Player Matchup

Chang'e
Chang'e
Silver V
SwG_JusTFlickS
Chang'e
Silver V
Level 68
God Stats
10W - 7L
1,518 SR
Queue Stats
126W - 110L
1,273 MMR
Party 1
Hercules
Hercules
Silver III
zBEXX-13
Hercules
Silver III
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 60L
1,416 MMR
Party 1
Sobek
Sobek
Silver I
zMyStiicK
Sobek
Silver I
Level 64
God Stats
5W - 4L
1,566 SR
Queue Stats
8W - 11L
1,546 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 77
1,528 SR
1,412 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,496 SR
1,302 MMR
Ne Zha
Ne Zha
Silver III
H3ntaiWaifu
Ne Zha
Silver III
Level 157
God Stats
18W - 17L
1,460 SR
Queue Stats
58W - 62L
1,293 MMR
Solo
Nu Wa
Nu Wa
Bronze III
ShinyDittoLvl99
Nu Wa
Bronze III
Level 100
God Stats
1W - 1L
1,772 SR
Queue Stats
6W - 13L
1,380 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
nvrRises
Guan Yu
Bronze IV
Level 35
God Stats
0W - 2L
1,256 SR
Queue Stats
7W - 25L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 12
11,050
691
11,739
14,244
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
zBEXX-13
Hercules
16
11 / 1 / 7
12,451
778
12,735
15,829
8,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sobek
zMyStiicK
Sobek
13
3 / 2 / 10
10,882
680
4,454
16,093
14,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
DanzaburouCerberusCthulhuAnubisZeus

VS

Bans
ChaacKumbhakarnaArtemisArtioAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
6 / 4 / 0
10,271
642
16,890
13,501
4,496
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 6
9,477
592
10,705
7,620
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
nvrRises
Guan Yu
10
1 / 10 / 4
9,123
570
9,784
16,577
8,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
7
7
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
6
4
0
1.5
L
0
4
6
0.75
W
4
4
12
2.5
L
Guan Yu
nvrRises
Guan Yu
1
10
4
0.3
W
Hercules
zBEXX-13
Hercules
11
1
7
14.5
W
Sobek
zMyStiicK
Sobek
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,928
Damage
37,379
46,166
Taken
37,698
26,509
Mitigated
15,104
21,651
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
16,890
3,321
0
2,000
13,501
4,496
1,178
4,924
8,142
0
49,090
L
10,705
3,140
0
1,156
7,620
2,286
300
4,038
3,233
43,440
0
W
11,739
75
4,291
6,835
14,244
4,088
1,152
2,259
11,985
51,139
0
L
Guan Yu
nvrRises
Guan Yu
9,784
1,631
190
1,119
16,577
8,322
0
6,584
9,408
0
24,682
W
Hercules
zBEXX-13
Hercules
12,735
6,026
0
5,702
15,829
8,022
1,762
4,673
11,156
0
54,877
W
Sobek
zMyStiicK
Sobek
4,454
550
0
4,823
16,093
14,399
216
4,211
11,882
21,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
28,871
184
Minions Killed
154
0
Camps Cleared
0
831,090
Distance Traveled
729,955
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,271
642
58
4
0
291,583
3
L
Nu Wa
9,477
592
69
4
0
215,409
4
W
Chang'e
11,050
691
67
4
0
265,294
1
L
Guan Yu
9,123
570
27
2
0
222,963
1
W
Hercules
12,451
778
87
5
0
294,299
1
W
Sobek
10,882
680
30
2
0
271,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role