Player Matchup

Fenrir
Fenrir
Platinum V
Ortego81
Fenrir
Platinum V
Level 153
God Stats
15W - 9L
1,413 SR
Queue Stats
229W - 176L
1,550 MMR
Party 1
Anhur
Anhur
Gold IV
dizip
Anhur
Gold IV
Level 97
God Stats
17W - 14L
1,343 SR
Queue Stats
155W - 187L
1,595 MMR
Solo
Persephone
Persephone
Platinum IV
СОЛНЦЕ913
Persephone
Platinum IV
Level 159
God Stats
13W - 5L
1,989 SR
Queue Stats
120W - 100L
1,629 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,582 SR
1,591 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,622 SR
1,539 MMR
Anubis
Anubis
Gold III
CHERRYBASI
Anubis
Gold III
Level 120
God Stats
17W - 4L
1,581 SR
Queue Stats
56W - 63L
1,553 MMR
Party 2
Ares
Ares
Gold IV
Flagellumdei07
Ares
Gold IV
Level 117
God Stats
22W - 10L
1,785 SR
Queue Stats
51W - 59L
1,388 MMR
Party 2
Hou Yi
Hou Yi
Silver I
Raggy17
Hou Yi
Silver I
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 50L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ortego81
Fenrir
14
1 / 7 / 7
11,697
650
6,776
19,278
15,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
dizip
Anhur
15
3 / 5 / 5
11,373
632
10,207
18,285
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
СОЛНЦЕ913
Persephone
16
4 / 3 / 4
12,051
670
17,571
10,853
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ScyllaThothGuan YuSobekCu Chulainn

VS

Bans
AphroditeCerberusBacchusGaneshaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CHERRYBASI
Anubis
15
5 / 4 / 5
12,183
677
9,054
9,657
5,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 4 / 11
12,230
679
11,768
22,005
22,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
Raggy17
Hou Yi
18
10 / 0 / 4
13,957
775
20,669
13,948
5,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
8
Kills
15
15
Deaths
8
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
CHERRYBASI
Anubis
5
4
5
1.88
W
0
4
11
1.38
L
Fenrir
Ortego81
Fenrir
1
7
7
0.64
W
Hou Yi
Raggy17
Hou Yi
10
0
4
12
L
Anhur
dizip
Anhur
3
5
5
1.1
L
Persephone
СОЛНЦЕ913
Persephone
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,554
Damage
41,491
48,416
Taken
45,610
25,079
Mitigated
33,628
13,171
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CHERRYBASI
Anubis
9,054
88
0
2,884
9,657
5,432
823
4,692
4,600
58,031
0
W
11,768
546
0
6,097
22,005
22,508
277
6,546
14,621
19,670
0
L
Fenrir
Ortego81
Fenrir
6,776
1,840
0
4,590
19,278
15,916
262
9,195
10,083
0
22,226
W
Hou Yi
Raggy17
Hou Yi
20,669
12,523
0
8,097
13,948
5,688
2,075
5,421
8,065
0
102,809
L
Anhur
dizip
Anhur
10,207
7,791
0
6,008
18,285
5,410
1,180
7,669
10,616
0
64,019
L
Persephone
СОЛНЦЕ913
Persephone
17,571
739
0
2,573
10,853
3,753
115
4,060
6,790
63,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,121
Gold Earned
38,370
220
Minions Killed
232
0
Camps Cleared
0
989,225
Distance Traveled
975,970
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,183
677
82
5
0
291,626
2
W
Ares
12,230
679
14
1
0
334,057
1
L
Fenrir
11,697
650
21
1
0
339,826
3
W
Hou Yi
13,957
775
136
8
0
350,287
1
L
Anhur
11,373
632
106
6
0
323,947
6
L
Persephone
12,051
670
93
5
0
325,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role