Player Matchup

Cupid
Cupid
 
Cupid
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BroSoldierTwo456
Xing Tian
Level 57
God Stats
49W - 65L
1,259 SR
Queue Stats
188W - 368L
1,155 Elo+
Party 1
Hel
Hel
FamilieNeth
Hel
Level 28
God Stats
12W - 51L
1,213 SR
Queue Stats
34W - 162L
1,176 Elo+
Party 1
Fenrir
Fenrir
KronosGer
Fenrir
Level 25
God Stats
13W - 34L
1,316 SR
Queue Stats
63W - 233L
1,169 Elo+
Party 1
Arachne
Arachne
urhammer87
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 118L
1,194 Elo+
Party 1
Team Averages
Level 48
1,357 SR
1,239 Elo+

VS

Team Averages
Level 50
1,445 SR
1,330 Elo+
Nu Wa
Nu Wa
Drakkar_GZK
Nu Wa
Level 49
God Stats
12W - 18L
1,304 SR
Queue Stats
218W - 211L
1,448 Elo+
Solo
Osiris
Osiris
NotHIUGS
Osiris
Level 66
God Stats
11W - 16L
1,432 SR
Queue Stats
246W - 275L
1,447 Elo+
Solo
Izanami
Izanami
Sambalderbij
Izanami
Level 29
God Stats
20W - 27L
1,395 SR
Queue Stats
74W - 124L
1,291 Elo+
Party 2
Artio
Artio
Tonizf88
Artio
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 86L
1,113 Elo+
Solo
Cerberus
Cerberus
bloodnator
Cerberus
Level 45
God Stats
17W - 15L
1,596 SR
Queue Stats
313W - 341L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
10 / 6 / 4
12,174
553
17,509
19,342
6,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
16
2 / 5 / 9
9,876
449
9,296
20,339
13,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 8 / 7
8,193
372
3,914
16,932
11,002
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
KronosGer
Fenrir
17
5 / 7 / 8
10,794
491
10,552
22,536
8,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
urhammer87
Arachne
13
0 / 12 / 7
8,773
399
3,788
21,267
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 3 / 5
13,022
592
26,578
10,199
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
NotHIUGS
Osiris
19
8 / 4 / 8
12,951
589
16,455
17,970
16,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Sambalderbij
Izanami
18
6 / 4 / 9
12,454
566
14,104
13,660
5,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
Tonizf88
Artio
18
3 / 3 / 6
12,180
554
8,749
17,118
10,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
bloodnator
Cerberus
17
6 / 3 / 9
11,801
536
12,279
19,029
22,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
75
17
Kills
38
38
Deaths
17
35
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
10
6
4
2
L
Xing Tian
2
5
9
1.3
W
15
3
5
5.83
L
0
8
7
0.44
L
Fenrir
KronosGer
Fenrir
5
7
8
1.29
W
Osiris
NotHIUGS
Osiris
8
4
8
3
W
Izanami
Sambalderbij
Izanami
6
4
9
2.63
W
Artio
Tonizf88
Artio
3
3
6
2
W
Cerberus
bloodnator
Cerberus
6
3
9
3.5
L
Arachne
urhammer87
Arachne
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,059
Damage
78,165
100,416
Taken
77,976
44,735
Mitigated
59,817
17,494
Healing
21,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
17,509
8,638
0
6,167
19,342
6,218
1,146
11,155
7,815
0
72,051
L
Xing Tian
9,296
477
0
0
20,339
13,464
0
12,510
7,457
37,667
0
W
26,578
5,980
233
1,713
10,199
4,359
1,764
2,469
7,730
76,403
0
L
3,914
489
1,060
3,021
16,932
11,002
230
5,786
10,816
33,470
0
L
Fenrir
KronosGer
Fenrir
10,552
3,174
0
4,076
22,536
8,154
0
9,162
12,985
166
39,734
W
Osiris
NotHIUGS
Osiris
16,455
7,986
0
646
17,970
16,444
1,688
1,429
16,541
0
98,795
W
Izanami
Sambalderbij
Izanami
14,104
11,031
0
4,547
13,660
5,782
8,452
1,886
11,774
0
92,989
W
Artio
Tonizf88
Artio
8,749
1,758
750
7,720
17,118
10,713
3,379
4,317
12,801
51,197
0
W
Cerberus
bloodnator
Cerberus
12,279
699
0
5,774
19,029
22,519
417
3,275
15,754
56,050
0
L
Arachne
urhammer87
Arachne
3,788
2,249
0
3,170
21,267
5,897
0
7,269
13,737
0
40,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
62,408
356
Minions Killed
604
0
Camps Cleared
0
1,754,830
Distance Traveled
1,911,365
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,174
553
111
5
0
335,180
0
L
Xing Tian
9,876
449
56
3
0
362,320
1
W
Nu Wa
13,022
592
120
5
0
360,972
5
L
Hel
8,193
372
59
3
0
284,837
2
L
Fenrir
10,794
491
55
3
0
434,700
2
W
Osiris
12,951
589
171
8
0
404,280
2
W
Izanami
12,454
566
149
7
0
343,104
4
W
Artio
12,180
554
88
4
0
417,505
0
W
Cerberus
11,801
536
76
3
0
385,504
2
L
Arachne
8,773
399
75
3
0
337,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role