Player Matchup

Ymir
Ymir
SneakyEve
Ymir
Level 34
God Stats
4W - 3L
1,659 SR
Queue Stats
11W - 11L
1,488 Elo+
Solo
Ah Puch
Ah Puch
Tompiika
Ah Puch
Level 129
God Stats
1W - 3L
1,400 SR
Queue Stats
59W - 51L
1,425 Elo+
Solo
Hercules
Hercules
djangolux
Hercules
Level 40
God Stats
6W - 18L
1,348 SR
Queue Stats
341W - 371L
1,256 Elo+
Solo
Team Averages
Level 68
1,469 SR
1,390 Elo+

VS

Team Averages
Level 98
1,681 SR
1,480 Elo+
Ullr
Ullr
gamebold
Ullr
Level 43
God Stats
3W - 4L
1,734 SR
Queue Stats
24W - 29L
1,589 Elo+
Solo
Nox
Nox
twentyonecaptain
Nox
Level 145
God Stats
1W - 0L
1,525 SR
Queue Stats
12W - 14L
1,439 Elo+
Party 1
Kuzenbo
Kuzenbo
vonkendu
Kuzenbo
Level 105
God Stats
3W - 1L
1,783 SR
Queue Stats
9W - 10L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 5
10,105
674
5,729
12,641
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Tompiika
Ah Puch
14
3 / 3 / 2
9,775
652
13,210
7,433
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
djangolux
Hercules
11
2 / 6 / 3
9,288
619
8,055
15,838
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 3 / 9
9,866
658
10,898
12,423
5,078
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 0 / 5
11,207
747
13,280
8,074
4,064
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
vonkendu
Kuzenbo
14
5 / 3 / 6
11,369
758
7,566
14,852
19,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
14
14
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
5
0.7
L
Ah Puch
Tompiika
Ah Puch
3
3
2
1.33
L
Hercules
djangolux
Hercules
2
6
3
0.58
W
Ullr
1
3
9
1.83
W
8
0
5
10.5
W
Kuzenbo
vonkendu
Kuzenbo
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,994
Damage
31,744
35,912
Taken
35,349
20,836
Mitigated
28,761
8,699
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,729
677
0
1,158
12,641
9,675
0
8,858
3,783
30,603
0
L
Ah Puch
Tompiika
Ah Puch
13,210
419
0
2,115
7,433
2,480
0
3,320
4,113
52,802
0
L
Hercules
djangolux
Hercules
8,055
3,190
545
4,881
15,838
8,681
0
8,708
7,130
0
17,516
W
Ullr
10,898
5,158
0
2,944
12,423
5,078
568
6,197
5,805
0
43,520
W
13,280
1,131
753
2,363
8,074
4,064
0
4,585
3,072
63,263
0
W
Kuzenbo
vonkendu
Kuzenbo
7,566
2,382
0
1,539
14,852
19,619
0
7,238
7,026
21,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
32,442
160
Minions Killed
219
0
Camps Cleared
0
780,531
Distance Traveled
850,695
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,105
674
55
4
0
255,283
0
L
Ah Puch
9,775
652
88
6
0
269,738
1
L
Hercules
9,288
619
17
1
0
255,510
1
W
Ullr
9,866
658
85
6
0
264,352
3
W
Nox
11,207
747
115
8
0
277,119
4
W
Kuzenbo
11,369
758
19
1
0
309,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role