Player Matchup

Ares
Ares
Fathead XI
Ares
Level 102
God Stats
6W - 7L
1,500 SR
Queue Stats
61W - 64L
1,448 Elo+
Solo
Yemoja
Yemoja
Ge_Lopez
Yemoja
Level 139
God Stats
53W - 68L
1,366 SR
Queue Stats
1,080W - 1,083L
1,409 Elo+
Solo
Chang'e
Chang'e
JuanzNewzOF
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,488 Elo+
Solo
Hachiman
Hachiman
Runeie
Hachiman
Level 86
God Stats
4W - 6L
1,273 SR
Queue Stats
15W - 10L
1,485 Elo+
Solo
Arachne
Arachne
jonny757bravo
Arachne
Level 63
God Stats
24W - 23L
1,319 SR
Queue Stats
472W - 485L
1,455 Elo+
Solo
Team Averages
Level 104
1,392 SR
1,457 Elo+

VS

Team Averages
Level 76
1,487 SR
1,491 Elo+
Sun Wukong
Sun Wukong
Ethan467
Sun Wukong
Level 44
God Stats
4W - 8L
1,276 SR
Queue Stats
102W - 131L
1,409 Elo+
Solo
Geb
Geb
kockistan
Geb
Level 86
God Stats
511W - 545L
1,511 SR
Queue Stats
514W - 547L
1,532 Elo+
Solo
Neith
Neith
rguim17
Neith
Level 64
God Stats
71W - 55L
1,647 SR
Queue Stats
194W - 215L
1,513 Elo+
Solo
Kukulkan
Kukulkan
shanniquataco99
Kukulkan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 196L
1,564 Elo+
Solo
Ravana
Ravana
the pwnisher123
Ravana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 14
11,875
1,080
12,656
19,264
23,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Ge_Lopez
Yemoja
17
1 / 0 / 16
10,408
946
6,634
6,502
5,919
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
JuanzNewzOF
Chang'e
18
10 / 1 / 6
12,057
1,096
21,499
15,247
7,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Runeie
Hachiman
16
2 / 0 / 13
10,164
924
9,166
6,076
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
16
3 / 3 / 13
10,156
923
8,263
17,468
8,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

242

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ethan467
Sun Wukong
14
0 / 5 / 1
8,724
793
1,329
8,852
4,763
16
1 / 2 / 1
10,269
934
12,025
19,784
20,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
rguim17
Neith
15
0 / 4 / 1
9,144
831
8,590
11,791
5,179
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
16
3 / 3 / 1
10,417
947
28,232
8,606
3,926
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 7 / 4
9,394
854
8,972
15,126
7,869
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
21
Kills
4
4
Deaths
21
62
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ethan467
Sun Wukong
0
5
1
0.1
W
5
0
14
12
W
Yemoja
Ge_Lopez
Yemoja
1
0
16
9
W
Chang'e
JuanzNewzOF
Chang'e
10
1
6
13
W
Hachiman
Runeie
Hachiman
2
0
13
8.5
W
Arachne
3
3
13
3.17
L
1
2
1
0.75
L
Neith
rguim17
Neith
0
4
1
0.13
L
Kukulkan
3
3
1
1.17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,218
Damage
59,148
64,557
Taken
64,159
48,700
Mitigated
41,770
27,193
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ethan467
Sun Wukong
1,329
225
0
359
8,852
4,763
0
5,877
2,975
0
5,619
W
12,656
1,082
0
4,394
19,264
23,663
0
11,582
7,682
21,691
0
W
Yemoja
Ge_Lopez
Yemoja
6,634
1,913
3,966
1,737
6,502
5,919
0
4,874
1,628
26,528
0
W
Chang'e
JuanzNewzOF
Chang'e
21,499
1,544
5,791
7,884
15,247
7,611
0
7,082
8,165
57,341
0
W
Hachiman
Runeie
Hachiman
9,166
5,575
0
1,492
6,076
2,999
0
4,516
1,560
0
31,405
W
Arachne
8,263
6,339
0
1,929
17,468
8,508
0
12,203
5,265
0
13,921
L
12,025
112
0
3,408
19,784
20,033
0
10,753
9,031
44,039
0
L
Neith
rguim17
Neith
8,590
5,318
0
555
11,791
5,179
0
9,922
1,869
0
36,730
L
Kukulkan
28,232
1,950
0
187
8,606
3,926
0
4,983
3,623
65,963
0
L
8,972
1,821
1,251
1,449
15,126
7,869
0
9,254
5,872
0
20,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,660
Gold Earned
47,948
213
Minions Killed
262
4
Camps Cleared
3
1,039,754
Distance Traveled
916,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,724
793
2
0
0
104,878
0
W
Ares
11,875
1,080
16
1
0
212,597
0
W
Yemoja
10,408
946
44
4
1
186,425
0
W
Chang'e
12,057
1,096
94
9
2
219,262
0
W
Hachiman
10,164
924
43
4
1
195,764
0
W
Arachne
10,156
923
16
1
0
225,706
0
L
Geb
10,269
934
46
4
0
241,794
0
L
Neith
9,144
831
57
5
2
164,418
1
L
Kukulkan
10,417
947
126
11
1
210,637
0
L
Ravana
9,394
854
31
3
0
194,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role