Player Matchup

Cthulhu
Cthulhu
EZwinmaster
Cthulhu
Level 16
God Stats
23W - 27L
1,469 SR
Queue Stats
23W - 27L
1,408 Elo+
Solo
Ra
Ra
King-MK50
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Kung jonatan759
Arachne
Level 29
God Stats
1W - 4L
1,283 SR
Queue Stats
13W - 29L
1,010 Elo+
Party 1
Jormungandr
Jormungandr
OneMaroc99
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,500 Elo+
Party 2
Fenrir
Fenrir
Tretnix
Fenrir
Level 15
God Stats
3W - 1L
1,876 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 1
Team Averages
Level 34
1,526 SR
1,350 Elo+

VS

Team Averages
Level 24
1,468 SR
1,383 Elo+
King Arthur
King Arthur
Art47
King Arthur
Level 28
God Stats
9W - 11L
1,286 SR
Queue Stats
61W - 87L
1,152 Elo+
Solo
Kali
Kali
PoTashium19
Kali
Level 17
God Stats
23W - 19L
1,555 SR
Queue Stats
62W - 65L
1,562 Elo+
Solo
Chernobog
Chernobog
ilukeando97
Chernobog
Level 27
God Stats
33W - 20L
1,514 SR
Queue Stats
206W - 236L
1,460 Elo+
Solo
Osiris
Osiris
johnsjnoef
Osiris
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 96L
1,370 Elo+
Solo
Olorun
Olorun
zniller
Olorun
Level 18
God Stats
13W - 12L
1,487 SR
Queue Stats
51W - 37L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EZwinmaster
Cthulhu
18
2 / 5 / 2
12,822
401
9,766
20,750
10,277
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 5 / 6
12,964
405
13,822
16,634
8,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 8 / 1
14,459
452
27,535
31,006
14,731
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
OneMaroc99
Jormungandr
20
4 / 5 / 3
15,148
473
17,312
34,987
45,342
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Tretnix
Fenrir
18
3 / 11 / 4
12,333
385
10,841
26,187
11,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Art47
King Arthur
19
2 / 4 / 12
13,049
408
11,192
28,934
28,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 5 / 8
16,240
508
16,187
27,310
13,930
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chernobog
ilukeando97
Chernobog
20
10 / 4 / 8
16,060
502
19,531
21,502
10,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Osiris
johnsjnoef
Osiris
20
5 / 5 / 9
16,838
526
26,233
32,036
33,571
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
zniller
Olorun
20
9 / 3 / 6
16,451
514
24,862
27,135
12,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
20
Kills
34
34
Deaths
21
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Art47
King Arthur
2
4
12
2
L
Cthulhu
EZwinmaster
Cthulhu
2
5
2
0.6
L
2
5
6
1
L
9
8
1
1.19
L
Jormungandr
OneMaroc99
Jormungandr
4
5
3
1.1
W
8
5
8
2.4
L
Fenrir
Tretnix
Fenrir
3
11
4
0.45
W
Chernobog
ilukeando97
Chernobog
10
4
8
3.5
W
Osiris
johnsjnoef
Osiris
5
5
9
1.9
W
Olorun
zniller
Olorun
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,276
Damage
98,005
129,564
Taken
136,917
90,103
Mitigated
99,488
24,722
Healing
50,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Art47
King Arthur
11,192
812
0
8,104
28,934
28,984
292
8,234
20,700
208
47,886
L
Cthulhu
EZwinmaster
Cthulhu
9,766
508
0
733
20,750
10,277
562
3,982
16,293
57,882
0
L
13,822
2,605
2,648
2,302
16,634
8,133
1,832
5,982
10,602
57,275
0
L
27,535
21,353
0
12,139
31,006
14,731
1,900
6,726
23,341
0
84,088
L
Jormungandr
OneMaroc99
Jormungandr
17,312
4,315
0
1,556
34,987
45,342
618
4,932
28,161
92,868
0
W
16,187
11,611
0
7,220
27,310
13,930
10
8,475
18,835
0
117,676
L
Fenrir
Tretnix
Fenrir
10,841
3,564
210
5,134
26,187
11,620
234
4,111
21,041
0
36,064
W
Chernobog
ilukeando97
Chernobog
19,531
12,292
0
5,903
21,502
10,462
7,000
5,292
16,210
0
120,148
W
Osiris
johnsjnoef
Osiris
26,233
13,179
0
11,510
32,036
33,571
3,639
10,381
21,655
938
130,390
W
Olorun
zniller
Olorun
24,862
13,615
129
17,499
27,135
12,541
3,174
8,518
18,617
126,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,726
Gold Earned
78,638
450
Minions Killed
744
0
Camps Cleared
0
2,589,574
Distance Traveled
2,898,316
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,049
408
58
2
0
568,694
0
L
Cthulhu
12,822
401
102
3
0
371,174
0
L
Ra
12,964
405
90
3
0
549,218
0
L
Arachne
14,459
452
90
3
0
551,784
0
L
Jormungandr
15,148
473
119
4
0
558,302
4
W
Kali
16,240
508
141
4
0
665,441
0
L
Fenrir
12,333
385
49
2
0
559,096
5
W
Chernobog
16,060
502
173
5
0
547,687
4
W
Osiris
16,838
526
210
7
0
565,691
1
W
Olorun
16,451
514
162
5
0
550,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role