
7,244
0
62,188
L
King Arthur
Muls15
King Arthur
1,303
1,053
0
1,165
17,020
8,567
140
5,074
11,803
0
8,513
L
Nemesis
RiciRici-__-
Nemesis
309
0
0
315
5,226
925
0
833
4,343
0
5,590
L
5,094
1,848
0
545
15,904
8,967
0
5,434
10,345
24,232
0
W
11,009
2,526
0
2,261
4,746
1,661
1,325
1,055
3,666
29,704
0
L
Ares
676
0
0
740
2,481
975
0
911
1,570
5,172
0
L
Odin
2,078
395
0
725
13,691
3,832
0
6,223
7,343
0
10,461
W
6,657
4,007
0
1,628
10,934
3,744
1,644
1,167
9,592
0
14,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,748
Gold Earned
28,090
348
Minions Killed
87
0
Camps Cleared
0
1,290,057
Distance Traveled
835,127
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,844
590
81
5
0
295,600
0
W
Eset
8,796
586
105
7
0
254,081
0
W
Izanami
9,204
614
104
7
0
228,468
0
L
King Arthur
7,001
467
10
1
0
223,952
4
L
Nemesis
4,663
311
8
1
0
147,233
0
L
Athena
6,382
425
37
2
0
237,909
0
W
Scylla
8,762
584
31
2
0
226,841
0
L
Ares
4,765
318
13
1
0
54,107
0
L
Odin
5,279
352
19
1
0
171,926
0
W
Fenrir
8,142
543
27
2
0
285,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role