Player Matchup

The Morrigan
The Morrigan
Cuckachu
The Morrigan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LGBEACHFinesseU
Yemoja
Level 40
God Stats
2W - 1L
1,524 SR
Queue Stats
19W - 25L
1,375 Elo+
Solo
Kukulkan
Kukulkan
Lowkey_Lo-fi
Kukulkan
Level 97
God Stats
1W - 1L
1,312 SR
Queue Stats
133W - 139L
1,445 Elo+
Solo
Chaac
Chaac
NCJ99
Chaac
Level 47
God Stats
24W - 24L
1,399 SR
Queue Stats
95W - 107L
1,328 Elo+
Solo
Artemis
Artemis
insidiousgrin
Artemis
Level 116
God Stats
51W - 41L
1,624 SR
Queue Stats
312W - 316L
1,452 Elo+
Solo
Team Averages
Level 89
1,472 SR
1,420 Elo+

VS

Team Averages
Level 87
1,508 SR
1,498 Elo+
Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GantzHeadshot420
Merlin
Level 89
God Stats
15W - 25L
1,384 SR
Queue Stats
261W - 283L
1,434 Elo+
Solo
Artemis
Artemis
QuizzyxPercs
Artemis
Level 58
God Stats
0W - 2L
1,585 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 1
Hercules
Hercules
SpecificBaker67
Hercules
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,635 Elo+
Party 1
Pele
Pele
Stalone62
Pele
Level 160
God Stats
5W - 4L
1,571 SR
Queue Stats
812W - 932L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cuckachu
The Morrigan
20
3 / 1 / 6
12,713
578
3,921
12,317
6,451
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 0 / 11
10,762
489
4,348
8,435
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Lowkey_Lo-fi
Kukulkan
19
9 / 3 / 2
13,200
600
18,494
10,557
4,447
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
NCJ99
Chaac
18
3 / 1 / 3
11,946
543
9,232
14,873
13,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
19
13 / 4 / 5
13,142
597
22,886
16,576
6,498
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 10 / 4
8,945
407
6,912
24,059
19,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 4 / 1
7,674
349
2,339
8,262
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
QuizzyxPercs
Artemis
12
1 / 7 / 2
8,436
383
5,879
11,412
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
14
1 / 6 / 2
9,042
411
6,123
22,958
15,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
20
6 / 2 / 0
12,158
553
7,726
18,508
7,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
29
Kills
9
9
Deaths
29
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
10
4
0.2
W
The Morrigan
Cuckachu
The Morrigan
3
1
6
6
L
1
4
1
0.38
W
1
0
11
6.5
W
Kukulkan
Lowkey_Lo-fi
Kukulkan
9
3
2
3.33
W
Chaac
NCJ99
Chaac
3
1
3
4.5
L
Artemis
QuizzyxPercs
Artemis
1
7
2
0.29
L
Hercules
1
6
2
0.33
L
Pele
6
2
0
3
W
Artemis
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,881
Damage
28,979
62,758
Taken
85,199
38,000
Mitigated
48,177
20,243
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,912
510
0
788
24,059
19,822
0
9,618
14,441
37,225
0
W
The Morrigan
Cuckachu
The Morrigan
3,921
1,762
0
4,736
12,317
6,451
1,022
1,481
10,764
112,270
1,816
L
2,339
109
0
500
8,262
2,462
0
3,870
4,392
31,103
0
W
4,348
1,693
3,147
1,434
8,435
7,239
678
1,638
6,772
34,750
0
W
Kukulkan
Lowkey_Lo-fi
Kukulkan
18,494
931
0
765
10,557
4,447
1,416
2,506
7,817
85,392
0
W
Chaac
NCJ99
Chaac
9,232
3,337
533
5,027
14,873
13,365
2,995
1,036
13,587
0
69,638
L
Artemis
QuizzyxPercs
Artemis
5,879
2,916
0
693
11,412
3,585
1,698
3,450
7,962
0
29,143
L
Hercules
6,123
2,373
0
4,407
22,958
15,203
0
3,012
19,946
0
46,441
L
Pele
7,726
2,748
597
6,939
18,508
7,105
1,014
5,735
12,773
0
84,401
W
Artemis
22,886
16,909
0
4,601
16,576
6,498
3,451
2,298
14,221
0
103,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,763
Gold Earned
46,255
634
Minions Killed
413
0
Camps Cleared
0
1,913,340
Distance Traveled
1,617,046
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,945
407
21
1
0
358,185
3
W
The Morrigan
12,713
578
167
8
0
384,315
3
L
Merlin
7,674
349
64
3
0
179,509
2
W
Yemoja
10,762
489
45
2
0
335,399
0
W
Kukulkan
13,200
600
162
7
0
390,447
0
W
Chaac
11,946
543
121
6
0
433,459
2
L
Artemis
8,436
383
72
3
0
261,794
0
L
Hercules
9,042
411
87
4
0
403,411
0
L
Pele
12,158
553
169
8
0
414,147
0
W
Artemis
13,142
597
139
6
0
369,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role