Player Matchup

Ra
Ra
LuckyAlways
Ra
Level 12
God Stats
1W - 2L
1,508 SR
Queue Stats
55W - 50L
1,572 Elo+
Solo
Thanatos
Thanatos
Maritaaxx92
Thanatos
Level 15
God Stats
3W - 4L
1,622 SR
Queue Stats
25W - 23L
1,503 Elo+
Solo
Neith
Neith
Overlord91Hun
Neith
Level 24
God Stats
1W - 3L
1,555 SR
Queue Stats
18W - 24L
1,378 Elo+
Solo
Ymir
Ymir
PsychoLH
Ymir
Level 13
God Stats
1W - 3L
1,405 SR
Queue Stats
19W - 28L
1,461 Elo+
Solo
Nemesis
Nemesis
VergilKresnik
Nemesis
Level 5
God Stats
1W - 2L
1,729 SR
Queue Stats
5W - 9L
1,881 Elo+
Solo
Team Averages
Level 14
1,564 SR
1,559 Elo+

VS

Team Averages
Level 17
1,427 SR
1,570 Elo+
Chronos
Chronos
ExPluribusUnum
Chronos
Level 24
God Stats
55W - 44L
1,419 SR
Queue Stats
97W - 108L
1,654 Elo+
Solo
Poseidon
Poseidon
Garvock25
Poseidon
Level 25
God Stats
5W - 3L
1,178 SR
Queue Stats
91W - 69L
1,591 Elo+
Solo
Ares
Ares
LukiPop
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cupid
Cupid
Maktaz
Cupid
Level 8
God Stats
29W - 17L
1,539 SR
Queue Stats
118W - 103L
1,604 Elo+
Solo
Cu Chulainn
Cu Chulainn
oskdyu
Cu Chulainn
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,302
525
3,016
7,434
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Maritaaxx92
Thanatos
9
1 / 7 / 1
5,776
481
2,651
11,121
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 7 / 1
7,293
608
8,519
8,699
2,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
8
0 / 6 / 3
5,166
431
3,581
10,391
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
8
0 / 6 / 0
4,626
386
1,687
6,996
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
7,671
639
1,994
6,588
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
Garvock25
Poseidon
14
15 / 2 / 3
9,096
758
13,068
4,965
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
LukiPop
Ares
10
1 / 3 / 12
6,740
562
3,038
8,351
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Maktaz
Cupid
11
6 / 1 / 10
6,997
583
7,916
8,524
2,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
oskdyu
Cu Chulainn
13
8 / 1 / 2
7,630
636
6,074
5,681
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
31
31
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Poseidon
Garvock25
Poseidon
15
2
3
8.25
L
1
5
1
0.3
W
Ares
LukiPop
Ares
1
3
12
2.33
W
Cupid
Maktaz
Cupid
6
1
10
11
L
Thanatos
Maritaaxx92
Thanatos
1
7
1
0.21
L
5
7
1
0.79
L
Ymir
0
6
3
0.25
L
Nemesis
0
6
0
0
W
Cu Chulainn
oskdyu
Cu Chulainn
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,454
Damage
32,090
44,641
Taken
34,109
17,566
Mitigated
17,051
11,002
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,994
1,028
0
4,044
6,588
2,211
1,559
300
6,288
56,329
0
W
Poseidon
Garvock25
Poseidon
13,068
2,557
0
1,709
4,965
1,931
394
1,556
3,409
53,559
0
L
3,016
364
351
1,784
7,434
2,950
0
3,777
3,509
42,083
0
W
Ares
LukiPop
Ares
3,038
701
0
804
8,351
6,227
322
2,088
6,263
9,770
0
W
Cupid
Maktaz
Cupid
7,916
4,335
138
4,830
8,524
2,791
854
1,808
6,716
0
32,915
L
Thanatos
Maritaaxx92
Thanatos
2,651
745
0
5,704
11,121
3,800
117
6,191
4,639
0
21,783
L
8,519
4,334
381
1,547
8,699
2,971
0
3,300
5,339
0
28,275
L
Ymir
3,581
934
0
769
10,391
5,648
0
4,736
5,556
11,663
0
L
Nemesis
1,687
752
0
466
6,996
2,197
32
91
6,905
0
10,013
W
Cu Chulainn
oskdyu
Cu Chulainn
6,074
948
0
1,539
5,681
3,891
491
845
4,836
1,329
33,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,163
Gold Earned
38,134
224
Minions Killed
375
0
Camps Cleared
0
980,692
Distance Traveled
1,091,748
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,671
639
118
10
0
242,636
0
W
Poseidon
9,096
758
110
9
0
223,214
3
L
Ra
6,302
525
79
7
0
212,665
5
W
Ares
6,740
562
12
1
0
209,098
0
W
Cupid
6,997
583
69
6
0
189,123
0
L
Thanatos
5,776
481
52
4
0
199,327
0
L
Neith
7,293
608
47
4
0
174,943
1
L
Ymir
5,166
431
17
1
0
190,078
3
L
Nemesis
4,626
386
29
2
0
203,679
0
W
Cu Chulainn
7,630
636
66
6
0
227,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role