Player Matchup

Cerberus
Cerberus
Glizzboi
Cerberus
Level 5
God Stats
1W - 1L
1,310 SR
Queue Stats
9W - 13L
1,268 Elo+
Solo
Ra
Ra
JWILLnotFALL
Ra
Level 17
God Stats
6W - 3L
1,340 SR
Queue Stats
16W - 19L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
MaZe USMC
Kukulkan
Level 17
God Stats
18W - 18L
1,215 SR
Queue Stats
23W - 23L
1,500 Elo+
Party 1
King Arthur
King Arthur
PokeViga
King Arthur
Level 14
God Stats
27W - 22L
1,367 SR
Queue Stats
222W - 218L
1,521 Elo+
Party 2
Thor
Thor
whodynho
Thor
Level 4
God Stats
6W - 7L
1,527 SR
Queue Stats
66W - 74L
1,478 Elo+
Party 2
Team Averages
Level 11
1,352 SR
1,432 Elo+

VS

Team Averages
Level 13
1,585 SR
1,537 Elo+
Neith
Neith
Kj soo lit
Neith
Level 17
God Stats
33W - 36L
1,554 SR
Queue Stats
349W - 346L
1,487 Elo+
Solo
Jormungandr
Jormungandr
bleu-Grube
Jormungandr
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
143W - 195L
1,488 Elo+
Solo
Izanami
Izanami
ecentric-j_22
Izanami
Level 26
God Stats
16W - 10L
1,850 SR
Queue Stats
32W - 42L
1,614 Elo+
Solo
Bellona
Bellona
manoloko153
Bellona
Level 5
God Stats
2W - 3L
1,521 SR
Queue Stats
4W - 4L
1,527 Elo+
Solo
Nemesis
Nemesis
yeildiing
Nemesis
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
149W - 138L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Glizzboi
Cerberus
17
0 / 1 / 2
12,412
730
412
2,341
812
20
8 / 3 / 13
16,815
989
21,341
15,942
7,412
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
MaZe USMC
Kukulkan
20
7 / 2 / 18
17,263
1,015
36,496
11,759
5,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
PokeViga
King Arthur
20
8 / 2 / 14
16,784
987
21,423
29,373
33,697
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
20
5 / 7 / 15
15,739
926
15,060
21,336
9,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
0 / 4 / 5
13,015
766
4,862
9,346
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
bleu-Grube
Jormungandr
20
1 / 7 / 12
16,146
950
14,191
35,869
45,356
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
20
2 / 3 / 4
15,054
886
17,506
18,711
7,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
manoloko153
Bellona
19
0 / 9 / 3
13,119
772
1,215
18,462
13,093
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
yeildiing
Nemesis
20
12 / 6 / 2
18,290
1,076
35,561
27,164
19,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
28
Kills
15
15
Deaths
29
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Glizzboi
Cerberus
0
1
2
1
W
8
3
13
4.83
L
Neith
0
4
5
0.63
W
Kukulkan
MaZe USMC
Kukulkan
7
2
18
8
W
King Arthur
PokeViga
King Arthur
8
2
14
7.5
L
Jormungandr
bleu-Grube
Jormungandr
1
7
12
1
L
Izanami
2
3
4
1.33
L
Bellona
manoloko153
Bellona
0
9
3
0.17
W
Thor
5
7
15
1.79
L
Nemesis
yeildiing
Nemesis
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,732
Damage
73,335
80,751
Taken
109,552
57,276
Mitigated
89,653
19,008
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Glizzboi
Cerberus
412
34
0
50
2,341
812
0
541
1,775
1,158
0
W
21,341
8,701
1,962
4,341
15,942
7,412
0
4,524
11,243
68,349
0
L
Neith
4,862
2,403
0
930
9,346
3,790
0
5,393
3,878
0
15,395
W
Kukulkan
MaZe USMC
Kukulkan
36,496
3,368
0
0
11,759
5,791
0
3,059
8,500
89,736
0
W
King Arthur
PokeViga
King Arthur
21,423
1,293
430
10,587
29,373
33,697
0
2,707
26,421
940
32,833
L
Jormungandr
bleu-Grube
Jormungandr
14,191
3,582
0
520
35,869
45,356
0
17,376
15,493
57,756
0
L
Izanami
17,506
13,759
0
1,907
18,711
7,857
0
10,143
8,266
0
59,672
L
Bellona
manoloko153
Bellona
1,215
880
0
150
18,462
13,093
0
11,005
6,922
0
7,556
W
Thor
15,060
5,118
291
1,347
21,336
9,564
0
2,983
18,228
0
27,380
L
Nemesis
yeildiing
Nemesis
35,561
19,302
0
3,488
27,164
19,557
0
14,640
11,744
214
67,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,013
Gold Earned
75,624
310
Minions Killed
300
6
Camps Cleared
7
1,193,158
Distance Traveled
1,217,816
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,412
730
1
0
1
37,388
1
W
Ra
16,815
989
125
7
2
249,143
0
L
Neith
13,015
766
15
1
0
132,183
0
W
Kukulkan
17,263
1,015
139
8
0
304,619
0
W
King Arthur
16,784
987
29
2
0
337,092
0
L
Jormungandr
16,146
950
84
5
0
278,546
0
L
Izanami
15,054
886
109
6
4
291,804
0
L
Bellona
13,119
772
15
1
0
143,196
1
W
Thor
15,739
926
16
1
3
264,916
0
L
Nemesis
18,290
1,076
77
5
3
372,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role