Player Matchup

Jing Wei
Jing Wei
B1gNastyBas-tard
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 448L
1,702 Elo+
Solo
Aphrodite
Aphrodite
Froznツ
Aphrodite
Level 6
God Stats
17W - 14L
1,421 SR
Queue Stats
50W - 41L
1,459 Elo+
Solo
Nemesis
Nemesis
Heavenschniddel
Nemesis
Level 28
God Stats
21W - 21L
1,159 SR
Queue Stats
35W - 51L
1,327 Elo+
Solo
Ra
Ra
LightGlintUltima
Ra
Level 10
God Stats
48W - 28L
1,546 SR
Queue Stats
124W - 105L
1,401 Elo+
Solo
Cthulhu
Cthulhu
NIEMANDXDD
Cthulhu
Level 11
God Stats
0W - 1L
1,453 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 12
1,416 SR
1,478 Elo+

VS

Team Averages
Level 23
1,382 SR
1,423 Elo+
Loki
Loki
BigPaPaStealth
Loki
Level 18
God Stats
22W - 35L
1,389 SR
Queue Stats
30W - 37L
1,349 Elo+
Solo
Susano
Susano
KGE SkizzlTv
Susano
Level 23
God Stats
1W - 2L
1,151 SR
Queue Stats
6W - 7L
1,292 Elo+
Solo
Hades
Hades
Mr Mopziler
Hades
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
484W - 462L
1,507 Elo+
Solo
Sol
Sol
O-Snatch-O
Sol
Level 29
God Stats
9W - 8L
1,372 SR
Queue Stats
49W - 54L
1,508 Elo+
Solo
Bakasura
Bakasura
TaxiHugo
Bakasura
Level 16
God Stats
6W - 4L
1,497 SR
Queue Stats
16W - 13L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
5,176
431
3,205
8,342
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Froznツ
Aphrodite
9
1 / 5 / 1
5,380
448
2,504
7,014
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 2
5,282
440
3,688
8,731
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 1
5,845
487
2,440
5,554
1,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
NIEMANDXDD
Cthulhu
8
1 / 4 / 1
4,963
414
2,532
6,877
2,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 4
7,728
644
10,189
7,418
3,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
9
0 / 1 / 5
5,743
479
2,420
5,525
1,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 3 / 6
6,848
571
7,090
7,013
2,807
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 1 / 3
7,439
620
4,879
5,978
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
TaxiHugo
Bakasura
13
1 / 1 / 0
7,197
600
2,004
5,097
1,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
21
21
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
11
0
4
13
L
Aphrodite
Froznツ
Aphrodite
1
5
1
0.3
L
0
3
2
0.33
W
Susano
0
1
5
2.5
L
2
3
1
0.83
W
4
3
6
2.33
L
Cthulhu
NIEMANDXDD
Cthulhu
1
4
1
0.38
W
5
1
3
6.5
W
Bakasura
TaxiHugo
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,369
Damage
26,582
36,518
Taken
31,031
11,296
Mitigated
12,557
10,814
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,205
3,019
0
1,435
8,342
2,170
0
3,780
4,562
0
16,194
W
10,189
4,011
0
3,077
7,418
3,284
1,275
1,551
5,827
0
36,680
L
Aphrodite
Froznツ
Aphrodite
2,504
527
772
2,442
7,014
2,580
0
2,790
4,224
17,925
0
L
3,688
1,545
353
2,500
8,731
2,466
0
1,964
6,767
0
23,097
W
Susano
2,420
723
0
800
5,525
1,421
0
1,550
3,873
0
14,474
L
2,440
484
490
1,759
5,554
1,452
880
613
4,487
29,200
0
W
7,090
1,391
490
2,867
7,013
2,807
243
1,710
5,233
28,805
0
L
Cthulhu
NIEMANDXDD
Cthulhu
2,532
367
115
948
6,877
2,628
92
2,560
4,317
14,782
0
W
4,879
1,821
58
3,488
5,978
3,222
2,586
953
4,975
38,251
3,881
W
Bakasura
TaxiHugo
Bakasura
2,004
1,266
0
1,485
5,097
1,823
1,208
1,450
3,647
0
33,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
34,955
186
Minions Killed
309
0
Camps Cleared
0
1,050,518
Distance Traveled
1,062,169
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,176
431
25
2
0
205,830
0
W
Loki
7,728
644
53
4
0
229,784
2
L
Aphrodite
5,380
448
46
4
0
175,134
1
L
Nemesis
5,282
440
53
4
0
240,939
2
W
Susano
5,743
479
27
2
0
225,549
1
L
Ra
5,845
487
45
4
0
216,594
2
W
Hades
6,848
571
51
4
0
198,366
4
L
Cthulhu
4,963
414
17
1
0
212,021
0
W
Sol
7,439
620
86
7
0
172,344
0
W
Bakasura
7,197
600
92
8
0
236,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role