Player Matchup

Janus
Janus
Silver I
CandyCoatedCat
Janus
Silver I
Level 100
God Stats
11W - 7L
1,569 SR
Queue Stats
60W - 60L
1,541 MMR
Party 4
Sobek
Sobek
Gold I
LGN BLUNTS
Sobek
Gold I
Level 155
God Stats
6W - 4L
1,803 SR
Queue Stats
309W - 311L
1,733 MMR
Party 3
Chaac
Chaac
Gold IV
Marvell1585
Chaac
Gold IV
Level 155
God Stats
11W - 7L
1,850 SR
Queue Stats
274W - 251L
1,574 MMR
Solo
Medusa
Medusa
Gold V
ahomelessrat
Medusa
Gold V
Level 160
God Stats
30W - 28L
1,335 SR
Queue Stats
241W - 229L
1,622 MMR
Party 4
Bastet
Bastet
Gold V
littlemantn
Bastet
Gold V
Level 158
God Stats
16W - 5L
1,671 SR
Queue Stats
379W - 358L
1,412 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,646 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,516 SR
1,579 MMR
Terra
Terra
Gold III
BAR-anon
Terra
Gold III
Level 120
God Stats
5W - 3L
1,642 SR
Queue Stats
121W - 122L
1,571 MMR
Party 2
Thanatos
Thanatos
Gold IV
CRAB PAPI
Thanatos
Gold IV
Level 156
God Stats
4W - 6L
1,214 SR
Queue Stats
402W - 401L
1,484 MMR
Party 1
Achilles
Achilles
Gold III
Fiend-XI
Achilles
Gold III
Level 159
God Stats
3W - 1L
1,844 SR
Queue Stats
117W - 109L
1,571 MMR
Party 2
The Morrigan
The Morrigan
Gold II
Hello Alza
The Morrigan
Gold II
Level 88
God Stats
10W - 17L
1,402 SR
Queue Stats
475W - 456L
1,557 MMR
Solo
Heimdallr
Heimdallr
Gold II
Imngodmode
Heimdallr
Gold II
Level 157
God Stats
10W - 14L
1,477 SR
Queue Stats
329W - 339L
1,712 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 4
14,987
555
13,295
14,714
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
18
1 / 3 / 19
13,639
505
7,380
26,017
30,254
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 1 / 5
16,224
601
27,045
25,949
26,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
20
8 / 3 / 9
16,775
621
19,378
19,666
11,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
20
11 / 2 / 9
16,194
600
15,123
19,134
8,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ScyllaSetDanzaburouErlang ShenArachne

VS

Bans
Guan YuCu ChulainnTsukuyomiRavanaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BAR-anon
Terra
16
0 / 4 / 6
10,187
377
9,795
20,310
19,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
CRAB PAPI
Thanatos
18
2 / 6 / 4
12,202
452
7,206
20,568
11,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
Fiend-XI
Achilles
19
4 / 6 / 1
12,692
470
15,513
29,244
33,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Hello Alza
The Morrigan
17
5 / 10 / 2
11,890
440
15,354
13,118
5,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Imngodmode
Heimdallr
19
2 / 6 / 4
12,637
468
9,042
25,016
11,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
32
Kills
13
13
Deaths
32
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
BAR-anon
Terra
0
4
6
0.75
L
Thanatos
CRAB PAPI
Thanatos
2
6
4
0.67
W
8
4
4
2.5
L
Achilles
Fiend-XI
Achilles
4
6
1
0.75
L
The Morrigan
Hello Alza
The Morrigan
5
10
2
0.6
L
Heimdallr
Imngodmode
Heimdallr
2
6
4
0.67
W
Sobek
1
3
19
3.5
W
4
1
5
6.5
W
Medusa
8
3
9
4.17
W
Bastet
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,221
Damage
56,910
105,480
Taken
108,256
82,752
Mitigated
80,777
37,784
Healing
33,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BAR-anon
Terra
9,795
511
1,796
3,856
20,310
19,419
0
7,661
12,448
43,184
0
L
Thanatos
CRAB PAPI
Thanatos
7,206
1,235
0
12,894
20,568
11,116
37
2,296
18,167
0
85,640
W
13,295
492
213
2,824
14,714
5,532
2,277
5,775
8,599
98,077
0
L
Achilles
Fiend-XI
Achilles
15,513
4,905
0
9,115
29,244
33,677
0
6,249
22,899
0
61,511
L
The Morrigan
Hello Alza
The Morrigan
15,354
2,799
0
803
13,118
5,108
0
1,888
10,821
71,787
6,823
L
Heimdallr
Imngodmode
Heimdallr
9,042
3,268
0
5,076
25,016
11,457
0
2,049
22,949
0
94,239
W
Sobek
7,380
401
0
7,206
26,017
30,254
217
6,376
19,355
34,263
0
W
27,045
6,575
0
16,176
25,949
26,491
2,134
3,171
21,911
0
148,124
W
Medusa
19,378
9,197
0
8,678
19,666
11,983
6,994
3,295
16,236
0
141,881
W
Bastet
15,123
4,687
0
2,687
19,134
8,492
6,510
3,985
14,937
0
120,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,819
Gold Earned
59,608
781
Minions Killed
597
0
Camps Cleared
0
2,820,976
Distance Traveled
2,367,035
36
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,187
377
66
2
0
506,655
7
L
Thanatos
12,202
452
120
4
0
531,306
8
W
Janus
14,987
555
157
6
0
519,677
8
L
Achilles
12,692
470
120
4
0
465,123
4
L
The Morrigan
11,890
440
132
5
0
425,207
9
L
Heimdallr
12,637
468
159
6
0
438,744
6
W
Sobek
13,639
505
35
1
0
558,555
13
W
Chaac
16,224
601
223
8
0
519,496
2
W
Medusa
16,775
621
208
8
0
603,068
11
W
Bastet
16,194
600
158
6
0
620,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role