Player Matchup

Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Hadnonym
King Arthur
Level 48
God Stats
2W - 1L
1,754 SR
Queue Stats
197W - 247L
1,341 Elo+
Solo
Loki
Loki
Hyper_Link96
Loki
Level 122
God Stats
2W - 0L
1,715 SR
Queue Stats
51W - 43L
1,454 Elo+
Party 1
Chernobog
Chernobog
Lales98
Chernobog
Level 109
God Stats
4W - 3L
1,177 SR
Queue Stats
442W - 448L
1,483 Elo+
Party 3
Eset
Eset
Thomas30121998
Eset
Level 126
God Stats
27W - 17L
1,781 SR
Queue Stats
571W - 567L
1,502 Elo+
Party 1
Team Averages
Level 105
1,585 SR
1,456 Elo+

VS

Team Averages
Level 92
1,388 SR
1,403 Elo+
Vamana
Vamana
DRM_DarkDreams-
Vamana
Level 156
God Stats
1W - 6L
1,280 SR
Queue Stats
434W - 457L
1,494 Elo+
Party 2
Bacchus
Bacchus
activeri03
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,354 Elo+
Solo
Rama
Rama
bartimaeusVII
Rama
Level 155
God Stats
17W - 16L
1,707 SR
Queue Stats
216W - 225L
1,428 Elo+
Solo
Thor
Thor
roopex1999
Thor
Level 47
God Stats
0W - 4L
1,285 SR
Queue Stats
787W - 851L
1,370 Elo+
Solo
Nox
Nox
soffe6q
Nox
Level 38
God Stats
0W - 1L
1,167 SR
Queue Stats
22W - 23L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
4 / 1 / 4
6,361
636
3,943
5,723
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Hadnonym
King Arthur
9
0 / 2 / 0
4,751
475
706
5,830
2,770
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 1 / 4
5,291
529
2,654
5,678
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Lales98
Chernobog
10
2 / 0 / 5
5,893
589
4,053
4,139
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 2
6,988
699
5,633
3,962
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,467
647
5,154
4,865
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
activeri03
Bacchus
8
1 / 3 / 0
5,025
503
3,100
6,869
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 3 / 1
5,049
505
2,114
6,356
1,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
5,180
518
1,297
5,159
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nox
8
0 / 4 / 0
4,732
473
1,211
4,444
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
4
4
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
4
6
L
2
1
1
2.5
W
King Arthur
Hadnonym
King Arthur
0
2
0
0
W
1
1
4
3
W
Chernobog
Lales98
Chernobog
2
0
5
4.5
W
6
0
2
7
L
Bacchus
activeri03
Bacchus
1
3
0
0.33
L
0
3
1
0.17
L
1
2
0
0.5
L
Nox
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,989
Damage
12,876
25,332
Taken
27,693
9,916
Mitigated
13,465
11,520
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,943
251
0
2,231
5,723
3,164
0
1,239
4,484
12,189
0
L
5,154
2,383
0
1,616
4,865
4,671
175
1,513
3,352
0
30,706
W
King Arthur
Hadnonym
King Arthur
706
35
135
1,807
5,830
2,770
0
0
5,830
0
12,322
W
2,654
1,001
0
2,301
5,678
1,446
0
308
5,338
0
23,048
W
Chernobog
Lales98
Chernobog
4,053
3,029
0
3,256
4,139
1,149
0
1,665
2,474
0
33,794
W
5,633
367
45
1,745
3,962
1,387
358
943
2,895
47,156
0
L
Bacchus
activeri03
Bacchus
3,100
699
0
1,754
6,869
4,274
0
1,573
5,296
10,759
0
L
2,114
1,634
0
2,434
6,356
1,579
0
2,601
3,755
0
23,579
L
1,297
318
0
2,290
5,159
1,418
0
1,120
4,039
0
19,226
L
Nox
1,211
0
0
0
4,444
1,523
0
2,769
1,675
16,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
26,453
265
Minions Killed
214
0
Camps Cleared
0
1,031,480
Distance Traveled
888,527
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,361
636
11
1
0
222,782
2
L
Vamana
6,467
647
54
5
0
179,941
3
W
King Arthur
4,751
475
27
3
0
191,948
0
W
Loki
5,291
529
57
6
0
223,018
1
W
Chernobog
5,893
589
80
8
0
180,411
3
W
Eset
6,988
699
90
9
0
213,321
0
L
Bacchus
5,025
503
14
1
0
200,229
0
L
Rama
5,049
505
58
6
0
167,266
1
L
Thor
5,180
518
51
5
0
189,928
0
L
Nox
4,732
473
37
4
0
151,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role