Player Matchup

Chang'e
Chang'e
Jeff_74
Chang'e
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 132L
1,266 Elo+
Party 1
Agni
Agni
OrbeatBoY
Agni
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 181L
1,543 Elo+
Party 1
Hercules
Hercules
le-roi-du-zonbie
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
pabculerocky69
Izanami
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 186L
1,550 Elo+
Solo
King Arthur
King Arthur
stupigy
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,472 Elo+

VS

Team Averages
Level 83
1,459 SR
1,513 Elo+
Discordia
Discordia
Fůhrer
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,419 Elo+
Solo
Hun Batz
Hun Batz
LeeHamTheMan
Hun Batz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,640 Elo+
Solo
He Bo
He Bo
Teddy_Bear_pyrus
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
iceman001
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
x420SamsTheMan
Guan Yu
Level 103
God Stats
1W - 2L
1,294 SR
Queue Stats
72W - 74L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jeff_74
Chang'e
18
2 / 4 / 15
12,068
670
7,576
21,274
8,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
20
3 / 1 / 11
12,549
697
18,702
15,819
6,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
5 / 2 / 9
12,407
689
11,259
39,602
23,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
9 / 2 / 7
13,562
753
20,297
19,097
9,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
stupigy
King Arthur
17
2 / 7 / 13
12,212
678
9,730
29,973
36,320
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fůhrer
Discordia
20
8 / 2 / 8
14,708
817
47,933
13,373
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
LeeHamTheMan
Hun Batz
14
3 / 8 / 6
9,915
551
18,529
17,283
9,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 3 / 1
8,209
456
2,196
3,942
1,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
iceman001
Merlin
19
2 / 3 / 10
10,973
610
23,771
14,462
7,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 5 / 10
11,067
615
12,072
25,022
25,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
21
Kills
16
16
Deaths
21
55
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
Fůhrer
Discordia
8
2
8
6
W
Chang'e
Jeff_74
Chang'e
2
4
15
2.38
L
Hun Batz
LeeHamTheMan
Hun Batz
3
8
6
0.75
W
Agni
3
1
11
8.5
L
1
3
1
0.5
L
Merlin
iceman001
Merlin
2
3
10
2.33
W
5
2
9
4.75
W
9
2
7
6.25
W
King Arthur
stupigy
King Arthur
2
7
13
1.21
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,564
Damage
104,501
125,765
Taken
74,082
83,921
Mitigated
49,414
80,876
Healing
35,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Fůhrer
Discordia
47,933
1,369
2,059
3,878
13,373
6,150
296
5,348
8,025
95,107
0
W
Chang'e
Jeff_74
Chang'e
7,576
420
16,249
11,171
21,274
8,612
683
13,823
6,719
21,169
0
L
Hun Batz
LeeHamTheMan
Hun Batz
18,529
2,283
3,010
2,933
17,283
9,560
0
5,983
11,300
0
21,758
W
Agni
18,702
739
3,771
3,623
15,819
6,544
747
9,774
5,400
49,560
0
L
2,196
147
371
167
3,942
1,162
169
1,453
2,489
2,816
0
L
Merlin
iceman001
Merlin
23,771
876
1,322
2,126
14,462
7,073
384
3,810
10,454
47,484
0
W
11,259
2,882
2,541
19,231
39,602
23,091
718
24,026
14,581
0
19,218
W
20,297
12,500
3,726
8,219
19,097
9,354
4,024
11,185
7,309
0
55,376
W
King Arthur
stupigy
King Arthur
9,730
203
4,870
7,475
29,973
36,320
0
12,067
17,186
575
18,553
L
12,072
914
8,568
10,619
25,022
25,469
0
9,926
15,096
0
21,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,798
Gold Earned
54,872
192
Minions Killed
185
0
Camps Cleared
0
1,712,107
Distance Traveled
1,347,904
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,708
817
108
6
0
374,091
0
W
Chang'e
12,068
670
22
1
0
344,027
0
L
Hun Batz
9,915
551
13
1
0
241,503
0
W
Agni
12,549
697
63
4
0
327,496
3
L
He Bo
8,209
456
2
0
0
70,109
0
L
Merlin
10,973
610
48
3
0
298,474
0
W
Hercules
12,407
689
18
1
0
339,663
4
W
Izanami
13,562
753
69
4
0
353,329
1
W
King Arthur
12,212
678
20
1
0
347,592
0
L
Guan Yu
11,067
615
14
1
0
363,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role