Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KCBEVO
Cu Chulainn
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Neith
Neith
RHB-fairy
Neith
Level 82
God Stats
55W - 36L
1,403 SR
Queue Stats
137W - 134L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
ezekiel-zeil
Cthulhu
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
337W - 300L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
uFaelz ll
Baron Samedi
Level 132
God Stats
11W - 11L
1,500 SR
Queue Stats
557W - 586L
1,417 Elo+
Solo
Team Averages
Level 98
1,481 SR
1,461 Elo+

VS

Team Averages
Level 85
1,472 SR
1,463 Elo+
Sol
Sol
Aywhatsreallygoo
Sol
Level 106
God Stats
43W - 31L
1,564 SR
Queue Stats
117W - 127L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Blacknaa
Ah Muzen Cab
Level 126
God Stats
17W - 22L
1,125 SR
Queue Stats
179W - 197L
1,455 Elo+
Solo
King Arthur
King Arthur
Legacy Risky
King Arthur
Level 76
God Stats
11W - 18L
1,583 SR
Queue Stats
437W - 484L
1,468 Elo+
Party 2
Xing Tian
Xing Tian
Trinity Clap
Xing Tian
Level 69
God Stats
58W - 56L
1,527 SR
Queue Stats
646W - 642L
1,391 Elo+
Party 2
Set
Set
xAbyssNebula
Set
Level 46
God Stats
4W - 9L
1,560 SR
Queue Stats
42W - 51L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 3 / 2
8,593
505
5,962
15,900
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
KCBEVO
Cu Chulainn
16
4 / 0 / 0
9,540
561
10,627
10,943
8,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
RHB-fairy
Neith
16
4 / 1 / 5
9,345
550
9,647
10,161
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ezekiel-zeil
Cthulhu
14
6 / 1 / 6
9,090
535
11,109
18,555
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
uFaelz ll
Baron Samedi
14
2 / 2 / 4
8,487
499
11,628
12,605
6,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,103
477
11,217
16,528
7,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Blacknaa
Ah Muzen Cab
14
2 / 4 / 1
8,402
494
6,297
9,757
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Legacy Risky
King Arthur
15
0 / 1 / 1
8,039
473
6,272
13,581
8,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Trinity Clap
Xing Tian
11
2 / 4 / 3
7,499
441
6,128
14,283
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 6 / 4
8,066
474
9,466
13,658
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
20
Kills
7
7
Deaths
20
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
2
1.67
L
1
5
4
0.6
L
Ah Muzen Cab
Blacknaa
Ah Muzen Cab
2
4
1
0.63
W
Cu Chulainn
KCBEVO
Cu Chulainn
4
0
0
4
L
King Arthur
Legacy Risky
King Arthur
0
1
1
0.5
W
Neith
RHB-fairy
Neith
4
1
5
6.5
L
Xing Tian
Trinity Clap
Xing Tian
2
4
3
0.88
W
Cthulhu
ezekiel-zeil
Cthulhu
6
1
6
9
W
Baron Samedi
uFaelz ll
Baron Samedi
2
2
4
2
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,973
Damage
39,380
68,164
Taken
67,807
41,764
Mitigated
35,220
36,810
Healing
24,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,962
1,658
0
14,243
15,900
6,726
0
2,270
13,460
0
60,184
L
11,217
2,723
708
9,309
16,528
7,754
1,128
10,789
5,717
50,436
1,876
L
Ah Muzen Cab
Blacknaa
Ah Muzen Cab
6,297
3,325
0
3,222
9,757
4,927
534
2,103
7,654
0
54,135
W
Cu Chulainn
KCBEVO
Cu Chulainn
10,627
2,312
0
4,916
10,943
8,739
0
134
10,809
0
55,198
L
King Arthur
Legacy Risky
King Arthur
6,272
637
0
4,672
13,581
8,086
219
960
11,981
0
43,621
W
Neith
RHB-fairy
Neith
9,647
5,692
0
5,218
10,161
4,798
1,180
1,464
8,697
0
68,286
L
Xing Tian
Trinity Clap
Xing Tian
6,128
810
0
2,726
14,283
8,707
242
4,997
9,261
16,815
0
W
Cthulhu
ezekiel-zeil
Cthulhu
11,109
1,322
674
5,099
18,555
15,108
0
6,768
11,787
32,672
0
W
Baron Samedi
uFaelz ll
Baron Samedi
11,628
866
789
5,871
12,605
6,393
375
6,323
6,282
54,347
0
L
9,466
5,338
0
3,927
13,658
5,746
0
3,888
9,745
0
40,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,055
Gold Earned
40,109
485
Minions Killed
355
0
Camps Cleared
0
1,572,866
Distance Traveled
1,562,032
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,593
505
123
7
0
308,101
2
L
Sol
8,103
477
98
6
0
293,844
4
L
Ah Muzen Cab
8,402
494
96
6
0
273,625
3
W
Cu Chulainn
9,540
561
104
6
0
302,437
4
L
King Arthur
8,039
473
76
4
0
352,866
1
W
Neith
9,345
550
134
8
0
301,580
3
L
Xing Tian
7,499
441
21
1
0
314,359
3
W
Cthulhu
9,090
535
41
2
0
356,121
0
W
Baron Samedi
8,487
499
83
5
0
304,627
5
L
Set
8,066
474
64
4
0
327,338
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role